-- Initial length for wave 1.
WAVEONE_LENGTH = 120
-- Add this many seconds for each additional wave.
WAVE_TIMEADD = 5
-- How long 'wave 0' should last in seconds. This is the time you should give for new players to join and get ready.
WAVEZERO_LENGTH = 90
-- Time humans have between waves to do stuff without NEW zombies spawning. Any dead zombies will be in spectator view and any living ones will still be living.
WAVE_INTERMISSION_LENGTH = 45
But what if we want something to repeat every wave? In these maps I'm planning (you see, they're my current high school and my former middle school) I want the bell to ring for five seconds every time it's five seconds until the next wave.look up logic timer
Can we add like phases on top of this?
Like after each wave the survivors travel to a different spot. And get to the end to escape and win.
I told Coolz about an entity to end the round but idk he's been working on it
how do you make a door?