.:`=-~rANdOm~`-=:. Game Servers
Technology (Read Only) => Mapping => Topic started by: dannyoboy007 on July 20, 2011, 12:56:58 PM
-
Could anyone send me a link or post the list of entities such as Zombie and human spawns, weapons etc for ZS? Thanks
-
For weapons http://forum.randomgs.com/index.php/topic,6916.0.html (http://forum.randomgs.com/index.php/topic,6916.0.html)
Download the FGD.
-
Ok thanks, also, if i use a prefab, does it have to uploaded with the map or not? Thx
-
Ok thanks, also, if i use a prefab, does it have to uploaded with the map or not? Thx
? If it uses custom content (textures, sounds) you need to pak the files into the map.
Pakrat - http://www.bagthorpe.org/bob/cofrdrbob/pakrat.html (http://www.bagthorpe.org/bob/cofrdrbob/pakrat.html)
-
Ok thanks, just a couple more questions. My map is nearing its finish (Just need to add maybe another room or so, and spawns), but i just tried to export it (f9) to test it out before i go anyfurther and it worked fine without a skybox (Was dark lol) - I then added by one by drawing a massive box around my map, pressed make hollow and set it to -32. When i exported it out like last time, this time i got to "*** Suppressing further FindPortalSide errors.... ***" on the progress box and then it crashed. Is my skybox too big? Or did i set it up wrong or something? When i have smalled maps it seems to work fine.
Also, how do i make the one way thing like on ascent (Where zombies can go in but humans cant get out?)
Thanks.
-
Ok thanks, just a couple more questions. My map is nearing its finish (Just need to add maybe another room or so, and spawns), but i just tried to export it (f9) to test it out before i go anyfurther and it worked fine without a skybox (Was dark lol) - I then added by one by drawing a massive box around my map, pressed make hollow and set it to -32. When i exported it out like last time, this time i got to "*** Suppressing further FindPortalSide errors.... ***" on the progress box and then it crashed. Is my skybox too big? Or did i set it up wrong or something? When i have smalled maps it seems to work fine.
Post compile logs, please.
Edit: It's a leak.
Also, how do i make the one way thing like on ascent (Where zombies can go in but humans cant get out?)
I'm not sure. I haven't used ZS fgd, but it should have filter.