.:`=-~rANdOm~`-=:. Game Servers

Support (Read Only) => Suggestions => Topic started by: mrciku on July 18, 2011, 02:19:12 AM

Title: sv_pure on TTT?
Post by: mrciku on July 18, 2011, 02:19:12 AM
Title says all, prevent material hacking to see traitor kill behind walls.
Title: Re: sv_pure on TTT?
Post by: Supertoaster on July 18, 2011, 04:45:03 AM
Title says all, prevent material hacking to see traitor kill behind walls.
sv_pure is only weapons?
Title: Re: sv_pure on TTT?
Post by: mrciku on July 18, 2011, 06:06:02 AM
There is sv_pure 1 and sv_pure 2

And I am pretty sure sv_pure also protects from wall mats.
Title: Re: sv_pure on TTT?
Post by: ursus on July 18, 2011, 08:33:26 AM
Yes, but sv_pure also restricts use of weapon reskins, blood reskins, sound replacements, and everything else that makes the game not suck.

To configure it to only prevent wallhacks, it takes a good hour+ of configuring, along with a few more of testing.
Title: Re: sv_pure on TTT?
Post by: Wafflepiezz on July 18, 2011, 10:55:19 AM
Seriously though, who even needs wallhacks for Garry's Mod...they are party poopers D;
Title: Re: sv_pure on TTT?
Post by: ursus on July 18, 2011, 10:56:11 AM
Seriously though, who even needs wallhacks for Garry's Mod...they are party poopers D;

How to catch a wallhacker:

Record a demo of them first person

Play back the demo with mat_wireframe 1

???

Profit

(You'll be able to see them looking at people through walls derp)
Title: Re: sv_pure on TTT?
Post by: mrciku on July 19, 2011, 06:23:42 AM
Demos in Garry's Mod is buggy as hell. But it works in TTT... Just that the HUD will be screwed up, like the "TRAITOR", "DETECTIVE" and "INNOCENT" text.
Title: Re: sv_pure on TTT?
Post by: ursus on July 19, 2011, 10:18:10 AM
Demos in Garry's Mod is buggy as hell. But it works in TTT... Just that the HUD will be screwed up, like the "TRAITOR", "DETECTIVE" and "INNOCENT" text.

That doesn't matter if you're catching a hacker.

//And the classes are messed up because of the way TTT sets roles. None of the roles besides detective are actually broadcasted to the client until the end of the round, which is a VERY effective measure to prevent traitor hacking.
Title: Re: sv_pure on TTT?
Post by: Loke on August 11, 2011, 05:38:57 PM
ima go catch some hackers now :D
Title: Re: sv_pure on TTT?
Post by: aerobro on August 11, 2011, 07:35:11 PM
Seriously though, who even needs wallhacks for Garry's Mod...they are party poopers D;

the same people who used to ddos the server for what????
idk