.:`=-~rANdOm~`-=:. Game Servers
Support (Read Only) => Requests => Topic started by: keek on September 10, 2010, 11:33:25 PM
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Hello,
I've recently started playing at your TTT server, and, so far, have had a lot of fun. One concern that I hear quite often is about not having the ability to use the flashlights. Is there a reason they're turned off? If there isn't I'm requesting to turn them on, because sometimes it is hard to see on the darker maps.
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Maybe you can increase your brightness.
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Maybe they can enable flashlights :U
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I think it would improve gamepaly if they enabled it.
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I think it would improve gamepaly if they enabled it.
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I think it would improve gamepaly if they enabled it.
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Maybe you can increase your brightness.
This I have done, I'm just wondering if they were ever planning on enabling them.
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I think it would improve gamepaly if they enabled it.
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KEEP THE QUOTES COMMING.
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KEEP THE QUOTES COMMING.
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KEEP THE QUOTES COMMING.
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This thread looks fun, maybe I should enter it.
nope.wmv (http://www.youtube.com/watch?v=v_FT4zwv30E#ws)
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This thread looks fun, maybe I should enter it.
nope.wmv (http://www.youtube.com/watch?v=v_FT4zwv30E#ws)
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Lack of a flashlight when entering a pitch-black room heightens the excitement! :D
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But also increases risk of rape.
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But also increases risk of rape.
Usually by me.
(http://www.facepunch.com/fp/emoot/ninja.gif)
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But also increases risk of rape.
sacrifices have to be made o.o
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Even though you have a high chance of getting supprised buttseck'ed, we could still use a flashlight :(
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flashlight weapon?
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Good idea. Then they will be some restriction.
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Good idea. Then they will be some restriction.
I think I saw one, Here it is, it's for ZM though. http://www.garrysmod.org/downloads/?a=view&id=93389 (http://www.garrysmod.org/downloads/?a=view&id=93389) but the only problem is I don't think it has a worldmodel, just a playermodel.
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Screw the world model i have money!
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i wouldnt exactly make a "weapon" i would attach a dynamic light to a player
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It makes it more realistic.
If it were like normal. Then just have the flash light on at all times :3
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It makes it more realistic.
If it were like normal. Then just have the flash light on at all times :3
Yes but im just saying to be an V10 or w/e server and not *v10 you cant have custom weaponz
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Ideas for flashlight:
- Battery Meter (Doesn't Recharge, Need buy batteries, LITERATELY :D)
- Replaces main gun (Can only hold this or the gun)
- Dims as battery depletes
- Can throw it ( :D )
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Ideas for flashlight:
- Battery Meter (Doesn't Recharge, Need buy batteries, LITERATELY :D)
- Replaces main gun (Can only hold this or the gun)
- Dims as battery depletes
- Can throw it ( :D )
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Yes but im just saying to be an V10 or w/e server and not *v10 you cant have custom weaponz
According to Tomcat. No custom stuffz.
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make the holester flashlight usable
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This I have done, I'm just wondering if they were ever planning on enabling them.
Simple answer, No.
Lack of a flashlight when entering a pitch-black room heightens the excitement! :D
100% agreed especially since even in the very dark rooms i can still see :P
But also increases risk of rape.
Were the problem at? Sounds like a double win to me...... (I'll be waiting for you in the dark corner Muahahaha)
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i would say we need flashlights on the TTT server :asian:
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On one occasion, I was the traitor on shipping center and there was 1 inno left. I snuck up with the silenced pistol unseen, and buttsecksed him. Shit was cash.
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Oh come on why can't you enable it :(
It would make things so much better. And besides turning your brightness doesn't look good and I still can barely see in dark areas.
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I still can barely see in dark areas.
Thats the point! with flashlights it will be to easy for inoccents... having dark areas is good for the T's to knife someone or stash a body/c4 if there were flashlights the game would be in favor of innocents... without it makes the game balanced.
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How about night vision goggles for Ts and Detectives?
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Better solution:
Having flashlights a buy-able option for traitors/detective. That way people wont bitch about the fun being taken away if flashlights are added.
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Better solution:
Having flashlights a buy-able option for traitors/detective. That way people wont bitch about the fun being taken away if flashlights are added.
^^^ this
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So then if we see someone with a flashlight we can kill them on sight? As long as they're not detective.
I like the idea of night vision better because you can make it so we can't tell if someone has it or not, which makes it easier for the traitors. Kinda like how radar works, you can't tell externally if someone has it, but it helps them quite a bit.
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So then if we see someone with a flashlight we can kill them on sight? As long as they're not detective.
I like the idea of night vision better because you can make it so we can't tell if someone has it or not, which makes it easier for the traitors. Kinda like how radar works, you can't tell externally if someone has it, but it helps them quite a bit.
I'm sure no one will see the huge thick glasses!
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Then nightvision for traitors or detectives would be more reasonable. But I think this stuff would be useless on most of the maps.
So, either flashlights for everybody or nope.avi
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Make the holester AND ONLY the holester able to use flashlight.