.:`=-~rANdOm~`-=:. Game Servers

Support (Read Only) => Requests => Topic started by: keek on September 10, 2010, 11:33:25 PM

Title: Flashlights enabled on the TTT server
Post by: keek on September 10, 2010, 11:33:25 PM
Hello,

I've recently started playing at your TTT server, and, so far, have had a lot of fun.  One concern that I hear quite often is about not having the ability to use the flashlights.  Is there a reason they're turned off?  If there isn't I'm requesting to turn them on, because sometimes it is hard to see on the darker maps.
Title: Re: Flashlights enabled on the TTT server
Post by: fenkeN on September 11, 2010, 01:48:08 AM
Maybe you can increase your brightness.
Title: Re: Flashlights enabled on the TTT server
Post by: Frank on September 11, 2010, 05:00:08 AM
Maybe they can enable flashlights :U
Title: Re: Flashlights enabled on the TTT server
Post by: Peetah on September 11, 2010, 06:53:16 AM
I think it would improve gamepaly if they enabled it.
Title: Re: Flashlights enabled on the TTT server
Post by: Rocket50 on September 11, 2010, 08:13:27 AM
I think it would improve gamepaly if they enabled it.
Title: Re: Flashlights enabled on the TTT server
Post by: Jman on September 11, 2010, 08:18:06 AM
I think it would improve gamepaly if they enabled it.
Title: Re: Flashlights enabled on the TTT server
Post by: keek on September 11, 2010, 10:39:00 AM
Maybe you can increase your brightness.

This I have done, I'm just wondering if they were ever planning on enabling them.
Title: Re: Flashlights enabled on the TTT server
Post by: Mr. Franklin on September 11, 2010, 10:40:42 AM
I think it would improve gamepaly if they enabled it.
Title: Re: Flashlights enabled on the TTT server
Post by: Peetah on September 11, 2010, 06:07:49 PM
KEEP THE QUOTES COMMING.
Title: Re: Flashlights enabled on the TTT server
Post by: Rocket50 on September 11, 2010, 06:55:11 PM
KEEP THE QUOTES COMMING.
Title: Re: Flashlights enabled on the TTT server
Post by: Jman on September 11, 2010, 07:28:40 PM
KEEP THE QUOTES COMMING.
Title: Re: Flashlights enabled on the TTT server
Post by: Кrаsher on September 11, 2010, 08:35:54 PM
This thread looks fun, maybe I should enter it.

nope.wmv (http://www.youtube.com/watch?v=v_FT4zwv30E#ws)
Title: Re: Flashlights enabled on the TTT server
Post by: Hitman on September 12, 2010, 03:43:26 AM
This thread looks fun, maybe I should enter it.

nope.wmv (http://www.youtube.com/watch?v=v_FT4zwv30E#ws)
Title: Re: Flashlights enabled on the TTT server
Post by: coolzeldad on September 12, 2010, 04:52:13 AM
Lack of a flashlight when entering a pitch-black room heightens the excitement! :D
Title: Re: Flashlights enabled on the TTT server
Post by: Peetah on September 12, 2010, 05:48:00 PM
But also increases risk of rape.
Title: Re: Flashlights enabled on the TTT server
Post by: Dr. Insano on September 12, 2010, 06:46:58 PM
But also increases risk of rape.
Usually by me.
(http://www.facepunch.com/fp/emoot/ninja.gif)
Title: Re: Flashlights enabled on the TTT server
Post by: coolzeldad on September 12, 2010, 09:54:04 PM
But also increases risk of rape.

sacrifices have to be made o.o
Title: Re: Flashlights enabled on the TTT server
Post by: Cake Faice on September 14, 2010, 01:56:32 PM
Even though you have a high chance of getting supprised buttseck'ed, we could still use a flashlight :(
Title: Re: Flashlights enabled on the TTT server
Post by: Tomcat on September 14, 2010, 02:22:48 PM
flashlight weapon?
Title: Re: Flashlights enabled on the TTT server
Post by: Peetah on September 14, 2010, 05:17:26 PM
Good idea. Then they will be some restriction.
Title: Re: Flashlights enabled on the TTT server
Post by: andrewfickdimus on September 14, 2010, 06:22:22 PM
Good idea. Then they will be some restriction.


I think I saw one, Here it is, it's for ZM though.  http://www.garrysmod.org/downloads/?a=view&id=93389 (http://www.garrysmod.org/downloads/?a=view&id=93389) but the only problem is I don't think it has a worldmodel, just a playermodel.
Title: Re: Flashlights enabled on the TTT server
Post by: Peetah on September 14, 2010, 07:10:28 PM
Screw the world model i have money!
Title: Re: Flashlights enabled on the TTT server
Post by: Tomcat on September 14, 2010, 07:44:46 PM
i wouldnt exactly make a "weapon" i would attach a dynamic light to a player
Title: Re: Flashlights enabled on the TTT server
Post by: Peetah on September 15, 2010, 02:28:09 PM
It makes it more realistic.
If it were like normal. Then just have the flash light on at all times :3
Title: Re: Flashlights enabled on the TTT server
Post by: Tomcat on September 15, 2010, 02:30:31 PM
It makes it more realistic.
If it were like normal. Then just have the flash light on at all times :3


Yes but im just saying to be an V10 or w/e server and not *v10 you cant have custom weaponz
Title: Re: Flashlights enabled on the TTT server
Post by: Кrаsher on September 15, 2010, 07:01:45 PM
Ideas for flashlight:

- Battery Meter (Doesn't Recharge, Need buy batteries, LITERATELY :D)
- Replaces main gun (Can only hold this or the gun)
- Dims as battery depletes
- Can throw it ( :D )
Title: Re: Flashlights enabled on the TTT server
Post by: Peetah on September 16, 2010, 01:33:04 PM
Ideas for flashlight:

- Battery Meter (Doesn't Recharge, Need buy batteries, LITERATELY :D)
- Replaces main gun (Can only hold this or the gun)
- Dims as battery depletes
- Can throw it ( :D )

+


Yes but im just saying to be an V10 or w/e server and not *v10 you cant have custom weaponz

According to Tomcat. No custom stuffz.
Title: Re: Flashlights enabled on the TTT server
Post by: Rocket50 on September 16, 2010, 08:26:00 PM
make the holester flashlight usable
Title: Re: Flashlights enabled on the TTT server
Post by: Shawn on September 16, 2010, 09:50:24 PM
This I have done, I'm just wondering if they were ever planning on enabling them.

Simple answer, No.

Lack of a flashlight when entering a pitch-black room heightens the excitement! :D

100% agreed especially since even in the very dark rooms i can still see :P

But also increases risk of rape.

Were the problem at? Sounds like a double win to me...... (I'll be waiting for you in the dark corner Muahahaha)
Title: Re: Flashlights enabled on the TTT server
Post by: V!P3R.ROFL on September 18, 2010, 09:07:12 AM
i would say we need flashlights on the TTT server  :asian:
Title: Re: Flashlights enabled on the TTT server
Post by: ursus on September 21, 2010, 08:05:17 PM
On one occasion, I was the traitor on shipping center and there was 1 inno left. I snuck up with the silenced pistol unseen, and buttsecksed him. Shit was cash.
Title: Re: Flashlights enabled on the TTT server
Post by: Sir on September 26, 2010, 12:25:57 PM
Oh come on why can't you enable it :(

It would make things so much better. And besides turning your brightness doesn't look good and I still can barely see in dark areas.
Title: Re: Flashlights enabled on the TTT server
Post by: Shawn on September 26, 2010, 12:59:28 PM
I still can barely see in dark areas.

Thats the point! with flashlights it will be to easy for inoccents... having dark areas is good for the T's to knife someone or stash a body/c4 if there were flashlights the game would be in favor of innocents... without it makes the game balanced.
Title: Re: Flashlights enabled on the TTT server
Post by: Frank on September 26, 2010, 01:03:05 PM
How about night vision goggles for Ts and Detectives?
Title: Re: Flashlights enabled on the TTT server
Post by: Cake Faice on September 26, 2010, 02:06:23 PM
Better solution:

Having flashlights a buy-able option for traitors/detective. That way people wont bitch about the fun being taken away if flashlights are added.
Title: Re: Flashlights enabled on the TTT server
Post by: ursus on September 26, 2010, 02:37:02 PM
Better solution:

Having flashlights a buy-able option for traitors/detective. That way people wont bitch about the fun being taken away if flashlights are added.

^^^ this
Title: Re: Flashlights enabled on the TTT server
Post by: Sir on September 26, 2010, 04:01:04 PM
So then if we see someone with a flashlight we can kill them on sight? As long as they're not detective.

I like the idea of night vision better because you can make it so we can't tell if someone has it or not, which makes it easier for the traitors. Kinda like how radar works, you can't tell externally if someone has it, but it helps them quite a bit.
Title: Re: Flashlights enabled on the TTT server
Post by: andrewfickdimus on September 26, 2010, 04:06:13 PM
So then if we see someone with a flashlight we can kill them on sight? As long as they're not detective.

I like the idea of night vision better because you can make it so we can't tell if someone has it or not, which makes it easier for the traitors. Kinda like how radar works, you can't tell externally if someone has it, but it helps them quite a bit.

I'm sure no one will see the huge thick glasses!
Title: Re: Flashlights enabled on the TTT server
Post by: Dr.Zomboss on October 02, 2010, 05:31:15 PM
Then nightvision for traitors or detectives would be more reasonable. But I think this stuff would be useless on most of the maps.
So, either flashlights for everybody or nope.avi
Title: Re: Flashlights enabled on the TTT server
Post by: Rocket50 on October 02, 2010, 08:34:38 PM
Make the holester AND ONLY the holester able to use flashlight.