.:`=-~rANdOm~`-=:. Game Servers

Technology (Read Only) => Releases => Topic started by: mrciku on June 22, 2011, 09:46:02 AM

Title: Modified TTT (Old [Version 20] but useful and still working)
Post by: mrciku on June 22, 2011, 09:46:02 AM
Hello, if anyone knows PubGamer, you should know me. I was the developer (a.k.a. lua coder) there which apparently got shut down because of stupid DDoSers.

I am 75% complete on editing the latest version. But I have stopped work.

The TTT there was heavily modified by me and has lots of custom stuff. :troll:

Here are the list of stuff I can remember and still have in my backups folder:

1) Achievements
(http://img703.imageshack.us/img703/2176/csoffice0000g.jpg)

2) VIP Weapon System (Spawning with weapons of choice [No grenades and traitor items] with a user friendly menu on a press of F3.) [Weapons will not be given if there are no ammo for that type of weapon in the map.] {Probably not gonna be implemented but oh well, just showing off.}
(http://img706.imageshack.us/img706/4778/csoffice0005k.jpg)
(http://img718.imageshack.us/img718/9773/csoffice0006q.jpg)

3) New weapons
Hunting Shotgun
(http://img7.imageshack.us/img7/9461/csoffice0004.jpg)
(http://img577.imageshack.us/img577/3907/csoffice0001y.jpg)

More traitor weapons (Poison Needle, Jihad Bomb [Leroy Jenkins], Drug Gun. etc)
(http://img26.imageshack.us/img26/5332/hl22011062300334592.png)

And a few more!

4) Unstuck system (Common in TheThing)
Code: [Select]
function SpaceForPlayer(ply, pos)
if server_settings.Bool("sv_cheats", 0) then
game.ConsoleCommand("drawline " .. tostring(ply:GetPos()) .. " " .. tostring(pos) .. "\n")
game.ConsoleCommand("drawline " .. tostring(pos+Vector(0,0,(ply:Crouching() and 36 or 72))) .. " " .. tostring(pos) .. "\n")
game.ConsoleCommand("drawline " .. tostring(pos+Vector(16,0,(ply:Crouching() and 16 or 36))) .. " " .. tostring(pos+Vector(-16,0,(ply:Crouching() and 16 or 36))) .. "\n")
game.ConsoleCommand("drawline " .. tostring(pos+Vector(0,16,(ply:Crouching() and 16 or 36))) .. " " .. tostring(pos+Vector(0,-16,(ply:Crouching() and 16 or 36))) .. "\n")
game.ConsoleCommand("drawline " .. tostring(pos+Vector(-16,-16,(ply:Crouching() and 36 or 72))) .. " " .. tostring(pos+Vector(16,16,0)) .. "\n")
game.ConsoleCommand("drawline " .. tostring(pos+Vector(16,16,(ply:Crouching() and 36 or 72))) .. " " .. tostring(pos-Vector(16,16,0)) .. "\n")
end
if util.IsInWorld(pos) then
if !util.TraceLine({start=ply:GetPos(), endpos=pos, filter=ply, mask=MASK_PLAYERSOLID}).Hit then --Trace to location
if !util.TraceLine({start=pos+Vector(0,0,(ply:Crouching() and 36 or 72)), endpos=pos, filter=ply, mask=MASK_PLAYERSOLID}).Hit then
if !util.TraceLine({start=pos+Vector(16,0,(ply:Crouching() and 16 or 36)), endpos=pos+Vector(-16,0,(ply:Crouching() and 16 or 36)), filter=ply, mask=MASK_PLAYERSOLID}).Hit then
if !util.TraceLine({start=pos+Vector(0,16,(ply:Crouching() and 16 or 36)), endpos=pos+Vector(0,-16,(ply:Crouching() and 16 or 36)), filter=ply, mask=MASK_PLAYERSOLID}).Hit then
if !util.TraceLine({start=pos+Vector(-16,-16,(ply:Crouching() and 36 or 72)), endpos=pos-Vector(16,16,0), filter=ply, mask=MASK_PLAYERSOLID}).Hit then
if !util.TraceLine({start=pos+Vector(16,16,(ply:Crouching() and 36 or 72)), endpos=pos-Vector(16,16,0), filter=ply, mask=MASK_PLAYERSOLID}).Hit then
return true
end
end
end
end
end
end
end
return false
end
function GM:ShowTeam(ply)
if ValidEntity(ply) then
if !GetConVar("ttt_enableunstuck"):GetBool() then ply:ChatPrint("Unstuck is disabled by an admin.") return end
//if string.match(game.GetMap(), "lost_temple") != nil or string.match(game.GetMap(), "enclave") != nil then ply:ChatPrint("Unstuck is not allowed in this map") return end
if ply:IsSpec() then return end
if (ply.unstuck and CurTime() < ply.unstuck) and !server_settings.Bool("sv_cheats", 0) then
ply:ChatPrint("You need to wait " .. math.Round(ply.unstuck - CurTime()) .. " more seconds to use unstuck again.")
return
end
local position = nil
for _,v in pairs(PointsAroundSpawn(ply)) do
if GetConVar("ttt_enablespecialunstuck"):GetBool() and SpaceForPlayer(ply, v) then
position = v
break
end
end
if position == nil then //if ply.unstuck == nil or (ply.unstuck and CurTime() > ply.unstuck) then
ply:ChatPrint("You will be sent to a spawn in 10 seconds. For now you will be frozen.")
ply.unstuck = CurTime() + 15
ply:Freeze(true)
GameMsg(ply:Nick() .. (GetConVar("ttt_enablespecialunstuck"):GetBool() and " is" or " claims to be") .. " stuck and will be sent to a spawn in 10 seconds.")
timer.Simple(10, function() if !ply:IsSpec() then ply:SetPos(GAMEMODE:PlayerSelectSpawn(ply):GetPos()) ply:Freeze(false) end end)
else
ply:SetPos(position)
ply.unstuck = CurTime() + 10
end
end
end

5) UBER COOL MODDED DISGUISERS!
(http://img690.imageshack.us/img690/5629/hl22011062300360316.png)
(http://img823.imageshack.us/img823/6679/hl22011062300365473.png)

6) Radio impersonator
VIDEO (Recorded on my really old computer, don't mind the FPS :D): My New TTT Radio Function (http://www.youtube.com/watch?v=h8r-3AGvunw#)

7) Useless announcing system
(http://img855.imageshack.us/img855/8708/hl22011062300370388.png)

8) Admin damage logs to check for RDMers (Random (Damagers/ DeathMathers))
(http://img199.imageshack.us/img199/6176/hl22011062301075788.png)


And some other bug fixes that aren't even fixed in the latest update.

All of these were just captured today, thus the gamemode is STILL WORKING :D!
Title: Re: Heavily Modified TTT (OUTDATED but still cool)
Post by: ٶȻhriʂ on June 22, 2011, 09:47:43 AM
but wait.
i thought Vips cant have any advantages in-game
Title: Re: Heavily Modified TTT (OUTDATED but still cool)
Post by: mrciku on June 22, 2011, 09:54:51 AM
but wait.
i thought Vips cant have any advantages in-game

This was at PubGamer, not rANdOm.
Title: Re: Heavily Modified TTT (OUTDATED but still cool)
Post by: ٶȻhriʂ on June 22, 2011, 09:57:45 AM
This was at PubGamer, not rANdOm.
ya but...aren't you Requesting them here?
Title: Re: Heavily Modified TTT (OUTDATED but still cool)
Post by: mrciku on June 22, 2011, 09:59:56 AM
Oh crap, wrong section, should be at the Releases.

But watcha think? If you overlook the VIP thingy.
Title: Re: Heavily Modified TTT (OUTDATED but still cool)
Post by: ٶȻhriʂ on June 22, 2011, 10:02:27 AM
2) VIP Weapon System (Spawning with weapons of choice [No grenades and traitor items] with a user friendly menu on a press of F3.)
(http://img706.imageshack.us/img706/4778/csoffice0005k.jpg)
(http://img718.imageshack.us/img718/9773/csoffice0006q.jpg)
thats what im talking about...
Title: Re: Heavily Modified TTT (OUTDATED but still cool)
Post by: mrciku on June 22, 2011, 10:04:48 AM
thats what im talking about...

I know that.
Title: Re: NOT REALLY SUGGESTION: Modified TTT (OUTDATED [Version 20] but still cool)
Post by: Deathie on June 22, 2011, 10:31:53 AM
Ohshi-

That's a lot of stuff.

I like 1, 3 and 4.
Title: Re: NOT REALLY SUGGESTION: Modified TTT (OUTDATED [Version 20] but still cool)
Post by: mrciku on June 22, 2011, 10:33:40 AM
Ohshi-

That's a lot of stuff.

I like 1, 3 and 4.

5 is my favourite :D. Adds in the fun of REALLY disguising as somebody.
Title: Re: NOT REALLY SUGGESTION: Modified TTT (OUTDATED [Version 20] but still cool)
Post by: Deathie on June 22, 2011, 10:37:33 AM
5 is my favourite :D. Adds in the fun of REALLY disguising as somebody.

Honestly,

seems a bit too OP, since RND has permanent Karma.
Title: Re: NOT REALLY SUGGESTION: Modified TTT (OUTDATED [Version 20] but still cool)
Post by: Goat on June 22, 2011, 10:41:09 AM
this

is

add

now
Title: Re: NOT REALLY SUGGESTION: Modified TTT (OUTDATED [Version 20] but still cool)
Post by: SMasters on June 22, 2011, 10:42:39 AM
I like the achievements idea a lot.
Title: Re: NOT REALLY SUGGESTION: Modified TTT (OUTDATED [Version 20] but still cool)
Post by: Cake Faice on June 22, 2011, 11:18:45 AM
Honestly,

seems a bit too OP, since RND has permanent Karma.

Chinese water torture coolz until he removes perma karma?
Title: Re: NOT REALLY SUGGESTION: Modified TTT (OUTDATED [Version 20] but still cool)
Post by: Deacon on June 22, 2011, 01:14:55 PM
i like perma karma
and ive only got 300

Title: Re: NOT REALLY SUGGESTION: Modified TTT (OUTDATED [Version 20] but still cool)
Post by: Hotgreensoldier on June 22, 2011, 01:41:47 PM
I always have lotsa karma, I only like the hunting shotgun idea, and the radio impersonator, (no more phail live checks) :D
Title: Re: NOT REALLY SUGGESTION: Modified TTT (OUTDATED [Version 20] but still cool)
Post by: mrciku on June 22, 2011, 08:00:11 PM
If you guys like these, you can ask the owner to take a look :3
Title: Re: NOT REALLY SUGGESTION: Modified TTT (OUTDATED [Version 20] but still cool)
Post by: Tomcat on June 22, 2011, 08:23:53 PM
I like some of them but i dont think coolz will want them

Btw i was wondering why you just didnt use tracelines it would be a lot simpler
Title: Re: NOT REALLY SUGGESTION: Modified TTT (OUTDATED [Version 20] but still cool)
Post by: mrciku on June 22, 2011, 10:54:43 PM
Btw i was wondering why you just didnt use tracelines it would be a lot simpler

I did didn't I? The first part of the unstuck script is a debug when sv_cheats is on only.
Title: Re: A lot of suggestions to the TTT (That I have done, screenshots included)
Post by: A4F| Ghost on June 24, 2011, 03:06:20 AM
some of these ideas are good however giving weapons to vips just like that would just be unfair and would unbalance the game
Title: Re: A lot of suggestions to the TTT (That I have done, screenshots included)
Post by: mrciku on June 24, 2011, 03:33:28 AM
some of these ideas are good however giving weapons to vips just like that would just be unfair and would unbalance the game

Haha, at first this wasn't a suggestion, it was to go in the "Releases" section. But I accidentally placed it here... But yea, too lazy to remove that.
Title: Re: A lot of suggestions to the TTT (That I have done, screenshots included)
Post by: This Toast on June 24, 2011, 05:37:09 AM
I liek the achievments idea. I'de also liek an AK cuz its the main terrorist gun but we dont have it. i would liek the damage logs for reg,vip,admin. i dunt liek the shop.
Title: Re: A lot of suggestions to the TTT (That I have done, screenshots included)
Post by: jimonions on June 24, 2011, 07:18:06 AM
I like the damage log

-also moved to releases as requested
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: This Guy on June 25, 2011, 07:26:09 AM
I like all of this, but the radio is a bit OP. Personally, I think you should add a limit on the Traitor radio thingy. Maybe 3 messages per traitor and you can buy chat points with credits

1 credit = 3 chat points
Title: Re: A lot of suggestions to the TTT (That I have done, screenshots included)
Post by: ٶȻhriʂ on June 25, 2011, 09:34:21 AM
I liek the achievments idea.
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: mrciku on June 25, 2011, 06:55:48 PM
I like all of this, but the radio is a bit OP. Personally, I think you should add a limit on the Traitor radio thingy. Maybe 3 messages per traitor and you can buy chat points with credits

1 credit = 3 chat points

Yea, there is. To prevent spamming also
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: Pontus on June 27, 2011, 07:44:12 PM
lols
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: Goat on June 27, 2011, 11:57:32 PM
lols

I love how well thought out your posts are.
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: mrciku on June 28, 2011, 05:11:54 AM
I love how well thought out your posts are.

what he said.
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: » Magic « on June 28, 2011, 01:49:48 PM
Achies can be annoying

When on 9/10 drug keels

then you drug and kill someone

huge announcement
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: Juan_Ambriz on June 28, 2011, 01:56:38 PM
I like all of the ideas :thumbsup: :thumbsup: accept that the VIPS would get better weapons auto :thumbsdown: :thumbsdown:
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: Pontus on June 28, 2011, 08:07:39 PM
i think these are great and the owner certainly should take a look

just great thats all i gotta say good job btw ^^
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: mrciku on June 28, 2011, 11:08:01 PM
Achies can be annoying

When on 9/10 drug keels

then you drug and kill someone

huge announcement
If you get the achievement during the round, it'll tell you. It'll only be announced to everyone by the top right announcements only after the round has ended. Otherwise, it'll announce when you get it.



I like all of the ideas :thumbsup: :thumbsup: accept that the VIPS would get better weapons auto :thumbsdown: :thumbsdown:
Well if rANdOm wants to earn money by adding a "Donators" group, well yes this is good. But I don't think they want to atm.



i think these are great and the owner certainly should take a look

just great thats all i gotta say good job btw ^^
CoolzEldad already took a look. He said he didn't want upgrades for TTT. But you guys can actually just add in to the thumbs up by requesting TTT upgrades to him, or maybe link to this thread on the "Request" forum. Also by +respect me... Just kidding lol.
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: Seb on June 29, 2011, 08:25:20 AM
Permakarma's great, but the karma delivery isn't.

Overall, good idea.
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: mrciku on July 05, 2011, 02:14:28 AM
Permakarma's great, but the karma delivery isn't.

Overall, good idea.

why thank you
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: Hotgreensoldier on July 05, 2011, 12:07:40 PM


Well if rANdOm wants to earn money by adding a "Donators" group, well yes this is good. But I don't think they want to atm.


....No, just no. We aren't one of those HUGE custom TTT servers that have a donators group that get more special abilities making it harder for the others. No donators group, no special perks.  :thumbsdown:

We don't accept donations

Also this
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: » Magic « on July 05, 2011, 01:16:34 PM
We don't accept donations
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: Tomcat on July 05, 2011, 02:11:08 PM
We don't accept donations

Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: mrciku on July 06, 2011, 03:38:32 AM
We don't accept donations

But I don't think they want to atm.
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: Peetah on July 06, 2011, 09:27:59 AM
I accept donations.
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: Hotgreensoldier on July 06, 2011, 11:26:49 AM
I accept donations.

Oh you  :D


.....Me too....
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: mrciku on July 11, 2011, 06:16:02 AM
Oh you  :D


.....Me too....

:O YOU TOO!?
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: Hotgreensoldier on July 11, 2011, 12:10:39 PM
:O YOU TOO!?

Yuz, I give the donations to the PWDHMFG club.

(People who don't have money for games club xP)

So far we have a total of: 0$ and have managed to gift: 0 games. Sorry couldn't get ya GTA Silent ;_;
Title: Re: Modified TTT (Old [Version 20] but useful and still working)
Post by: mrciku on July 15, 2011, 05:35:42 AM
Yuz, I give the donations to the PWDHMFG club.

(People who don't have money for games club xP)

So far we have a total of: 0$ and have managed to gift: 0 games. Sorry couldn't get ya GTA Silent ;_;

lul