.:`=-~rANdOm~`-=:. Game Servers

Technology (Read Only) => Mapping => Topic started by: Ethosaur on June 16, 2011, 04:27:14 AM

Title: Map questions.
Post by: Ethosaur on June 16, 2011, 04:27:14 AM
First of all i wondered if there's any special kind of maps wanted on this server.
Such as: city's,snowy places,jungle/foliage,etc. Which is the best?
And what is mostly gone be added?

Is it for
A: Detail?
B: Gameplay
C: Both?

The meaning of this was that i have uploaded quite a few maps but no one ever seems to take them :/
So what map is actually wanted?

Thanks -Ethosaur
Title: Re: Map questions.
Post by: » Magic « on June 16, 2011, 07:59:39 AM
gameplay for me

but needs to look good at the same time

don't want no fullbright repetative shit lol
Title: Re: Map questions.
Post by: Ethosaur on June 16, 2011, 10:25:15 AM
So if i were to make a little house like: Tomcathouse or nastiehouse. What would you think?

Or how about a city?
or a jungle?
Title: Re: Map questions.
Post by: Alkaline on June 16, 2011, 11:47:20 AM
Focus on drawing a layout for the map.
Gameplay is everything.
Be sure there are two entrances to every subsection
and one large gathering (outdoors) place where most players would spend for the first three waves.
A balanced map where humans and zombies have decent advantages (and where humans do not get shittons of kills) is an enjoyable.

As for details, the least you could do is align your textures and place them so they do not look repetitive but make sure they do not appear stretched or TOO large.
If a texture is repeating in your map and there is no other way you could make it less repetitive, is to make your map somewhat dark.
Do not forget about decals, overlays, prop_static, and fun_detail as they provide all the small details in your map.

As for the theme of your map, no one cares but be sure it is a strong theme you could work with and people would enjoy.
Do NOT base your theme on some other game or map because it will either look crappier or you will abandon it.
On top of that, present your map with screenshots (DON'T POST FUCKING LINKS) and with a paragraph with features, info, file size, etc.

A map that took less than 4 hours to make would be terrible.
There are thousands of tutorials and advice on the internet for mapping.
Be aware of your environment in the hammer editor.
Learn every single entity so when you do make a map, you will know where to start.

Spoiler: tl;dr (click to show/hide)
Title: Re: Map questions.
Post by: Ethosaur on June 16, 2011, 12:04:16 PM
Ok! But first tell me... How do i upload pictures here? :P
and have you seen my maps so far? do they not seem balanced?
Title: Re: Map questions.
Post by: jimonions on June 17, 2011, 02:27:52 AM
going in a circle or figure eight may help. I went for a figure eight here:

(https://lh3.googleusercontent.com/-MiQM6raFKSY/TfsdrnbpOoI/AAAAAAAABCw/LEHLvsk0TNE/s800/ttt_gunkanjima_beta_v30002.jpg)
Title: Re: Map questions.
Post by: Ethosaur on June 17, 2011, 03:52:00 AM
What? what is this? a map from above?

Is this how maps should look like?
Title: Re: Map questions.
Post by: Ethosaur on June 17, 2011, 06:51:31 AM
Ooooh i get it! Like i make so many alternative routes? like you did there?
Title: Re: Map questions.
Post by: » Magic « on June 18, 2011, 01:53:58 PM
yes