.:`=-~rANdOm~`-=:. Game Servers

Technology (Read Only) => Mapping => Topic started by: The punisher on May 11, 2011, 04:22:35 PM

Title: zs_abandoned_combinebase_v3
Post by: The punisher on May 11, 2011, 04:22:35 PM
http://www.garrysmod.org/downloads/?a=view&id=121151 (http://www.garrysmod.org/downloads/?a=view&id=121151)

Steam aliase: The punisher

steam ID: STEAM_0:0:21460098

For people who are thinking of  v1, and are thinking "OMG THIS MAP SUCKS, IT HAS A TRAP THAT KILLS YOU AND HAS A GRAVITY GUN, IT SUCKS, ITS A DEATHMAP!"

Well, you probably haven't seen v2, but anyways, here are some screenshots.

Spoiler (click to show/hide)

I added a whole lot more geometry, used displacements, more decals, i changed up that there are bigass rooms (i made the ceiling and walls closer) and also changed the zombies teleporters.

     This is my last version of the map .... hopefully.
Title: Re: zs_abandoned_combinebase_v3
Post by: [Valor]iPounce on May 12, 2011, 05:56:08 AM
Can you just Modify your old thread?
Title: Re: zs_abandoned_combinebase_v3
Post by: The punisher on May 12, 2011, 03:29:27 PM
Can you just Modify your old thread?

That thread was at least 1  month old.
Title: Re: zs_abandoned_combinebase_v3
Post by: [Valor]iPounce on May 12, 2011, 05:45:19 PM
That thread was at least 1  month old.
Atleast you updated it.
Title: Re: zs_abandoned_combinebase_v3
Post by: Xexxar on June 13, 2011, 12:02:12 AM
Pics dont really show much. TBH
Title: Re: zs_abandoned_combinebase_v3
Post by: The punisher on June 13, 2011, 08:06:03 PM
http://www.garrysmod.org/downloads/?a=view&id=122074 (http://www.garrysmod.org/downloads/?a=view&id=122074)

v4 version.... if anyone is interested  ;D
Title: Re: zs_abandoned_combinebase_v3
Post by: kurtis_13_1994 on June 13, 2011, 08:38:39 PM
Punisher not to be mean but YOUR MAP IS POORLY MADE THAT HAS A SECRET THAT U ONLY KNOW  :thumbsdown: HINT: NO DRAW
Title: Re: zs_abandoned_combinebase_v3
Post by: Travelsonic on June 13, 2011, 08:45:44 PM
Did you at least add triggers to kill you if pushed outside the map?  :D
Title: Re: zs_abandoned_combinebase_v3
Post by: blαh2355 on June 14, 2011, 10:01:10 AM
Did you at least add triggers to kill you if pushed outside the map?  :D
He said he fixed that.
Title: Re: zs_abandoned_combinebase_v3
Post by: Loke on June 15, 2011, 02:48:09 PM
He said he fixed that.


I beg to differ...
Title: Re: zs_abandoned_combinebase_v3
Post by: blαh2355 on June 15, 2011, 03:08:33 PM

I beg to differ...
He fixed it in v4 :/