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Technology (Read Only) => Garry's Mod Contraptions => Topic started by: Boardtech on April 23, 2011, 02:26:35 PM

Title: Screw mechs, ANTI MECH v1
Post by: Boardtech on April 23, 2011, 02:26:35 PM
You need to stand still in most mechanized units to fire accurately ...

... with a tank no need to stay still:

(http://img862.imageshack.us/img862/708/gmowatacoast03edit30033.jpg)

(http://img847.imageshack.us/img847/2521/gmowatacoast03edit30035.jpg)
Title: Re: Screw mechs, ANTI MECH v1
Post by: Moo on April 24, 2011, 02:56:34 AM
good looking shit man
Title: Re: Screw mechs, ANTI MECH v1
Post by: Rocket50 on April 24, 2011, 11:31:57 AM
But is it auto-tracking laser proof?
Title: Re: Screw mechs, ANTI MECH v1
Post by: Foofoojack on April 24, 2011, 11:39:16 AM
May we have sex?
Title: Re: Screw mechs, ANTI MECH v1
Post by: coolzeldad on May 25, 2011, 11:19:52 AM
I need to build an army of nano mechs to take this down.

They'll run up as disassemble the wheels just to trollz :>
Title: Re: Screw mechs, ANTI MECH v1
Post by: Tomcat on June 03, 2011, 09:45:58 PM
I need to build an army of nano mechs to take this down.

They'll run up as disassemble the wheels just to trollz :>

black mechs?
Title: Re: Screw mechs, ANTI MECH v1
Post by: ursus on June 03, 2011, 10:54:03 PM
I miss the old wiremod, that was less protected

>facer
>nailer
>weld all the wheels and turrets in position from 5 miles away
>AHEUAHEUAHEUAHEUAHEUAHAUHUHEUA
Title: Re: Screw mechs, ANTI MECH v1
Post by: Boardtech on June 04, 2011, 12:46:12 AM
I miss the old wiremod, that was less protected

>facer
>nailer
>weld all the wheels and turrets in position from 5 miles away
>AHEUAHEUAHEUAHEUAHEUAHAUHUHEUA

You'd only hit the parented parts with the nailer so... Theres no point trying to nail this thing
Title: Re: Screw mechs, ANTI MECH v1
Post by: ursus on June 04, 2011, 12:22:10 PM
You'd only hit the parented parts with the nailer so... Theres no point trying to nail this thing

I know lol
I was making a joke about how wiremod used to be really easy to minge with

You could delete someone's contraption with two props and a nailer. You could also use an E2 that just ran selfDestructAll() when spawned, so they wouldn't be able to check console and know it was you.
Title: Re: Screw mechs, ANTI MECH v1
Post by: Wafflepiezz on June 16, 2011, 08:00:42 PM
black mechs?
Black Mecha
 :trollface:
Title: Re: Screw mechs, ANTI MECH v1
Post by: Rocket50 on June 17, 2011, 11:55:25 PM
Lol, I remember this tank. I think Peetah was using it against my steel-reinforced-port-o-potty-with-two-mounted-cannons...

Assplosions were assured.

(http://i998.photobucket.com/albums/af108/rocket-50/expolde.png)
Title: Re: Screw mechs, ANTI MECH v1
Post by: Boardtech on June 18, 2011, 05:14:58 AM
he doesn't have any of my tanks ._.
Title: Re: Screw mechs, ANTI MECH v1
Post by: ·UηİŦ·· on June 21, 2011, 02:59:02 PM
T...

Tank.

My heart exploded with joy.

You need to make.

More of these.


MOAR.
Title: Re: Screw mechs, ANTI MECH v1
Post by: blαh2355 on June 21, 2011, 05:51:05 PM
I'm attempting to make WWII M4 Sherman T34 Calliope tank LOL
Title: Re: Screw mechs, ANTI MECH v1
Post by: Peetah on June 21, 2011, 05:55:19 PM
Dats rocket being a puss using 50k props.
Title: Re: Screw mechs, ANTI MECH v1
Post by: Rocket50 on June 22, 2011, 07:59:04 AM
Dats rocket being a puss using 50k props.

No, I think you have the word 'puss' and the word awesome all mixed up.

Spoiler (click to show/hide)
Title: Re: Screw mechs, ANTI MECH v1
Post by: Boardtech on June 22, 2011, 01:44:37 PM
Cheaty bunker, no weapon in ACF can penetrate over 550mm of armour
Title: Re: Screw mechs, ANTI MECH v1
Post by: Rocket50 on June 22, 2011, 02:03:08 PM
Cheaty bunker, no weapon in ACF can penetrate over 550mm of armour

There's always the turret to shoot at