.:`=-~rANdOm~`-=:. Game Servers
Support (Read Only) => Suggestions => Topic started by: RandomPlayer9985 on March 31, 2011, 02:09:25 PM
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In TTT, you know how you see where everyone is and how healthy they are by the color of their name? Well, I think spectators should also be able to see who is traitor and on a sidenote, it should list instead of 'reputable' or 'trigger happy', it should say the exact karma they have and a color showing it (red = 0, green = 1000. And maybe the same for health, but it has to be more general like 'Wounded- 60-80' And 'Healthy- 90-100'. And REDUCE THE TIME ON THE VIEW OF YOUR DEAD BODY! I can't stand not knowing who killed me! Maybe add a small line of text saying who killed you and with what and what they are (traitor, innocent, detective). Also, DELETE INNOCENT SPECTATORS BEING ABLE TO MOVE (explosive) PROPS.
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:thumbsup: To see who's T when dead.
:thumbsdown: With replacing the karma view.
:thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup:
To the last sentence.
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In TTT, you know how you see where everyone is and how healthy they are by the color of their name? Well, I think spectators should also be able to see who is traitor and on a sidenote, it should list instead of 'reputable' or 'trigger happy', it should say the exact karma they have and a color showing it (red = 0, green = 1000. And maybe the same for health, but it has to be more general like 'Wounded- 60-80' And 'Healthy- 90-100'. And REDUCE THE TIME ON THE VIEW OF YOUR DEAD BODY! I can't stand not knowing who killed me! Maybe add a small line of text saying who killed you and with what and what they are (traitor, innocent, detective).
-1 to both these ideas
being able to see who's traitor while in spectator would only increase ghosting
and labeling everyone with low karma would make it a hella lot easier for rdmers who dont want to lose karma (you know who you are and this happens ALOT)
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What RandomGuy said, it would increase the easiness of ghosting by ALOT.
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No, spectator mode is fine.
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-1 this will only encourage ghosting.
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and labeling everyone with low karma would make it a hella lot easier for rdmers who dont want to lose karma (you know who you are and this happens ALOT)
derp, killing people with low karma is part of game mechanics
not against the rules
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I think this shouldn't be changed, its obvious who kills you, and who are the traitors if you look closely.
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What I understood from this thread:
Hi guys, please update TTT so I can ghost better with my buds. It's really annoying waiting for the round to end. Please also allow me to spectate quicker when killed, because I want to be able to see who killed me so my friend can kill him too.
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What I understood from this thread:
I read paste.
But if you're that desperate to know who the T's are, ask a dead T.
If no T's are dead, you don't need to know.
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derp, killing people with low karma is part of game mechanics
not against the rules
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-1 this will only encourage ghosting.
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I love the last sentence.
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In TTT, you know how you see where everyone is and how healthy they are by the color of their name? Well, I think spectators should also be able to see who is traitor
I say :thumbsdown: To this because for one, This prevents anybody who is spectator from Ghosting the Traitor out to whoever is alive, I believe this is why it was also implemented this way.
on a sidenote, it should list instead of 'reputable' or 'trigger happy', it should say the exact karma they have and a color showing it (red = 0, green = 1000.)
I :thumbsup: and :thumbsdown: at the same time, Because for one, It really would help out the traitor in many situations like who to shoot first (Weather in a firefight or not but more helpful while in a firefight it could increase the chance of their survival).
But on the other hand, You've got to think, It's not that hard to press TAB and find out who has what karma and to carefully plan, Also, It would make the Ts more likely to survive every round because they know who to target first in all situations, Plus this could provoke more RDM, Last but not least, IT seems like it would be a wasted effort in scripting since someone would have to right all this out for somebody because they don't want to press TAB.
And maybe the same for health, but it has to be more general like 'Wounded- 60-80' And 'Healthy- 90-100'.
:thumbsdown: Due to the fact that it's also more helpful to the traitor, Plus the scripting.
And REDUCE THE TIME ON THE VIEW OF YOUR DEAD BODY! I can't stand not knowing who killed me! Maybe add a small line of text saying who killed you and with what and what they are (traitor, innocent, detective). Also,
This one I can go with :thumbsup: Because, Either way, You can Ghost with this, It'd be better if you did like they do in Team Fortress 2 or Counter-Strike: Source, Where it zooms in on the player and says on the HUD $Player name killed you.
HOWEVER They should NOT Be able to see if the person is Traitor or not, They should only be able to tell that the person killed them, Because yet again, Showing if Traitor or not could cause more ghosting. so :thumbsdown: On that part.
Also, DELETE INNOCENT SPECTATORS BEING ABLE TO MOVE (explosive) PROPS.
:thumbsup:
The innocent Spectators being capable of moving props should just be removed in General, All people do with it is Troll and do Non-karmable prop killing.
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derp, killing people with low karma is part of game mechanics
not against the rules
Depends.