.:`=-~rANdOm~`-=:. Game Servers
Technology (Read Only) => Mapping => Topic started by: Tomcat on March 05, 2011, 10:03:10 AM
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A Batch Compiler
Or the hammer compiler
Discuss
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vbct, on fast compiling mode.
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A Batch Compiler
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I use hammer because it compiles it the way it's meant to be
But use BC'ers as you wish
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would anyone have an idea why my water is being gey and freezing the players screen on scrds server
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would anyone have an idea why my water is being gey and freezing the players screen on scrds server
Check fur leaks and post compile log in interlopers.net/errors, then fix w/e it tells you
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Check fur leaks and post compile log in interlopers.net/errors, then fix w/e it tells you
Did that awhile ago
ima try batch compiling it
it only creates the freeze
on a dedicated server
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server fux'd?
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server fux'd?
nope i dun think so
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I use batch file with sourcesdk compiling utilities. Runs just like hammer should and compiles more efficiently.
But ya, sounds like rendering error.
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But ya, sounds like rendering error.
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I use vbct for big maps which can take hours in hammer.
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vbct for big maps, like ZS and TTT featured made maps, and hammer for small maps like fretta and deathrun fagot maps.
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ahh yes
Im now using Vbct for big maps that i want to do on full
I tryed nem's batch compiler and it was shit(to complicated lol)
btw vmf was corrupt so i said fuck it and im redoing the map