Nomic is a game in which changing the rules is a move. In that respect it differs from almost every other game. The primary activity of Nomic is proposing changes in the rules, debating the wisdom of changing them in that way, voting on the changes, deciding what can and cannot be done afterwards, and doing it. Even this core of the game, of course, can be changed.Nomic briefly is a game of law-making. In all games of Nomic begin with an "initial rule set" which defines the beginning of the game.
TL;DR all the way!
WHAT DOES THIS MEAN?Spoiler (click to show/hide)
i would have made a tl;dr section at the bottom however you sort of have to read the second link to understand the game, at least until the subforum is set up which in that case i would be able to post the rules and game specificsI'll read the link later when I have time then.
and its a game of law-making/changing. you change the rules of the game to better benefit yourself.
The part about everyone participating: What if someone is out for a while? What would be the amount of time til they have to respond or are left out.
Most nomic games propose a rule to allow for inactivity, this requires transmuting 105 to mutable, then proposing an amendment to 105 to allow for inactivity.Thanks for elucidating me.
another way is to propose that if a player doesn't vote within a certain amount of time on a proposal they are implicitly abstain(no vote) so they are not required to vote every time.
either way is feasible but the first one requires two turns and two proposals to be passed
Minecraft didn't get one so I don't see why this should
How about a subforum in a subforum?
Just stick the section in Post-Based forum games.
I propose Nomic subforum under Games or Forum Games. I suggest a sub-forum mainly because this is a large-scale game that will definitely encompass many, many topics.
Minecraft didn't get one so I don't see why this shouldminecraft = 3d game