.:`=-~rANdOm~`-=:. Game Servers

Technology (Read Only) => Mapping => Topic started by: Alkaline on February 23, 2011, 01:04:58 PM

Title: zs_wastedcomplex (Names in consideration) *Progress Thread*
Post by: Alkaline on February 23, 2011, 01:04:58 PM
An idea came into me.
More like a dream I had one night.
A rusted, abandoned, ghetto, wasted refinery / complex.
I am a grawing boi so give me some  :gbman:.
Progress:

Layout (buildings, areas)     60%
Props                               40%
Underground                       0%
Secrets                              0%
Indoors                              20%
Overall                              33%

Spoiler: Screenie Bois (click to show/hide)
Title: Re: zs_wastedcomplex *Progress Thread*
Post by: memo3300 on February 23, 2011, 01:19:08 PM
I think it would look better if you make it to be night.
Title: Re: zs_wastedcomplex *Progress Thread*
Post by: Cable on February 23, 2011, 01:24:56 PM
I THINK IT WOULD BE BETTER TO NOT ADD SHITTY LITTLE SECRETS IT RUINS THE WHOLE MAP AND MAKES IT OVERPLAYED, OVERPOWERED, AND JUST UNFAIR. DON'T PUT ANY SECRETS FRNFUBIRTDNFGNYFGMTFESBG
Title: Re: zs_wastedcomplex *Progress Thread*
Post by: » Magic « on February 23, 2011, 01:29:19 PM
I THINK IT WOULD BE BETTER TO NOT ADD SECRETS IT RUINS THE WHOLE MAP AND MAKES IT OVERPLAYED, OVERPOWERED, AND JUST UNFAIR. DON'T PUT ANY SECRETS FRNFUBIRTDNFGNYFGMTFESBG

This

Naic map so far though
Title: Re: zs_wastedcomplex (Names in consideration) *Progress Thread*
Post by: Mehis on February 24, 2011, 06:02:49 AM
Needs 3d skybox and if you are going to keep that fog/fog color (i think it looks cool) you should make custom sky texture for it, so you cant see edge of the map.
Title: Re: zs_wastedcomplex (Names in consideration) *Progress Thread*
Post by: Pryvisee on February 24, 2011, 07:30:36 AM
I THINK IT WOULD BE BETTER TO NOT ADD SHITTY LITTLE SECRETS IT RUINS THE WHOLE MAP AND MAKES IT OVERPLAYED, OVERPOWERED, AND JUST UNFAIR. DON'T PUT ANY SECRETS FRNFUBIRTDNFGNYFGMTFESBG

>Waits for coolz to view this thread.
>umad