.:`=-~rANdOm~`-=:. Game Servers

Support (Read Only) => Suggestions => Topic started by: Foofoojack on January 08, 2011, 02:18:54 PM

Title: Fading Door Tool
Post by: Foofoojack on January 08, 2011, 02:18:54 PM
I highly suggest adding this to Wirebuild ASAP. What it does is allow a prop to be faded when toggled. Pretty simple. http://www.garrysmod.org/downloads/?a=view&id=26654 (http://www.garrysmod.org/downloads/?a=view&id=26654)
Title: Re: Fading Door Tool
Post by: Cable on January 08, 2011, 03:30:59 PM
I agree. Very helpful tool.
Title: Re: Fading Door Tool
Post by: Foofoojack on January 09, 2011, 12:07:37 PM
Anybody else??
Title: Re: Fading Door Tool
Post by: Tomcat on January 09, 2011, 01:13:23 PM
Learn to do it with e2
Title: Re: Fading Door Tool
Post by: Foofoojack on January 09, 2011, 02:50:53 PM
Learn to do it with e2
Learn to do it with FU.
Title: Re: Fading Door Tool
Post by: Tomcat on January 09, 2011, 03:11:40 PM
SEt it to nocollide and set the alpha to 0
Title: Re: Fading Door Tool
Post by: Myppl9 on January 09, 2011, 07:38:16 PM
Tomcat, some people arnt as experecned as you in the e2 range, and this seems like a good idea for thouse people  :thumbsup:
Title: Re: Fading Door Tool
Post by: DarkRise on February 15, 2011, 01:11:56 PM
 if you dont got enough space in a house etc for the door to rotate then you can use that so :thumbsup:
Title: Re: Fading Door Tool
Post by: accelleon on February 15, 2011, 01:28:30 PM
Code: [Select]
@name e2 fading door
@inputs Fade
@persist E:entity
if(first()) {E = entity():isWeldedTo()}
if(Fade)
{
    E:setAlpha(0)
    E:propNotSolid(1)
}

if(!Fade)
{
    E:setAlpha(255)
    E:propNotSolid(0)
}

problem solved?
now don't tell me you need to be experienced to copy code either -.-
Title: Re: Fading Door Tool
Post by: Myppl9 on February 15, 2011, 06:15:41 PM
BUT BUT BUT
Code: [Select]
@name e2 fading door
@inputs Fade
@persist E:entity
if(first()) {E = entity():isWeldedTo()}
if(Fade)
{
    E:setAlpha(0)
    E:propNotSolid(1)
}

if(!Fade)
{
    E:setAlpha(255)
    E:propNotSolid(0)
}

problem solved?
now don't tell me you need to be experienced to copy code either -.-
Oh nvm
Title: Re: Fading Door Tool
Post by: Foofoojack on February 15, 2011, 06:29:55 PM
Still, would be an uber helpful tool for newcomers who aren't familiar with the code and want it simple.
Title: Re: Fading Door Tool
Post by: DarkRise on February 23, 2011, 02:02:41 PM
Forgot 2 say e2 is not something for noobs and lazy asses likez me thats why i think it should be added !
Title: Re: Fading Door Tool
Post by: InfamousFelix on May 05, 2011, 11:00:24 PM
 :thumbsup: :thumbsup: :thumbsup:
Title: Re: Fading Door Tool
Post by: Peetah on May 06, 2011, 01:21:13 PM
Its a good tool for beginners. Why not.
Title: Re: Fading Door Tool
Post by: memo3300 on May 06, 2011, 01:25:44 PM
:thumbsup: :thumbsup: :thumbsup:

Third bump i see from him this day

.________.
Title: Re: Fading Door Tool
Post by: Mr. Franklin on May 06, 2011, 02:08:34 PM
we used to have this on the wirebuild server but something happened to it, so i don't know, but it should be added back.
Title: Re: Fading Door Tool
Post by: Dale Feles on May 06, 2011, 02:09:50 PM
 :thumbsup:

For newbies like me who can't do e2 for shit.