.:`=-~rANdOm~`-=:. Game Servers

Support (Read Only) => Suggestions => Topic started by: Cathedron on December 27, 2010, 09:13:25 AM

Title: A slight change for the karma on TTT.
Post by: Cathedron on December 27, 2010, 09:13:25 AM
I got this idea.

You hate it when a random dude comes up and starts shooting at you. You don't know if it's a traitor or an innocent. You don't want to shoot him because you think that he could be innocent. So;

If someone shoots you and you shoot him back, you will not lose karma.

OR

If you kill an innocent person who killed an innocent person, you will not lose karma.
Title: Re: A slight change for the karma on TTT.
Post by: Prox on December 27, 2010, 09:16:17 AM
This thing was suggested before and it was not added.
If you kill an innocent person who killed an innocent person, you will not lose karma.
This would encourage rdms.
Title: Re: A slight change for the karma on TTT.
Post by: Jman on December 27, 2010, 09:58:43 AM
I got this idea.

You hate it when a random dude comes up and starts shooting at you. You don't know if it's a traitor or an innocent. You don't want to shoot him because you think that he could be innocent. So;

If someone shoots you and you shoot him back, you will not lose karma.

OR

If you kill an innocent person who killed an innocent person, you will not lose karma.

How about you get Counter Strike: Source before you complain about the game mode?
Title: Re: A slight change for the karma on TTT.
Post by: Buddha on December 27, 2010, 11:30:11 AM
Ok what happen if they put that in TTT

then imagine:
a RDMer kills some random dude
then someone kills the rdmer
and then someone kills the person who killed the rdmer
then so on until Traitors Win!
Title: Re: A slight change for the karma on TTT.
Post by: Rocket50 on December 27, 2010, 02:00:03 PM
I got this idea.

You hate it when a random dude comes up and starts shooting at you. You don't know if it's a traitor or an innocent. You don't want to shoot him because you think that he could be innocent. So;

If someone shoots you and you shoot him back, you will not lose karma.

OR

If you kill an innocent person who killed an innocent person, you will not lose karma.

Gives a non-karmable excuse to rdm an inno who had rdmed another inno
Title: Re: A slight change for the karma on TTT.
Post by: Pryvisee on December 27, 2010, 02:23:31 PM
This thing was suggested before and it was not added.This would encourage rdms.

Yes, but I'm not disagreeing that it needs to be fixed up a little. The karma system is pretty bad. Like at least raise the reward you get for killing a traitor. Because if you kill a inno with a 1000 karma then a traitor with a 1000 karma, you will have like 550 karma. Which is not good. So, I would say just raise the reward by 200 karma or do something to level it out..
Title: Re: A slight change for the karma on TTT.
Post by: morfin on December 27, 2010, 11:53:07 PM
Quote
If someone shoots you and you shoot him back, you will not lose karma.
It's way to non-carmable rdm and it's very bad idea. It would be like:
1. I trolling you
2. You attack me(now i can shoot back without karma penalty)
3. I kill you
4. ???
5. PROFIT!
You're dead, i did not lose karma.
P.S Remind me Wild West
Title: Re: A slight change for the karma on TTT.
Post by: Hitman on December 28, 2010, 02:20:15 AM
Yes, but I'm not disagreeing that it needs to be fixed up a little. The karma system is pretty bad. Like at least raise the reward you get for killing a traitor. Because if you kill a inno with a 1000 karma then a traitor with a 1000 karma, you will have like 550 karma. Which is not good. So, I would say just raise the reward by 200 karma or do something to level it out..
^This.
All the other suggestions suck and would greatly increase rdm.
Title: Re: A slight change for the karma on TTT.
Post by: somerandomguy09 on December 29, 2010, 08:24:33 AM
Yes, but I'm not disagreeing that it needs to be fixed up a little. The karma system is pretty bad. Like at least raise the reward you get for killing a traitor. Because if you kill a inno with a 1000 karma then a traitor with a 1000 karma, you will have like 550 karma. Which is not good. So, I would say just raise the reward by 200 karma or do something to level it out..

Yes this right here would be great. A nice way to apply this would be say

have new max of 1250 (Keeping the damage percentage the same so would still do full damage) This gives a little leeway just encase.
killing an innocent = -250
killing a traitor = +150
kill innocents as a traitor = +25 per kill (so 8 kills = +200 4 kills = +100 so on and so forth) - a little incentive to do better as a traitor
also iv'e noticed this needs to be fixed: example and ino comes and someone is rdming him he's lowered down to near death if i accidently shoot this innocent dealing the last 5 damage he needs to die I will lose more karma than the person that took 95 of his health

So in other words im suggesting

karma reduction should be based upon how much damage you do to the person more than who just killed the person
so the person that does 95 damage to the guy will lose more than me who did a mere 5

Title: Re: A slight change for the karma on TTT.
Post by: Don on December 29, 2010, 08:32:07 AM
yeah no
Let's just leave it as it is.
Title: Re: A slight change for the karma on TTT.
Post by: Shawn on December 29, 2010, 08:35:20 AM
yeah no
Let's just leave it as it is.
Title: Re: A slight change for the karma on TTT.
Post by: » Magic « on December 29, 2010, 08:40:03 AM
whoops forgot to lock o.0