.:`=-~rANdOm~`-=:. Game Servers

.:`=-~rANdOm~`-=:. Game Servers (Read Only) => Guides => Topic started by: Bovicide on August 13, 2010, 10:03:43 AM

Title: Trouble in Terrorist Town Rules
Post by: Bovicide on August 13, 2010, 10:03:43 AM
[NOTE: THIS THREAD IS NOT OFFICIAL, AND IS ALSO AN OUTDATED UNOFFICIAL RULE THREAD: PLEASE VISIT http://wiki.randomgs.com/index.php?title=Server_Rules (http://wiki.randomgs.com/index.php?title=Server_Rules)]

What is allowed and what is not allowed?


NOT ALLOWED

1. Malice RDM (aka target RDM, single RDM) (kick/ban if committed more than once)

2. Pre round prop kill (It takes away the opportunity to get guns and a spot)(kick if committed more than once)

3. Traitors must get first blood. Killing as an innocent before any body is found is bad.(idk yell at them or something)

4. Killing a detective as innocent UNPROVOKED.(kick/ban if committed more than once)

5. Intentionally killing or giving away the identity of a fellow traitor.(kick/ban if committed more than once)

6. Map glitching (ie going somewhere textures are missing or nobody can possibly get to you)(kick if committed more than once)

7. NO RDM ROUNDS Ex. Last round before map change. If caught you will be banned for a day or further action will be taken.

8. Killing more than 4 innocents as an innocent or detective, OR, killing a single traitor as a traitor is kickable.



REMINDERS:
WARN PERSON BEFORE YOU VOTEKICK OR VOTEBAN THEM.
DON'T BAN FOR REASONS YOU MAKE UP.
SUGGESTIONS ARE ALWAYS WELCOME.
KNOW THE RULES! REPORT RULE BREAKERS SO I CAN PWN THEM!

And for the love of god somebody pm me if there is an urgent change that is necessary(ie new bug or something)

Last update (09/30/2010)(MM/DD/YYYY): Added RDM Rule

Title: Re: Trouble in Terrorist Town Rules
Post by: Don on August 13, 2010, 10:08:16 AM
PLEASE change the colour of the blue text. It's a serious pain in the ass to read.
Title: Re: Trouble in Terrorist Town Rules
Post by: Mr. Franklin on August 13, 2010, 11:01:55 AM
good guide.  :sleep:
Title: Re: Trouble in Terrorist Town Rules
Post by: Shawn on August 13, 2010, 12:28:15 PM
5. Killing or giving away the identity of a fellow traitor.(kick/ban if committed more than once)


I'd suggest don't kick if you just see it happen sometimes people do accidentally kill the fellow T by mistake (Lost temple i closed the spike room because an innocent went in but a fellow T followed him but i didn't noticed when i click the button.)  

Quote
6. Map glitching (ie going somewhere textures are missing or nobody can possibly get to you)(kick if committed more than once)[/color]


Make sure he didn't spawn in the glitch. on some maps I spawned into the glitch when the round starts (which sucks)


Also a good rule should be:

No RDMing as a detective since if you take out the detective you lose tons of karma
Title: Re: Trouble in Terrorist Town Rules
Post by: Pryvisee on August 14, 2010, 03:46:57 AM
Meh, good good
Title: Re: Trouble in Terrorist Town Rules
Post by: Seb on August 14, 2010, 07:20:31 AM
The legit thread... I never felt right letting Frank own the topic, seemed like he was just trying to rack up posts.

Jim's sig comes to mind.
Title: Re: Trouble in Terrorist Town Rules
Post by: Jman on August 16, 2010, 10:31:21 AM
good guide
Title: Re: Trouble in Terrorist Town Rules
Post by: Bovicide on August 16, 2010, 02:18:27 PM

I'd suggest don't kick if you just see it happen sometimes people do accidentally kill the fellow T by mistake (Lost temple i closed the spike room because an innocent went in but a fellow T followed him but i didn't noticed when i click the button.)  


Make sure he didn't spawn in the glitch. on some maps I spawned into the glitch when the round starts (which sucks)


Also a good rule should be:

No RDMing as a detective since if you take out the detective you lose tons of karma

Alright I'll address these things.

Ill add an "intentional" requirement for fellow traitor killing.

Give me example of map where you spawn in the glitch, and we will fix the map.

As for the rdm as detective goes, I'd like to deal with that on a case by case basis. Frankly I don't like the idea of RDM since anyone can define "rdm" however they want to, especially for detectives who have the added pressure of being known innocent. If they make a wrong judgment, they shouldn't get banned for it.
Title: Re: Trouble in Terrorist Town Rules
Post by: » Magic « on August 16, 2010, 03:09:55 PM
As for the rdm as detective goes, I'd like to deal with that on a case by case basis. Frankly I don't like the idea of RDM since anyone can define "rdm" however they want to, especially for detectives who have the added pressure of being known innocent. If they make a wrong judgment, they shouldn't get banned for it.


umad

Just because your basically "Invincible" without getting the killer to lose over 9000 karma, Doesn't mean you should go around with a shotgun/ump and shoot everybody, They can't exactly shoot back, That's for a ban ;o
Title: Re: Trouble in Terrorist Town Rules
Post by: Jman on August 16, 2010, 03:49:18 PM

umad

Just because your basically "Invincible" without getting the killer to lose over 9000 karma, Doesn't mean you should go around with a shotgun/ump and shoot everybody, They can't exactly shoot back, That's for a ban ;o

this
Title: Re: Trouble in Terrorist Town Rules
Post by: Cake Faice on August 16, 2010, 06:28:02 PM
If a detective starts shooting me for no apparent reason, I'll shoot back. It was a provoked kill. The detective prolly fails or is an idiot.
Title: Re: Trouble in Terrorist Town Rules
Post by: Jman on August 16, 2010, 06:44:26 PM
If a detective starts shooting me for no apparent reason, I'll shoot back. It was a provoked kill. The detective prolly fails or is an idiot.


i know... BUT, the bad part is that u cannot do anything about it since it is provoked and if you choose to you lose a hell of a lot of karma :(
Title: Re: Trouble in Terrorist Town Rules
Post by: Rocket50 on August 26, 2010, 10:03:08 PM
There should be rdm as innocent limit and an RDM as detective limit too.
Title: Re: Trouble in Terrorist Town Rules
Post by: Waffle on August 26, 2010, 10:05:12 PM
There should be rdm as innocent limit and an RDM as detective limit too.
There already IS one, herpaderp.
6 for innocent before kick, Probably around 3 for detective, depending on the circumstances, for detec.
Title: Re: Trouble in Terrorist Town Rules
Post by: Devie on August 27, 2010, 02:22:01 PM
Sooo...I can prop kill right..?


LOL JK.
Title: Re: Trouble in Terrorist Town Rules
Post by: Waffle on August 27, 2010, 02:25:26 PM
Sooo...I can prop kill right..?


LOL JK.
Actually yes because it incurs loss of karma. However if you kill too many it's still Mass RDM.
Title: Re: Trouble in Terrorist Town Rules
Post by: Rocket50 on September 03, 2010, 03:56:22 PM
8. Non-Karmable Prop killing
Title: Re: Trouble in Terrorist Town Rules
Post by: Don on September 03, 2010, 05:24:52 PM
8. Non-Karmable Prop killing
... wat
Every prop kill makes you lose karma.
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on September 03, 2010, 09:00:09 PM
... wat
Every prop kill makes you lose karma.

I think he means like in apts, where you can use the swingset to crush people with cars.
Title: Re: Trouble in Terrorist Town Rules
Post by: Killah on September 09, 2010, 09:06:50 PM
I think you guys should add a Flaming Rule

IE. Someone keeps calling everyone Faggots and Keeps annoying everyone on the server Because Believe it or not it Dramatically Effects Gameplay

Anyways Just 1 idea

~~Killah
Title: Re: Trouble in Terrorist Town Rules
Post by: Xrain on September 10, 2010, 03:50:34 PM
That would not fall under a TTT specific rule, If someone is acting like that, kick them.
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on September 10, 2010, 05:02:58 PM
This is how I see it: If I kick someone for being an asshole, I'm going to get reported for it. So I don't kick for it. Simple as that.
Title: Re: Trouble in Terrorist Town Rules
Post by: [Valor]iPounce on September 10, 2010, 10:07:10 PM
This is how I see it: If I kick someone for being an asshole, I'm going to get reported for it. So I don't kick for it. Simple as that.
This^^
I think you guys should add a Flaming Rule

IE. Someone keeps calling everyone Faggots and Keeps annoying everyone on the server Because Believe it or not it Dramatically Effects Gameplay

Anyways Just 1 idea

~~Killah
They have their own feelings, dont mind about them.
Title: Re: Trouble in Terrorist Town Rules
Post by: Bovicide on September 30, 2010, 03:55:34 PM
Update for all teh nublets, keep me informed.
Title: Re: Trouble in Terrorist Town Rules
Post by: Rocket50 on September 30, 2010, 03:56:59 PM
Update for all teh nublets, keep me informed.

Finally. RDM rule. the world is at peace now
Title: Re: Trouble in Terrorist Town Rules
Post by: Waffle on September 30, 2010, 04:03:35 PM
I had to kick two people in less then 30 minutes (1 ban, 1 kick) yesterday in TTT because of ghosting and shit like that =_=
Title: Re: Trouble in Terrorist Town Rules
Post by: Rocket50 on September 30, 2010, 04:11:08 PM
... wat
Every prop kill makes you lose karma.

Hitting prop with another prop prevents karma loss
Title: Re: Trouble in Terrorist Town Rules
Post by: Shawn on September 30, 2010, 04:13:17 PM
I think he means like in apts, where you can use the swingset to crush people with cars.

But people just seem to be in my parking spot when i'm landing my car.....
Title: Re: Trouble in Terrorist Town Rules
Post by: Rocket50 on September 30, 2010, 04:15:10 PM
But people just seem to be in my parking spot when i'm landing my car.....

Imma park my car... Right on top of the detective!
Title: Re: Trouble in Terrorist Town Rules
Post by: Shawn on September 30, 2010, 06:46:34 PM
Imma park my car... Right on top of the detective!

Lol i never landed on the detective Lol
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on September 30, 2010, 08:12:43 PM
This conversation is now about driving cars with map props.
Title: Re: Trouble in Terrorist Town Rules
Post by: morfin on September 30, 2010, 10:09:19 PM
Ghosting is only when i use external ways like Skype\Steamchat etc?
Title: Re: Trouble in Terrorist Town Rules
Post by: Don on October 01, 2010, 06:25:15 AM
Ghosting is only when i use external ways like Skype\Steamchat etc?
wat?
Title: Re: Trouble in Terrorist Town Rules
Post by: Shawn on October 01, 2010, 06:42:57 AM
This conversation is now about driving cars with map props.
Dam right, thats all i do when ricks is picked... thats the only way to hae fun on that map "Fly the cars" otherwise that map just blows....

Ghosting is only when i use external ways like Skype\Steamchat etc?

Lol sure w/e you think, just if i ban you for ghosting and you say "But it wasn't from external chat" don't be crying about it :P
Title: Re: Trouble in Terrorist Town Rules
Post by: Sabb on October 01, 2010, 07:34:31 AM
Wait... so does that mean I'm not allowed to kill 5 people with my car?
This is disappointing...
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on October 01, 2010, 08:31:26 PM
Wait... so does that mean I'm not allowed to kill 5 people with my car?
This is disappointing...

SHHHHHHHHHH.
Title: Re: Trouble in Terrorist Town Rules
Post by: Hitman on October 16, 2010, 03:18:50 AM
Can you guys make it a rule to not push people off during the start of the round in ttt_crazycube? Its just the start of the round and many people die.
Title: Re: Trouble in Terrorist Town Rules
Post by: » Magic « on October 16, 2010, 10:10:06 AM
Ghosting is only when i use external ways like Skype\Steamchat etc?

Nope


Ghosting isn't allowed end of story >:C
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on October 16, 2010, 12:18:04 PM
Can you guys make it a rule to not push people off during the start of the round in ttt_crazycube? Its just the start of the round and many people die.

Well considering that you're going to get the same gun every round, no.
Title: Re: Trouble in Terrorist Town Rules
Post by: UberLord on October 16, 2010, 07:57:16 PM
But, it's the fact that you can't prepare for the round and head the location where you want.
Title: Re: Trouble in Terrorist Town Rules
Post by: Rocket50 on October 24, 2010, 10:53:21 AM
Is spamming the door part of "Map glitching"
Title: Re: Trouble in Terrorist Town Rules
Post by: Don on October 24, 2010, 11:00:32 AM
Is spamming the door part of "Map glitching"
It's part of "common sense".
Durr, people can't get to me, it's totally legit hurr
Title: Re: Trouble in Terrorist Town Rules
Post by: Shawn on October 24, 2010, 11:10:23 AM
It's part of "common sense".
Durr, people can't get to me, it's totally legit hurr
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on October 24, 2010, 02:18:14 PM
It's part of "common sense".
Durr, people can't get to me, it's totally legit hurr

Think of it as the equivalent of using the force to hold a door closed.
Title: Re: Trouble in Terrorist Town Rules
Post by: Jman on October 24, 2010, 03:03:47 PM
Think of it as the equivalent of using the force to hold a door closed.


but you no is jedi  :ninja: :knife:
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on October 24, 2010, 05:05:04 PM

but you no is jedi  :ninja: :knife:

exactly. door spamming is against the rules unless you're a jedi.
Title: Re: Trouble in Terrorist Town Rules
Post by: Rocket50 on October 27, 2010, 07:42:31 AM
exactly. door spamming is against the rules unless you're a jedi.

Then put it on the rules for all to see so people won't think you're making up things not listed on the rules.
Title: Re: Trouble in Terrorist Town Rules
Post by: Shawn on October 27, 2010, 07:50:11 AM
Then put it on the rules for all to see so people won't think you're making up things not listed on the rules.

Shouldn't have to its common sense, not to mention one of the rules for all servers is "Abusing game mechanics"

Which door blocking would fall under.
Title: Re: Trouble in Terrorist Town Rules
Post by: Rocket50 on October 27, 2010, 08:01:46 AM
Shouldn't have to its common sense, not to mention one of the rules for all servers is "Abusing game mechanics"

Which door blocking would fall under.

fair enough

Also, I remembered you didnt give warning before kicking me.  >:(
Title: Re: Trouble in Terrorist Town Rules
Post by: Shawn on October 27, 2010, 08:07:59 AM
fair enough

Also, I remembered you didnt give warning before kicking me.  >:(

First there was 5 warnings given to you, you choosed to ignore both over mic and typed out. But nice try.

Seconded
It wasn't me that kicked you, way to fail

(http://i69.photobucket.com/albums/i41/Shawnchapp/failvk.jpg)

Title: Re: Trouble in Terrorist Town Rules
Post by: Rocket50 on October 27, 2010, 03:39:38 PM
First there was 5 warnings given to you, you choosed to ignore both over mic and typed out. But nice try.

Seconded
It wasn't me that kicked you, way to fail

(http://i69.photobucket.com/albums/i41/Shawnchapp/failvk.jpg)

I dont read chat when in such a situation and I probably muted sabbath, so meh
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on October 27, 2010, 03:39:54 PM
First there was 5 warnings given to you, you choosed to ignore both over mic and typed out. But nice try.

Seconded
It wasn't me that kicked you, way to fail

(http://i69.photobucket.com/albums/i41/Shawnchapp/failvk.jpg)

This. Rocket was given multiple warnings, and ignored all of them.
Title: Re: Trouble in Terrorist Town Rules
Post by: Rocket50 on October 27, 2010, 03:41:36 PM
This. Rocket was given multiple warnings, and ignored all of them.

I'm not making a report thread you dumbass, I said meh, indicating, oh ok then.
Title: Re: Trouble in Terrorist Town Rules
Post by: Shawn on October 27, 2010, 04:25:46 PM
I dont read chat when in such a situation and I probably muted sabbath, so meh

if you don't read chat or you have people muted don't go around implying there was no warnings Lol
Title: Re: Trouble in Terrorist Town Rules
Post by: Rocket50 on October 27, 2010, 04:31:12 PM
if you don't read chat or you have people muted don't go around implying there was no warnings Lol

Im meaning I didnt see it so ok then.
Title: Re: Trouble in Terrorist Town Rules
Post by: morfin on November 15, 2010, 10:01:08 PM
Abusing game mechanics like doorspam, proppushing, non-karmable propkills(like killing someone by hitting prop by another prop or blocking door with barrel that can kill player and player who did it did not got penalty) etc should be added to rules. Tell me, jumping roof of big building on compound is glitching? Traitors can C4 you easily :)
Title: Re: Trouble in Terrorist Town Rules
Post by: Dr.Zomboss on November 15, 2010, 10:06:22 PM
Also breaking the glass on crazycube with bodies is forbidden.
/whiteknight
Title: Re: Trouble in Terrorist Town Rules
Post by: morfin on November 15, 2010, 10:39:57 PM
There no crazycube ^_^. They removed it because that bug can't be fixed.
Title: Re: Trouble in Terrorist Town Rules
Post by: Dr.Zomboss on November 16, 2010, 07:01:20 PM
Meh. I'm getting senile.
Title: Re: Trouble in Terrorist Town Rules
Post by: tjreid99 on December 31, 2010, 03:06:13 AM
nice guide but why can't we list the rules on the server log? :P
Title: Re: Trouble in Terrorist Town Rules
Post by: Hitman on December 31, 2010, 07:00:41 AM
nice guide but why can't we list the rules on the server log? :P
Probably too many, and most of them are just common sense.
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on December 31, 2010, 09:20:28 AM
Probably too many, and most of them are just common sense.

Oh, now you expect players to have common sense? Well that's just too much my friend.
Title: Re: Trouble in Terrorist Town Rules
Post by: Hitman on December 31, 2010, 08:23:38 PM
Oh, now you expect players to have common sense? Well that's just too much my friend.
There are 2 types of players:
Dumbshit Players: Noobs that rdm even though they know the rules. (Russians, 8 yr old americans, etc.)
Normal Players: People the play normally and know the rules. (RND members, Good players from other servers, etc.)

I'm expecting the "Normal Players" to have common sense.
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on December 31, 2010, 10:33:44 PM
There are 2 types of players:
Dumbshit Players: Noobs that rdm even though they know the rules. (Russians, 8 yr old americans, etc.)
Normal Players: People the play normally and know the rules. (RND members, Good players from other servers, etc.)

I'm expecting the "Normal Players" to have common sense.

No, how about this.
Dumbshit players: Players that don't know the rules and don't give a shit, so they just kill everyone. (Everyone that doesn't speak english or is just 9 years old)
Semi-intelligent players: Players that never lose karma because they play by the book and always have a medium score. (

Fun players Gamefreak: Kills all the dumbshit players, doesn't lose karma, manages to trick people into killing him and losing mass amounts of karma, then is able to go on RDM sprees with only losing 0-20 karma. Then when he's traitor, almost everyone has low karma and he wins without a fight.

Title: Re: Trouble in Terrorist Town Rules
Post by: Monttumopo on January 09, 2011, 04:33:33 AM
Aw this is going to be hard to me!  :'(
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on February 22, 2011, 05:36:14 PM
Are these rules still valid, even though Sanders was demoted?
Title: Re: Trouble in Terrorist Town Rules
Post by: Sabb on February 22, 2011, 05:38:07 PM
Are these rules still valid, even though Sanders was demoted?
Derp...
It's not like Sanders ruled it?
The rules remain weather Sanders made the thread or not... it's not like because Sanders made the rules and now he's demoted, there are no rules to TTT or something.
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on February 22, 2011, 05:44:45 PM
Derp...
It's not like Sanders ruled it?
The rules remain weather Sanders made the thread or not... it's not like because Sanders made the rules and now he's demoted, there are no rules to TTT or something.

I know, I meant the SPECIFIC rules like number of RDMs before kick, etc.
Title: Re: Trouble in Terrorist Town Rules
Post by: » Magic « on February 22, 2011, 05:55:28 PM
Are these rules still valid, even though Sanders was demoted?

Aye
Title: Re: Trouble in Terrorist Town Rules
Post by: Cheesicle on February 23, 2011, 12:50:57 AM
No, how about this.
Dumbshit players: Players that don't know the rules and don't give a shit, so they just kill everyone. (Everyone that doesn't speak english or is just 9 years old)
Semi-intelligent players: Players that never lose karma because they play by the book and always have a medium score. (

Fun players Gamefreak: Kills all the dumbshit players, doesn't lose karma, manages to trick people into killing him and losing mass amounts of karma, then is able to go on RDM sprees with only losing 0-20 karma. Then when he's traitor, almost everyone has low karma and he wins without a fight.


Dude... Rdm sprees is massive rdming. That isn't allowed
Title: Re: Trouble in Terrorist Town Rules
Post by: Shawn on February 23, 2011, 06:57:08 AM

Dude... Rdm sprees is massive rdming. That isn't allowed

And this is why he keeps getting banned...
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on February 23, 2011, 03:28:24 PM
And this is why he keeps getting banned...

Coolz actually said it was okay to kill people with low karma.... so yeah...
Title: Re: Trouble in Terrorist Town Rules
Post by: Foofoojack on February 23, 2011, 04:37:50 PM
Coolz actually said it was okay to kill people with low karma.... so yeah...
So you can get away with one thing..i've seen you do more..
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on February 23, 2011, 04:55:38 PM
SO you can get away with one thing..i've seen you do more..

It's not like I do the same shit I used to... fuck damn.
Title: Re: Trouble in Terrorist Town Rules
Post by: Frank on February 23, 2011, 05:00:12 PM
It's not like I do the same shit I used to... fuck damn.
Well, I don't see it the same way coolz does. For example, yesterday, when I logged into TTT, I had 51 karma from like 2 months ago. You'd have no reason to kill me, and I would consider it target RDM. Therefore I'd punish you. So watch out.
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on February 23, 2011, 05:07:00 PM
Well, I don't see it the same way coolz does. For example, yesterday, when I logged into TTT, I had 51 karma from like 2 months ago. You'd have no reason to kill me, and I would consider it target RDM. Therefore I'd punish you. So watch out.

So if I killed you once, you'd kick me for target RDM? Have fun getting demoted.
Title: Re: Trouble in Terrorist Town Rules
Post by: Sabb on February 23, 2011, 05:07:42 PM
Ya, I'd say if you rdm the guy like 3 times just cause he's got low karma it's worthy of a kick.
It really depends how they got the low karma too IMO, if he's just rdm'd 5 people in one round to get his karma to 10, then I'd say rdm him until your karma starts to feel it.
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on February 23, 2011, 05:10:22 PM
Ya, I'd say if you rdm the guy like 3 times just cause he's got low karma it's worthy of a kick.
It really depends how they got the low karma too IMO, if he's just rdm'd 5 people in one round to get his karma to 10, then I'd say rdm him until your karma starts to feel it.

Well, if a guy kills 3 RDMers and ends up with 10 karma, that's a different story. It was an honest mistake.
Title: Re: Trouble in Terrorist Town Rules
Post by: Frank on February 23, 2011, 05:16:30 PM
Ya, I'd say if you rdm the guy like 3 times just cause he's got low karma it's worthy of a kick.
It really depends how they got the low karma too IMO, if he's just rdm'd 5 people in one round to get his karma to 10, then I'd say rdm him until your karma starts to feel it.
Derp. That's why I consider simply killing people with low karma as a reason of punishment. Knowing the background of said low karma, of course.
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on February 23, 2011, 05:17:06 PM
Derp. That's why I consider simply killing people with low karma as a reason of punishment. Knowing the background of said low karma, of course.

So frank, how'd you get that 51 karma?  :keroppi:
Title: Re: Trouble in Terrorist Town Rules
Post by: Cheesicle on February 23, 2011, 05:45:44 PM
Coolz actually said it was okay to kill people with low karma.... so yeah...

Well that's fucking stupid, how are lower karma people supposed to get their karma back then?
Title: Re: Trouble in Terrorist Town Rules
Post by: Sabb on February 23, 2011, 05:48:53 PM
Well that's fucking stupid, how are lower karma people supposed to get their karma back then?
Avoid people like gamefreak and use common sense and logic to get it back up?
I can get my karma up to 700 from 10 within one map change really.
People rdm just for other people having low karma all the time.
I still don't think it should be allowed how ever, considering it just ruins the game play when you get RDM'd an entire map because you don goof'd and got low karma.
Title: Re: Trouble in Terrorist Town Rules
Post by: Cheesicle on February 23, 2011, 05:52:12 PM
Avoid people like gamefreak and use common sense and logic to get it back up?
I can get my karma up to 700 from 10 within one map change really.
People rdm just for other people having low karma all the time.
I still don't think it should be allowed how ever, considering it just ruins the game play when you get RDM'd an entire map because you don goof'd and got low karma.

Well Yeah, it's easy to get it back up, but targeting people with low karma is fucking stupid.

>targeting people with low karma
>targeting
>target rdm?
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on February 23, 2011, 05:57:39 PM
Well that's fucking stupid, how are lower karma people supposed to get their karma back then?

It's not like they lose karma for getting killed...

I still don't think it should be allowed how ever, considering it just ruins the game play when you get RDM'd an entire map because you don goof'd and got low karma.

Round 1 - 10 karma (Karma loss for kill: 5)
Round 2- 40 karma (Karma loss for kill: 20)  <-- Where I stop
Round 3 - 70 karma (Karma loss for kill: 35)
Round 4 - 100 karma (Karma loss for kill: 50)
Round 5 - 130 karma (Loss for kill: 65)
Round 6 - 160 karma (Loss for kill: 80)
Title: Re: Trouble in Terrorist Town Rules
Post by: Frank on February 23, 2011, 06:23:13 PM
So frank, how'd you get that 51 karma?  :keroppi:
RDM, derp.
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on February 23, 2011, 07:03:11 PM
RDM, derp.


Franchu95: gamefreak is a Traitor!
Franchu95: gamefreak is a Traitor!
Franchu95: gamefreak is a Traitor!
gamefreak found the body of Franchu95. He was a traitor!
Title: Re: Trouble in Terrorist Town Rules
Post by: Frank on February 23, 2011, 07:22:07 PM

Franchu95: gamefreak is a Traitor!
Franchu95: gamefreak is a Traitor!
Franchu95: gamefreak is a Traitor!
gamefreak found the body of Franchu95. He was a traitor!
wat
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on February 23, 2011, 07:22:30 PM
wat

i trol u
Title: Re: Trouble in Terrorist Town Rules
Post by: Frank on February 23, 2011, 07:38:23 PM
i trol u
FUCKING YOU
Title: Re: Trouble in Terrorist Town Rules
Post by: Don on February 24, 2011, 01:48:09 AM
WAAAHA DADDY PEOPLE HAVING OPINIONS

So you can get away with one thing..i've seen you do more..
You shush, I know for a fact you minge a lot when no known people are around, so it's no good move to talk about people getting away with things.


To the others ...
STOP ARGUING ABOUT THIS, IT'S DUMB.
See it this way: What's the difference between RDMing a person with 800 karma and a person with 10 karma (apart from the karma loss)? Nothing. Since the RDM limit is 4, it's perfectly okay to RDM 3 people with low karma. It's not a special occasion.
That is obviously unless the same person gets RDMed by the same person several times in a row - I'd kick for that.

Also, since this thread is semi-alive, I think the RDM limit should be brought down to 3 people - 4 is a bit much if you ask me. :/
Title: Re: Trouble in Terrorist Town Rules
Post by: Pryvisee on February 24, 2011, 07:24:05 AM
Also, since this thread is semi-alive, I think the RDM limit should be brought down to 3 people - 4 is a bit much if you ask me. :/

I agree.. Killing 3 innocents is either stupidity or RDM.
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on February 24, 2011, 03:10:10 PM
I agree.. Killing 3 innocents is either stupidity or RDM.

No, I've accidentally killed 3 innocents before. But then again, if it's THAT rare of an occasion then the VIP/admin should be smart enough to know that too.

And just for posterity:
(http://img340.imageshack.us/img340/2674/asdfpingaz.png)
Title: Re: Trouble in Terrorist Town Rules
Post by: Monttumopo on February 25, 2011, 03:12:08 AM
Too much rules for me!  :nu: :thumbsdown:
Title: Re: Trouble in Terrorist Town Rules
Post by: Cheesicle on February 25, 2011, 03:15:57 AM
Too much rules for me!  :nu: :thumbsdown:

Are you a retard or something?

- No excessive RDM
- No Revenge RDM
- No target RDM
- No RDMing Detec as Innocent
- No Giving away your Traitor buddies
- No purposely killing your Traitor buddies
- No prop killing

100% common sense
Title: Re: Trouble in Terrorist Town Rules
Post by: memo3300 on February 25, 2011, 09:13:32 AM
- No prop killing

But if you are a traitor... you can prop kill no?
Title: Re: Trouble in Terrorist Town Rules
Post by: » Magic « on February 25, 2011, 09:16:12 AM
But if you are a traitor... you can prop kill no?

No
Title: Re: Trouble in Terrorist Town Rules
Post by: memo3300 on February 25, 2011, 09:24:14 AM
No

Tried to send you a PM and: User '» Magic «' has blocked your personal message.

anyways,

I don't see what is bad whit prop kill.

You see guy 1 killing guy 2.

You check the body of guy 2 and he is an innocent.

You see guy 1  whit 1hp left.

You trow him a barrel.

???.

Profit.
Title: Re: Trouble in Terrorist Town Rules
Post by: » Magic « on February 25, 2011, 09:25:16 AM
Blocked your message? Wut ?
Title: Re: Trouble in Terrorist Town Rules
Post by: blαh2355 on March 02, 2011, 01:53:49 PM
What? I used to see bunch of people prop killing a while ago -_- and I hate when people grab explosive barrels waiting for someone to shoot it and blow it up.
Title: Re: Trouble in Terrorist Town Rules
Post by: Shawn on March 02, 2011, 01:59:33 PM
No

What?

I thought you lose Karma now when you prop kill... therefore it should be allowed but non karma lose prop kill not allowed....
Title: Re: Trouble in Terrorist Town Rules
Post by: » Magic « on March 02, 2011, 02:57:58 PM
There are sways to avoid it as sabb demonstratedO
Title: Re: Trouble in Terrorist Town Rules
Post by: Sabb on March 02, 2011, 03:03:21 PM
What? I used to see bunch of people prop killing a while ago -_- and I hate when people grab explosive barrels waiting for someone to shoot it and blow it up.
The explosive barrel thing is allowed, that's not prop kill.
Title: Re: Trouble in Terrorist Town Rules
Post by: Cheesicle on March 02, 2011, 03:47:35 PM
The explosive barrel thing is allowed, that's not prop kill.

Explosive barrell is allowed, but shooting it as an innocent without knowing the person is a traitor or not should be counted as RDM
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on March 02, 2011, 04:12:12 PM
Explosive barrell is allowed, but shooting it as an innocent without knowing the person is a traitor or not should be counted as RDM
Title: Re: Trouble in Terrorist Town Rules
Post by: Sabb on March 02, 2011, 04:44:03 PM
Explosive barrell is allowed, but shooting it as an innocent without knowing the person is a traitor or not should be counted as RDM
Obviously.
I was just refer to what he said, people actually holding the barrel walking around chasing people.
Title: Re: Trouble in Terrorist Town Rules
Post by: c0mp1337 on March 03, 2011, 07:53:58 PM
ah, i would say that pr0n sprays are strategic, i mean:
you see inoncent player group
show them the spray
plant c4
blow c4
????
profit
but i dont know, there are times where players ignore them.
Title: Re: Trouble in Terrorist Town Rules
Post by: Cheesicle on March 03, 2011, 07:54:59 PM
ah, i would say that pr0n sprays are strategic, i mean:
you see inoncent player group
show them the spray
plant c4
blow c4
????
profit
but i dont know, there are times where players ignore them.

These servers are for all ages, bro.
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on March 03, 2011, 07:55:05 PM
ah, i would say that pr0n sprays are strategic, i mean:
you see inoncent player group
show them the spray
plant c4
blow c4
????
profit
but i dont know, there are times where players ignore them.

You should have been banned for that. Mature content is bannable in the forums, and is no different on the servers in-game.
Title: Re: Trouble in Terrorist Town Rules
Post by: Sabb on March 03, 2011, 08:28:30 PM
ah, i would say that pr0n sprays are strategic, i mean:
you see inoncent player group
show them the spray
plant c4
blow c4
????
profit
but i dont know, there are times where players ignore them.
...
That's all I have to say to this...
Title: Re: Trouble in Terrorist Town Rules
Post by: c0mp1337 on March 03, 2011, 08:47:25 PM
but hey its not like i have ever, done any of that shit... thought it up just now...
also, i gotta not mess up to get banned YET again because its one of the only servers that allwow micpsamming (or something related to it)
Title: Re: Trouble in Terrorist Town Rules
Post by: Sabb on March 03, 2011, 09:02:54 PM
I just double face palmed.
I don't even know if it's considered face palming since I smashed my face into my desk rather than into my palm...
Title: Re: Trouble in Terrorist Town Rules
Post by: c0mp1337 on March 03, 2011, 11:24:59 PM
I just double face palmed.
I don't even know if it's considered face palming since I smashed my face into my desk rather than into my palm...

sorry for my blatant stupidity.
Title: Re: Trouble in Terrorist Town Rules
Post by: bipolardiz on March 04, 2011, 01:16:12 AM
whats ban is that we have members joining and stay because "its one of the only servers that allwow micpsamming (or something related to it)." That strikes me as a bad ideology against rnd.
Title: Re: Trouble in Terrorist Town Rules
Post by: Deacon on March 04, 2011, 01:26:02 AM
whats ban is that we have members joining and stay because "its one of the only servers that allwow micpsamming (or something related to it)." That strikes me as a bad ideology against rnd.

is that the price we pay for being so friendly? i mean, thats why i joined. (the friendliness not the micspamming)
Title: Re: Trouble in Terrorist Town Rules
Post by: bipolardiz on March 04, 2011, 11:37:56 AM
is that the price we pay for being so friendly? i mean, thats why i joined. (the friendliness not the micspamming)

I think thats the price we pay for not having a hldj block. Because I have been seeing many like for sm. If anything thats the price we pay for not being ban happy.
Title: Re: Trouble in Terrorist Town Rules
Post by: ursus on March 04, 2011, 03:23:02 PM
I think thats the price we pay for not having a hldj block. Because I have been seeing many like for sm. If anything thats the price we pay for not being ban happy.

sv_allow_voice_inputfromfile 0

Or something like that.
Title: Re: Trouble in Terrorist Town Rules
Post by: c0mp1337 on March 04, 2011, 05:36:52 PM
sv_allow_voice_inputfromfile 0

Or something like that.

that is the same as having voice recive disabled i think
Title: Re: Trouble in Terrorist Town Rules
Post by: Deathie on March 04, 2011, 06:06:40 PM
that is the same as having voice recive disabled i think

Nope. Reread it

"Playvoicefromfile"
Title: Re: Trouble in Terrorist Town Rules
Post by: c0mp1337 on March 05, 2011, 10:55:16 AM
Nope. Reread it

"Playvoicefromfile"

oh, allright.
Title: Re: Trouble in Terrorist Town Rules
Post by: Pryvisee on March 05, 2011, 05:49:36 PM
oh, allright.
yabro.
sv_allow_voice_from_file 0

Or something like that.
fix'd
Title: Re: Trouble in Terrorist Town Rules
Post by: Buzzkill on March 25, 2011, 03:17:59 PM
ah, i would say that pr0n sprays are strategic, i mean:
you see inoncent player group
show them the spray
plant c4
blow c4
 ??? ?
profit
but i dont know, there are times where players ignore them.

Hahah yeahno
Title: Re: Trouble in Terrorist Town Rules
Post by: Rocket50 on March 25, 2011, 03:35:57 PM
ah, i would say that pr0n sprays are strategic, i mean:
you see inoncent player group
show them the spray
plant c4
blow c4
????
profit
but i dont know, there are times where players ignore them.

Naww, that won't work. Playing ZS for so long with dem furrys and their porn sprays for have desensitized my eyes.
Title: Re: Trouble in Terrorist Town Rules
Post by: Deacon on March 25, 2011, 03:36:34 PM
Naww, that won't work. Playing ZS for so long with dem furrys and their porn for have desensitized my eyes.
Title: Re: Trouble in Terrorist Town Rules
Post by: Foofoojack on March 25, 2011, 04:40:03 PM
ah, i would say that pr0n sprays are strategic, i mean:
you see inoncent player group
show them the spray
plant c4
blow c4
????
profit
but i dont know, there are times where players ignore them.

Yes because people look at porn sprays for a straight 45 seconds.
>Implying no one would see you plant it.
Title: Re: Trouble in Terrorist Town Rules
Post by: Deathie on March 25, 2011, 04:42:21 PM
Naww, that won't work. Playing ZS for so long with dem furrys and their porn sprays for have desensitized my eyes.

...
Heh, yeah, those silly furries, with their porn sprays.

...
...






















;_;
Title: Re: Trouble in Terrorist Town Rules
Post by: Foofoojack on March 25, 2011, 04:52:21 PM
...
Heh, yeah, those silly furries, with their porn sprays.

...
...






















;_;


Yeah, them furries.
FURRIES
Title: Re: Trouble in Terrorist Town Rules
Post by: Rocket50 on March 25, 2011, 07:57:42 PM

Yeah, them furries.
FURRIES

And their porn sprays.