.:`=-~rANdOm~`-=:. Game Servers

Support (Read Only) => Suggestions => Topic started by: Osme on November 08, 2010, 12:37:15 AM

Title: new detective wep :l
Post by: Osme on November 08, 2010, 12:37:15 AM
since the perma karma system, games often have only a few people with more then 500 karma (damn minges fault, they have too much power now ;-; ), there needs to be something that can help when those few people are T
as a detective, there should be a weapon that is either unaffected by karma, or affected by karma very little, like the knife, though more of a gun. naturally, the gun would NOT be a fucking overpowered machine gun, but enough to even the game a bit. though since its kind of easy to abuse, any detective whose karma is under 500 can be killed without karma loss by an inno, if that is possible. idk. just a suggestion
Title: Re: new detective wep :l
Post by: PhysicX M.D. on November 08, 2010, 03:09:11 AM
What?
Title: Re: new detective wep :l
Post by: Malaka on November 08, 2010, 04:21:12 AM
ME DETECTIVE
YOU (ME NO LIKE)
KNIFE (NO PUNISHABLE KILL????)

 :thumbsdown:
Title: Re: new detective wep :l
Post by: PhysicX M.D. on November 08, 2010, 04:37:40 AM
Seriously I really dont understand.Can someone explained it to me?
Title: Re: new detective wep :l
Post by: Rocket50 on November 08, 2010, 07:17:14 AM
 :thumbsdown: No. I would say the karma system in general is bad...
Title: Re: new detective wep :l
Post by: Osme on November 08, 2010, 11:43:45 AM
:thumbsdown: No. I would say the karma system in general is bad...

i agree. but if were gonna have this karma system, we need SOMETHING for the inno/detectives
cause minges have ungodly power over ttt now -_-
Title: Re: new detective wep :l
Post by: Rocket50 on November 08, 2010, 12:08:05 PM
i agree. but if were gonna have this karma system, we need SOMETHING for the inno/detectives
cause minges have ungodly power over ttt now -_-

Simplier solution to anti-minge = Remove perma karma.
Title: Re: new detective wep :l
Post by: Jman on November 08, 2010, 12:27:03 PM
Simplier solution to anti-minge = Remove perma karma.

Simpler solution to removing perma karma = don't fucking rdm.  ;)
Title: Re: new detective wep :l
Post by: Rocket50 on November 08, 2010, 03:44:19 PM
Simpler solution to removing perma karma = don't fucking rdm.  ;)

I dont, minges force me to. They shoot me in the chest for no reason and I have no choice but to kill them. I lose 400 karma, they lose ~150
Title: Re: new detective wep :l
Post by: Osme on November 08, 2010, 04:32:12 PM
I dont, minges force me to. They shoot me in the chest for no reason and I have no choice but to kill them. I lose 400 karma, they lose ~150

exactly. this update doesnt removed rdming or minging, it only gave minges more power, or we spends several hours to fix a simple mistake
Title: Re: new detective wep :l
Post by: Don on November 09, 2010, 03:23:30 PM
I dont, minges force me to. They shoot me in the chest for no reason and I have no choice but to kill them. I lose 400 karma, they lose ~150
You have no choice but to kill them?
Is your mouse going to explode and suck you into a different dimension when you just learn to not fire back all the time?
Title: Re: new detective wep :l
Post by: Osme on November 09, 2010, 03:40:14 PM
You have no choice but to kill them?
Is your mouse going to explode and suck you into a different dimension when you just learn to not fire back all the time?

well if someone shoots you, do you shoot back? either they are T and you win, or they are minge and you lose A LOT
basically minges control game if they wish. thats my issue with this. atleast a new detective weapon of some kind, taht is unaffected by karma, would even the game out a bit
Title: Re: new detective wep :l
Post by: Frank on November 09, 2010, 04:10:22 PM
well if someone shoots you, do you shoot back? either they are T and you win, or they are minge and you lose A LOT
basically minges control game if they wish. thats my issue with this. atleast a new detective weapon of some kind, taht is unaffected by karma, would even the game out a bit
Umad. Unaffected shit would make it pure shit. Imagine a superpowerful detective. RDM fucking everyone.
Title: Re: new detective wep :l
Post by: Cake Faice on November 09, 2010, 04:18:30 PM
Wanna know a better way then to not fucking rdm?

ENFORCE THE RULES.

There's always gonna be some type of VIP playing or always have the time to be kick-happy.

If that doesn't work, then simple

Remove the fail perma karma system.
Title: Re: new detective wep :l
Post by: Deathie on November 09, 2010, 04:37:16 PM
I don't mind the perma-karma system at all,
I only fire my weapon as inno if I am 100% certain someone's a traitor.
(Like if theres 3 people left, Me, a guy who killed a T, and someone else, you obviously know by process of elimination the last person's a T.)

But still, if you happen to fuck up, you should be given the chance to raise your karma, like, oh, I don't know, GAINING KARMA FOR KILLS AS A TRAITOR.

Title: Re: new detective wep :l
Post by: Osme on November 09, 2010, 04:51:24 PM
Wanna know a better way then to not fucking rdm?

ENFORCE THE RULES.

There's always gonna be some type of VIP playing or always have the time to be kick-happy.

If that doesn't work, then simple

Remove the fail perma karma system.

enforcing rules is a bird strike. shit already hit the jet engine
and someone is gonna have to spend 1-2 days of idling to fix karma
but minge go goes "teehee" and does it to someone else, makes a new account, and repeats