.:`=-~rANdOm~`-=:. Game Servers

.:`=-~rANdOm~`-=:. Game Servers (Read Only) => Announcements => Topic started by: coolzeldad on September 21, 2015, 01:33:15 AM

Title: TTT Up
Post by: coolzeldad on September 21, 2015, 01:33:15 AM
Hey everybody,

Snivy's modified TTT is running on random.teh-server.com

Fretta is also staying online at random.teh-server.com:27030

(https://randomgs.com/images/ttt_up.png)

Go ahead and post suggestions, bug fixes if you find anything that's broken, etc., and I'll try to get to them as soon as possible.

Snivy also has development access to his game code on the server, so feel free to message him too if there's an issue.

Feel free to message me on steam if there are any more pressing concerns, but I may not be online frequently.

Thank you, enjoy, and thank Snivy if you do :thumbsup:

[Snivy's Thread] https://forum.randomgs.com/index.php?topic=18143.0
Title: Re: TTT Up
Post by: Cable on September 21, 2015, 04:22:36 AM
Woohoo! Thanks snivy  :gbman:

-edit
Pressing Q opens the shop menu, making it impossible to drop weapons unless there is another way that I'm unaware of.

-edit 2
binding ttt_dropweapon works
Title: Re: TTT Up
Post by: coolzeldad on September 22, 2015, 12:27:51 AM
Sorry guys, the downtime was due to a resource competition from both the servers.

I tweaked some settings and hopefully shouldn't happen again.

It's online now!
Title: Re: TTT Up
Post by: coolzeldad on September 22, 2015, 01:20:24 AM
Dropping weapons should work now.

Shop menu now runs on C key, instead of Q.

It should still be accessible and have less conflicts.
Title: Re: TTT Up
Post by: coolzeldad on September 23, 2015, 10:24:07 PM
Sorry again, but downtime is for a different reason this time.

Server hung, but responded just enough every few seconds that it didn't trigger a restart, probably due to some physics spazzing.

I'm going to tweak things to be a bit more strict with that.