.:`=-~rANdOm~`-=:. Game Servers
Support (Read Only) => Suggestions => Topic started by: ٶȻhriʂ on March 28, 2013, 01:59:52 PM
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I'm sure everyone knows this but
isin't it abit unfair how every kill you make in zs gets taken away if you become a zombie?
For example:You get 40+ kills in a zs game and you happen to die by a zombie,then your score reverts back to 0 and all the kills you made aren't added to your stats.
Gametracker says i made over 1000 kills since zs started when in-game stats show i only made about 100/200 kills that whole time.
The only way to get kills is to either rtv the map while still human(i think),kills humans as zombie or survive the whole game without dying.
So basicaly i would really love it if it was possible to make every kill you make get added to your stats,isin't that what stats are about? .-.
Thanks for reading.
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I believe your stats are your overall zombie kills as a human, whether or not you died or not. I know this because I definitely did not stay human enough to get +300 kills in one go, and make it through all 10 rounds. If it seems like less, it's probably because stats weren't logged from the very beginning, I believe it started a bit afterwards, so it won't have all your zombie kills.
To be honest I don't see any issues with keeping the kill count the way it is, it gives people more incentive to want to stay alive.
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I really think this should be implemented, because personally I think it would make more sense if these stats would track all of your kills instead of just those that you have at the end of the round.
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I think it's harder if your kills count only if you survive.
Makes sense to me and makes it more of a challenge.
Right now it saves whatever kills you have by the end of the map, including if you are a zombie.
I think by surviving normally you have a higher potential to make kills, much higher, considering after 4 zombie kills you'll probably want to redeem.
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I think it's harder if your kills count only if you survive.
Makes sense to me and makes it more of a challenge.
Then why not track both kills while alive, and as Z as separate stats?