.:`=-~rANdOm~`-=:. Game Servers
Technology (Read Only) => Mapping => Topic started by: Monorail Cat on November 22, 2012, 07:39:14 PM
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Ok, it seems i spoke too soon. I completely removed then reinstalled hammer editor on my computer, and i thought it solved the visual graph error. However, when i configured it again for Gmod, it breaks again. This gives me confidence that the problem is in the config, because of Gmod 13. If anyone finds or comes up with a solution and posts it, i will be eternally grateful.
--TYPED WITH ZUNE HD--
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Just don't map using a GMod config.
Problem solved.
Also, if you want models and shit like that, just put all those files into the CSS root folder.
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So if I just make the entire map in hl2 ep2 config, add ttt.fgd, and custom textures, it would work perfectly when I play it in gmod?
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Yeah I have this problem too, and I was 95% done with the next version of ttt_conspiracy.
Not sure what seems to be causing it yet...
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So if I just make the entire map in hl2 ep2 config, add ttt.fgd, and custom textures, it would work perfectly when I play it in gmod?
Yep. Just have the custom stuff in your GMod folder when you play it and make sure to have EP2 mounted.
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Allright, I'll do that. Thanks for the help, I hope it works...
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I believe I may have found a solution, at least according to Monorail Cat. If you don't need the solution don't waste your time reading this crap.
I got him to use the config for CSS, changing the game configurations to the ones I used for the old Gmod, so there probably will still be some unsolved problems which I don't know about later on.
I got him to change his engine version to "Source Engine MP" for CSS and then change a few directory locations and add the .fgd files from the "\sourcesdk\bin\orangebox\bin" folder along with the Gmod and ttt.fgd, which I trust most of you placed in your Gmod folder.
Because I'm too fucking lazy and I don't know what I'm even doing he changed his directories to the following:
Game Executable:$SteamUserDir\garrysmod
Game Directory:$SteamUserDir\garrysmod\garrysmod
Hammer VMF Directory:$SteamUserDir\garrysmod\garrysmod/maps
Then in the "Build Programs" tab
Game Executable:$SteamUserDir\garrysmod\hl2.exe
BSP Executable:$SteamUserDir\sourcesdk\bin\orangebox\bin\vbsp.exe
VIS Executable:$SteamUserDir\sourcesdk\bin\orangebox\bin\vvis.exe
RAD Executable:$SteamUserDir\sourcesdk\bin\orangebox\bin\vrad.exe
Place compiled maps:$SteamUserDir\garrysmod\garrysmod/maps
Someone please correct me if I'm wrong (which I should be). I have little experience with Hammer. At least this configuration should allow you to map normally, not too sure about compatibility with gamemodes and all that. Cheers.
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Samo you're right
I'm getting the same problem in CS:S however... fucking annoying...