Terrible lag issues. I'll wait until the patch.Yeah, the more robots the more lag. We kept getting lag at wave 5.
Valve expects us to "pay to play"?!?!
No, Valve expects stupid people to pay to play on servers that give you an item when you're done.
You still get an item when youre done on the community servers, so, idk.
I guess it's just replaced with some ultra rare item or something.
No, Valve expects stupid people to pay to play on servers that give you an item when you're done.That's pretty low imo on Valve's end.
That's pretty low imo on Valve's end.
Sometimes I think gabe is deliberately trying to kill TF2.TF2 pretty much turned into project disaster after the devs started to implement user created content/overly carried away with hats.
Think about it.
They're bloating it with content and pay2play until it finally keels over and dies.
Valve's actually been really smart with TF2 and has clearly gained loads of profit and loads of fans.Ba dum tssshhh (http://www.youtube.com/watch?v=bcYppAs6ZdI#)
Ba dum tssshhh (http://www.youtube.com/watch?v=bcYppAs6ZdI#)You guys are ridiculously annoying and childish when it comes to a difference of opinion...
thank you for hosting these I really enjoyed playing on them today
You guys are ridiculously annoying and childish when it comes to a difference of opinion...Okay.
Fixed a crash caused by a string table overflow
Fixed a client crash related to the freeze panel
Fixed a client crash related to ragdolls
Fixed a client crash related to the Mann vs. Machine upgrade panel
Fixed a client crash related to Mann vs. Machine stats
Fixed a crash related to server plug-ins spawning a Mann vs. Machine Tank before the game is ready
Updated the dedicated server to exit when attempting to start a Mann vs. Machine map with less than 32 maxplayers
Fixed mp_timelimit causing Mann vs. Machine mode to not reset properly when the defenders lose
Fixed the Mann vs. Machine wave loss/victory dialog buttons not being clickable sometimes
Fixed the Mann vs. Machine victory dialog getting stuck on the screen
Fixed the Mann vs. Machine wave summary dialog showing up at the beginning of the first wave
Fixed seeing incorrect upgrades in the Mann vs. Machine upgrade panel
Updated upgrade icons to remove numbers
Fixed Sentry Busters picking disposable buildings as valid targets
Fixed an instance of the Sentry Buster sound looping endlessly
Updated the backpack image for Archimedes to fix an alpha channel problem
Updated the colors for The Battery Bandolier
Fixed the disconnect reason not being localized properly for Mann vs. Machine mode
Fixed player glow colors not based on player health in some community mods outside of Mann vs. Machine mode
Removed console spew related to missing movement warnings
Updated the matchmaking ConVar tf_mm_strict
A value of 2 will hide the server from the server browser but will still allow direct connections
Updated Mvm_Mannworks
Adjusted clipping on left side drop down where bots may become stuck
Fixed lighting seam near base
Fixed vphysics prop error in console
Minor clipping pass on areas players may become hung up on
Anyways, your private servers are pretty nice. I got to play 1 game before someone else already beat me to the last team slot on a new map load...just Valve really needs to organize their shit better next time when they do something like this.