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Support (Read Only) => Help => Topic started by: Asuna Yuuki on August 02, 2012, 03:38:11 PM

Title: Map Making Ideas/Helpers
Post by: Asuna Yuuki on August 02, 2012, 03:38:11 PM
Hi guys Ninja here.
I was wondering is it possible probably this weekend when I get my new laptop, can one of you guys like teamview and help me with a map.
It's been a long ass time since my first map zs_asdf|http://forum.randomgs.com/index.php/topic,421.30.html

Yeah such a fail I agreed after I thought about it. But its all over.
Anyone if one of you are open this weekend and willing to help me.Thanks I appreciate it.
For the people that don't help, I love you ;).(Not in a gay way)
Title: Re: Map Making Ideas/Helpers
Post by: Alkaline on August 03, 2012, 03:04:40 AM
I think that watching tutorials on youtube and referring to the Valve Developer Community (https://developer.valvesoftware.com/wiki/Category:Level_Design) is going to get you farther than Teamviewer.

Here are some good youtube playlists to start you off.
Firegod522 (http://www.youtube.com/playlist?list=PL81A49D53E9837C80&feature=plcp)
3klisphilip (http://www.youtube.com/user/3kliksphilip/videos)
TopHATTWaffle (http://www.youtube.com/playlist?list=PL1E042178C0497364&feature=plcp)

And please don't post a map that:
-is small
-is fullbright (no lighting at all)
-has no architecture (basically the whole map made with block brushes and no detail)
-uses sky_day_01 (the default sky texture)
-took you less than a day to make

Title: Re: Map Making Ideas/Helpers
Post by: Asuna Yuuki on August 03, 2012, 05:53:57 PM
I think that watching tutorials on youtube and referring to the Valve Developer Community (https://developer.valvesoftware.com/wiki/Category:Level_Design) is going to get you farther than Teamviewer.

Here are some good youtube playlists to start you off.
Firegod522 (http://www.youtube.com/playlist?list=PL81A49D53E9837C80&feature=plcp)
3klisphilip (http://www.youtube.com/user/3kliksphilip/videos)
TopHATTWaffle (http://www.youtube.com/playlist?list=PL1E042178C0497364&feature=plcp)

And please don't post a map that:
-is small
-is fullbright (no lighting at all)
-has no architecture (basically the whole map made with block brushes and no detail)
-uses sky_day_01 (the default sky texture)
-took you less than a day to make

Thanks for idea.