The official server rules can be found here (http://wiki.randomgs.com/index.php?title=Server_Rules).
Do not forget that in certain cases the rules may differ and this list should be used along with common sense.
The rules listed below may not be implemented or valid yet.
Global rules that apply on all serversSpoiler (click to show/hide)
Rules of ZS.Spoiler (click to show/hide)
Rules of TTT.Spoiler (click to show/hide)
Rules of WS.Spoiler (click to show/hide)
Rules of Wire build.Spoiler (click to show/hide)
Rules of FrettaSpoiler (click to show/hide)
Rules of StrongholdSpoiler (click to show/hide)
I might add more later.
If you think I forgot something just let me know and then I'll might update the list.
And don't hesitate to edit my posts, admins, if you found something wrong with the rules that I have listed.
12. Killing a person if he refuses to go into a traitor tester is allowed, but will simply count as regular RDMI actually consider this T-baiting because you would assume only a traitor would attempt to opt. out of a t-testing.
Not really.Well in one case you got an Innocent killing you because you refuse to prove your innocence
I for one never get tested on maps like crummy cradle or borders, as it is so easy to be killed in them.
i have some modificaitons
11. Killing with the bridge on crummycradle is funny as fuck and allowed
13. Making a cade with indestructible props even when zombies can get through it is not allowed
On the killing w/ traps thing: no, just no - if it doesn't affect karma, it shouldn't matter if it is a map trap or not, otherwise you just invite massive amounts of RDMing and minging that ruins game play.Actually, I think this should be discussed. I personally think that killing with a map trap should in any situation be fine as long as you don't lose karma for it and it's not a detective or traitor buddy that you're killing. Keep in mind, it's not like we have any maps that can kill a large amount of people on the server without it really being to their fault without losing karma.
18. Claiming rooms, territory, etc. is not allowed
I really think this should be expanded upon. Many a time I've said I'd shoot someone for entering a space I was in but not until it gets down to about 3 or less players and I'm really not certain of the T. I would never "claim" with any more than 5 players I'm just curious as to what your definition of claiming is. When the game gets low on players killing those coming into your space tends to be a really smart move, most players wouldn't rush someone threatening to kill them if they get any closer without the intention of killing said person which would typically imply they're a T and I find killing them to be a pretty logical decision.
12. Killing a person if he refuses to go into a traitor tester is allowed, but will simply count as regular RDM
RDM by definition is Random Death Match meaning no reason whatsoever but typically taken as no reason to suggest the person's T so there's kind of a flaw there. A) It's not random it's for a reason B) It's a pretty good reason to kill someone even though there are those out there, like myself, who refuse to be tested.
3. Traitors must get first blood. Killing as an innocent before any body is found is bad and is not allowed
Please changes this to something along the lines of "Traitors must take first action, a kill made upon a traitor before anything incriminating has been committed will count as First Blood RDM and is punishable." because as is even though common sense tells most of us otherwise, killing a traitor if he pulls a knife on you in the first 30 seconds of the round isn't allowed, killing a traitor because you watched him plant c4 when no one was dead also not allowed, etc.
because as is even though common sense tells most of us otherwise, killing a traitor if he pulls a knife on you in the first 30 seconds of the round isn't allowed, killing a traitor because you watched him plant c4 when no one was dead also not allowed, etc.
Spoiler (click to show/hide)
Please, please be joking.
3. Traitors must get first blood. Killing as an innocent before any body is found is bad and is not allowed
Please changes this to something along the lines of "Traitors must take first action, a kill made upon a traitor before anything incriminating has been committed will count as First Blood RDM and is punishable." because as is even though common sense tells most of us otherwise, killing a traitor if he pulls a knife on you in the first 30 seconds of the round isn't allowed, killing a traitor because you watched him plant c4 when no one was dead also not allowed, etc.
2. Pre-round prop kill is frowned upon, but not kickable unless committed multiple times
I don't generally allow pre-round prop killing and as far as I was aware no admin has really ever been okay with it. It disables players from preparing for the round, getting weapons, etc. Shouldn't be allowed period imo.
Right now the only way to prop kill is to hit another prop with the prop you're holding, unless prop pushing which is not allowed in all cases.
6. Map glitching (ie going somewhere textures are missing or nobody can possibly get to you) is not allowed
Map glitching is usually dealt with differently than that. As long as the player has not gained any advantage over other players to potentially uneven the fairness of the game, then I allow it as most other admins just so people can have a little fun. So I suggest somewhere saying that no rules are complete concrete and that players must listen to the admin in-game but may post complaints or suggestions if they disagree with what the admin is enforcing.
It was like this the whole time, people were just too lazy to update it.
7. Killing more than 4 innocents as an innocent or detective, OR, killing a single traitor as a traitor is kickable.
I usually ban after three in one round, as do most other admins as far as I'm aware. Still depends on the situation however. They're only banned if they're blatantly running around gunning down every person they can.
If they do that this it means that they would kill the whole server if they could so obviously it's a mass rdm even if he managed to kill 3. Killing 4 innocents or fellow T should also be allowed if it was self defense.
9. Carrying explosive barrels around people when Innocent or Detective and intentionally trying to get them killed by them is up to personal opinion of VIP/admin
I think this should simply be allowed as it's really just a part of the game. If the map implements things such as this that can be legitimately taken advantage of by players, then I don't see any problem with it. The only situation I don't allow this is when they whack the barrel against a dead body or something so that it blows up and results in no karma loss. Or prop pushing/trapping.
I guess as long as someone has to shoot the barrel it could be fine.
11. Killing with the bridge on crummycradle is frowned upon, but allowed
I think this should just be modified to say "Killing with props as a spectator is frowned upon, but allowed in all circumstances
Obviously it should and it has always been like this.
14. Killing other players in any way that does not effect your karma unless it is a map trap is not allowed
"unless it is a map trap or a spectator controlled prop"
Your modified 11th rule already includes prop killing as spectator.
16. Baiting other innocents into shooting you with an intent to make they karma go down is not allowed
Baiting has always been allowed to a degree. Running up and shooting someone in the toe to get them to kill you however, is not allowed. Shooting around players is, however. Though if it becomes a huge annoyance to players and is constantly done, then I usually tell them not to and may eventually give a short ban. I think that line should be adjusted to support that view more.
If someone is shooting around a group of players it isn't that bad but when that player shoots at someone once they are alone is retarded as fuck and I give warnings on that, if the player repeats it, I kick him.
Why? Zombies can get through, it's just a matter of hitting enough to get rid of the nails.Indestructible props = indestructible nails.
3. Traitors must get first blood. Killing as an innocent before any body is found is bad and is not allowed
should be more like
3. Traitors must do something(ie pull out a knife, plant c4, shoot or kill someone) before they can be suspected and killed.
That is just very stupid.
So you are saying that we should just let them do anything until they kill someone with a knife in their hands? Really?
Actually, I think this should be discussed. I personally think that killing with a map trap should in any situation be fine as long as you don't lose karma for it and it's not a detective or traitor buddy that you're killing. Keep in mind, it's not like we have any maps that can kill a large amount of people on the server without it really being to their fault without losing karma.
And it does sound silly, but basically I don't consider it RDM if the trap doesn't affect karma. If it does, obviously it is RDM. Basically people can always really quite easily avoid being killed by any non-karmable map trap, and it's simply part of the map anyways. If that's there and a problem, the map simply should be removed. But anyways, non-karmable map traps can actually be an easy way to get rid of foolish/reckless players more or less. Can eliminate people you might suspect and stuff in a way that I personally think is fairly legitimate, as again, there's not really any map trap that's non-karmable which you can not simply avoid.
I'm really having trouble agreeing with this.The main purpose of the traps is to kill people. I don't see a single reason why we should not allow players use all the features of the map.
I mean, at ts core, if you're killing somebody for no reason at all, it's RDM, it doesn't matter if you use props, map traps, or guns, or if your kamra is affected at all, or if its part of the map. Last thing we need is any kind of loophole to make playing difficult.
The main purpose of the traps is to kill people. I don't see a single reason why we should not allow players use all the features of the map.
Um, last I checked "Unless you are a Traitor, killing people with map traps for no reason shouldn't be allowed" is not saying what you suggest.13. Using map traps (i.e. the electric trap in ttt_whitehouse) to kill others is allowed, but using them to kill teammates is not.
Indestructible props = indestructible nails.2. Yes, that's what I'm saying lol.
3. Traitors must get first blood. Killing as an innocent before any body is found is bad and is not allowed
should be more like
3. Traitors must do something(ie pull out a knife, plant c4, shoot or kill someone) before they can be suspected and killed.
13. Using map traps (i.e. the electric trap in ttt_whitehouse) to kill others is allowed, but using them to kill teammates is not.
14. Killing other players in any way that does not effect your karma unless it is a map trap is NOT ALLOWED!
17. Using large pools of water to avoid getting hit by the zombies is considered as delaying the round and should be not allowedWtf? That's just a part of the game, I never really considered that a problem or heard people complain about it as a problem.
It's almost just as bad as sky cading if not worse.
Wtf? That's just a part of the game, I never really considered that a problem or heard people complain about it as a problem.You don't hear them complaining because they rage quit. In such maps as abstraction it is next to impossible to even hit someone in the water, trust me, I know what I'm talking about.
16. Making sky cades aka tree houses that are high enough that zombies aren't able to damage it from below is allowed but it really should not. It's a massive waste of time for the zombies and it's far too easy to win for the humans, it only causes people to rage quit.I agree with this. The only problem is that people who are use to doing it will complain about it and will use the excuse that they saw someone do it before.
17. Using large pools of water to avoid getting hit by the zombies is considered as delaying the round and should be not allowedIt's fucking horrible enough that zombies have limited control to hit humans. Once again, instead of having to repeatedly enforce this rule and listen to people complain, the code SHOULD be edited so humans can have: lower air supply, humans would move slower in water, and slower regain of oxygen rather than an immediate one.
It's almost just as bad as sky cading if not worse.
It's fucking horrible enough that zombies have limited control to hit humans. Once again, instead of having to repeatedly enforce this rule and listen to people complain, the code SHOULD be edited so humans can have: lower air supply, humans would move slower in water, and slower regain of oxygen rather than an immediate one.Then, what would be the use of objective maps like checkpoint if we're going to move slower in water with less air supply
I wouldn't be so quick to ban sky cades. Think about what it takes to get one started:That does not matter at all. The point is that it's far too easy to win in that cade.
- 20 kills for a cade kit
- several minutes for enough regens to be able to make a platform
- time to actually make a safe platform that can't be hurt from fasties
If the zombies know you are making a sky cade or preparing one and make no push or do anything about it, then I think they deserve having to figure out how to deal with the tough cade. On top of this, I seem to recall a number of occasions where large tree house cades were completely destroyed due to teamwork on the zombies behalf. Sometimes the zombies just really suck lol.
Then, what would be the use of objective maps like checkpoint if we're going to move slower in water with less air supply
Then, what would be the use of objective maps like checkpoint if we're going to move slower in water with less air supply
16. Using cade boards from the Aegis Barricade Kit to make a sky-cade/tree-house/isolated structure above the ground that cannot be hit from beneath by a normal zombie OR is ~256 units off the floor below is NOT ALLOWED!It's far too OP for humans, and for those who complained, I think it's about time to learn to play the game without using cheap methods.
This is bullshit. Several players have already complained to me about this rule on the server. I think it should be up to the VIP or Admin to decide whether or not to do something about it because I really don't want to have to enforce it.
It's far too OP for humans, and for those who complained, I think it's about time to learn to play the game without using cheap methods.
And you will have to enforce it, just like I did once when people voted this to be allowed when I said otherwise. I had no choice but make it allowed.
Where was I when this was voted to be a rule? You wanted new zs, so play that. Stop trying to change the old one as well.You can't force me to stop enforcing, suggesting and applying rules to specific servers, I'm a VIP for a reason.
I'm not asking you to stop enforcing. I'm asking when this was voted on being a rule that I only just now found out about it after it was passed. I also don't understand why you made such a push for the new zs and now that we have a server for it, you're messing with the old one too.I'm "messing up" with every server, not just Zs, and what made me do such a push? Well firstly it was 2 VIPs vs 1 VIP opinion and since nobody else was replying I didn't see the reason to wait any longer and admit it, it is easy as fuck to win the game by using those methods.
I'm "messing up" with every server, not just Zs, and what made me do such a push? Well firstly it was 2 VIPs vs 1 VIP opinion and since nobody else was replying I didn't see the reason to wait any longer and admit it, it is easy as fuck to win the game by using those methods.
Prox what? Stop. You didn't openly ask everyone, not everyone sees this thread or is on periodically. You can't just base something of two VIPS that are completely biased. If you had and actual vote with the entire server then I wouldn't mind.Why should I? So that all the people who use those methods would disagree with me? Because so far they were the only people who disagreed. And the fact that I made this whole thread almost by myself can prove that I do have a good understanding of rules and the current hosted game modes(or most of them). And if you are calling us biased then you two are biased as well.
And as crypto said, you hate the old ZS then leave it the alone. Go and play the new ZS. I mean it's on the server, why do you have to be ruining this server for the people who like it and still have it?
Eh.And yet that spot in Zs_anchor is banned but you think the sky cading is fine? Sky cading gives a much bigger advantage then that spot.
My opinion on sky cades were that they were fine as long as they weren't in a glitch spot (off map or something similar).
While they do give a massive advantage (only reachable by fast zombies), they take a long time to construct, and aren't generally used until the endgame.
And yet that spot in Zs_anchor is banned but you think the sky cading is fine? Sky cading gives a much bigger advantage then that spot.
Also I've seen people having a sky cade fully built at wave 5 or 6 so yeah, nah.
And for fucks sake update the OP already with the new Zs rules.
Glad to see you're still mad because of TF2, but if you would actually play ZS, you would understand that sky cading is much worse since its a 95% guaranteed victory for the humans when in the anchor humans used to lose the game most of the time when they were in that spot.
Suggestion to the TTT rules:Just no. It's allowed as it should be allowed.
16. Baiting other innocents into shooting you with an intent to make their karma go down is not allowed and will result in a ban without a warning.
And for fucks sake update the OP already with the new Zs rules.
Just no. It's allowed as it should be allowed.19. Traitor baiting is dependent on the situation, but generally frowned upon. Up to each VIP/admin's personal judgement
I would make it something more along the lines of "not recommended and in some cases is bannable by VIP/admin judgement."
But I guess I'll edit the OP later with some of these rules or suggest coolz to do so. Probably tomorrow or possibly tonight as I'm too tired right now. If someone bumps the thread tomorrow in case I forget that would probably help. Or just PM me obviously, either or.
19. Traitor baiting is dependent on the situation, but generally frowned upon. Up to each VIP/admin's personal judgementThen that's what I'm saying lol. It's fine to ban for it in some situations but it's not necessarily officially against the rules, which is how it really should be.
That's what it is like in the wiki right now. And I absolutely disagree with making it allowed, it would be much better just to leave it as it is right now.
Why should I? So that all the people who use those methods would disagree with me? Because so far they were the only people who disagreed. And the fact that I made this whole thread almost by myself can prove that I do have a good understanding of rules and the current hosted game modes(or most of them). And if you are calling us biased then you two are biased as well.Ok prox I have never made tree house probably once or twice, I don't do it everytime I get the chance. Also I never said people that make it are "pro" I just find it a way to survive, the point of the game is survive. And also I've been he zombie MANY. Times going for sky cades that alkaline and kurtis have made, but I never raged got frustrated or gave up, I just continued to play.
And could you just fucking stop with that old and new ZS bullshit? I've already heard people saying that shit and it's not the case why I'm doing this. In case you all haven't been aware, I've been updating the rules all the fucking time.
Now when you say that I ruin the ZS you obviously only think about yourselves. You don't care that 10 or more zombies have to desperately try to get to the humans when all they can do is die or make a few scratches on a board which does not matter since by the time the board breaks the cader regens 2 more boards. And in case someone actually thinks that using those methods is "pro" then, they're fucking retarded.
And yet that spot in Zs_anchor is banned but you think the sky cading is fine? Sky cading gives a much bigger advantage then that spot.
Also I've seen people having a sky cade fully built at wave 5 or 6 so yeah, nah.
Ok prox I have never made tree house probably once or twice, I don't do it everytime I get the chance. Also I never said people that make it are "pro" I just find it a way to survive, the point of the game is survive. And also I've been he zombie MANY. Times going for sky cades that alkaline and kurtis have made, but I never raged got frustrated or gave up, I just continued to play.Perhaps you didn't but I'm sure as hell other zombies did and lets face it, you would have much rather preferred them to be in a place where you could have killed them then in the sky cade.
Killing someone because of stupid reasons is equal to an RDM.This. If anything just mention it where ever it mentions RDM in the rules. Like just add on (killing without any substantial reasoning is considered RDM).
This. If anything just mention it where ever it mentions RDM in the rules. Like just add on (killing without any substantial reasoning is considered RDM).
you know, when i used to play TTT, there were sometimes i killed traitors not using a DNA scanner, seeing him kill or hit someone or what was mentioned above.
how?
because if in the pre round you are in a room getting ammo with someone else, the rounds starts and he doesn't take the chance to kill you, you can assume he is an innocent.
But the problem with that is, it is never a sure thing. Sure, an inno may not kill you then and there, then again a T for whatever may not always start shooting at you either - regardless of the reason [not getting a good gun/ammo, being chicken, or playing a psychological game with you].
A suggestion for TTT:
- Killing somebody must be justifiable with something substantial - DNA, T weapons, killing and/or hurting others without reason, a "I'm with" being followed with that person being found dead by that very person they said they were with, etc.
On the spawncamping thing: Honestly...
The camping mobile spawns thing is great, make perfect sense, but allowing it for nonmobile [i.e MAP] spawns, with no other rules, is just..... no.
No rule on props means somebody can use props to surround a map spawn, and camp that - and how exactly, with that the case, can you enjoy the game if you *herp* can't play it?
On the spawncamping thing: Honestly...
The camping mobile spawns thing is great, make perfect sense, but allowing it for nonmobile [i.e MAP] spawns, with no other rules, is just..... no.
No rule on props means somebody can use props to surround a map spawn, and camp that - and how exactly, with that the case, can you enjoy the game if you *herp* can't play it?
Im guessing stronghold right?
i thought its kickable to spawncamp outside spawns.
Not according to OP it seems.
On the spawncamping thing: Honestly...Camping map spawns is not a problem at all since there are plenty of them all across the map and you get a spawn protection as well. In fact making it not allowed could actually cause more problems since a lot of players who don't make bases or camp one specific spot usually are more or less near to a map spawn and I can already imagine how someone spawns in front of someone and then he gets killed and says "stop spawncamping etc".
The camping mobile spawns thing is great, make perfect sense, but allowing it for nonmobile [i.e MAP] spawns, with no other rules, is just..... no.
No rule on props means somebody can use props to surround a map spawn, and camp that - and how exactly, with that the case, can you enjoy the game if you *herp* can't play it?2. Blocking map spawns is not allowed
3. Players must do something(ie pull out a knife, plant c4, shoot or kill someone) before they can be suspected and killed. Killing a player at the start of the round before he has done anything is NOT ALLOWED!
ZS: Spamming ammo crates, or standing on hem to prevent people from using them, regardless of what is inside them, should not be allowed. I know many VIPS, and admins, have been [rightfully] anal the few times one has been on and we played on a map when this was a problem, but it'd be easier to control if it were a rule as IMO it is damn annoying, and could even be construed as aiding the zombie team in a way I doubt many people would find reasonable on the part of a human teammate.Ammo crates are optional, not vital to the gameplay and I personally never had problems with people spamming or standing on top of it, I even do it myself.
Ammo crates are optional, not vital to the gameplay
One problem I think is the amount of ammo given. Perhaps if that amount was considerably lower then my argument would be easier to agree with