.:`=-~rANdOm~`-=:. Game Servers

Support (Read Only) => Suggestions => Topic started by: coolzeldad on July 07, 2012, 12:21:04 PM

Title: Want to remove a map? Please post why!
Post by: coolzeldad on July 07, 2012, 12:21:04 PM
Hi guys I wanted to make a new thread for the new launch.. and well the old thread was pretty big.

So yes, please post the map name and why you would like it removed!

Here's a simple template for initial posts.



Map Name: <herp_derp>


Reason: <i have a legitimate reason for removing this map>



=====

P.S. Map suggestions can go in their own separate thread here in suggestions.

>original thread: http://forum.randomgs.com/index.php/topic,2007.0.html (http://forum.randomgs.com/index.php/topic,2007.0.html)
>thx 2 cable for original idea of master thread
Title: Re: Want to remove a map? Please post why!
Post by: Pryvisee on July 07, 2012, 12:33:20 PM
Map: ttt_borders_b20

Reason: Not packed right and b13 is just the same, but it's fixed.

-----

Map: ttt_c7ruins

Reason: No guns, no ammo.

Title: Re: Want to remove a map? Please post why!
Post by: Deacon on July 07, 2012, 12:35:06 PM
Map: ttt_borders_b20

Reason: Not packed right and b13 is just the same, but it's fixed.

-----

Map: ttt_c7ruins

Reason: No guns, no ammo.


I can rearm (add guns/ammo to) the maps, if you want to keep them.
Title: Re: Want to remove a map? Please post why!
Post by: Pryvisee on July 07, 2012, 12:38:09 PM

I can rearm (add guns/ammo to) the maps, if you want to keep them.

As could I, but there's two versions of boners and b20 has errors for people that don't have EP2.

Also, I think he has the automatically set weapons, so you would have to rearm each and every map for coolz, which I had suggested to him on doing. I've done the same for Xrain.
Title: Re: Want to remove a map? Please post why!
Post by: Deacon on July 07, 2012, 01:33:28 PM
As could I, but there's two versions of boners and b20 has errors for people that don't have EP2.

Also, I think he has the automatically set weapons, so you would have to rearm each and every map for coolz, which I had suggested to him on doing. I've done the same for Xrain.

I did several maps for the regular servers already, wouldn't be hard to do more (as you know)
Title: Re: Want to remove a map? Please post why!
Post by: TehHank on July 07, 2012, 02:14:17 PM
are the Old maps on the new servers?
Title: Re: Want to remove a map? Please post why!
Post by: Travelsonic on July 07, 2012, 05:45:10 PM
I too hope all the favorites from the old server will return - most of them, anyways - for ZS, WS, TTT, etc.

I too think C17_ruins either needs more weapons, OR removal - preferably weapons, since the map otherwise would be awesome.
Title: Re: Want to remove a map? Please post why!
Post by: cogsandspigots on July 11, 2012, 02:18:45 PM
Map name: ws_arctic_billabong

Reason: Poorly made, and laggy as hell
Title: Re: Want to remove a map? Please post why!
Post by: Samo on July 12, 2012, 05:55:45 AM
As could I, but there's two versions of boners and b20 has errors for people that don't have EP2.
Sorry, I just had to.
Title: Re: Want to remove a map? Please post why!
Post by: aerobro on July 12, 2012, 09:11:53 AM
Map Name: dm_richs_apt2 beta


Reason: It is the old version and it needs to be updated to dm_richland http://www.garrysmod.org/downloads/?a=view&id=74840 (http://www.garrysmod.org/downloads/?a=view&id=74840)   


Title: Re: Want to remove a map? Please post why!
Post by: cogsandspigots on July 12, 2012, 09:44:55 AM
 :book:
Map Name: dm_richs_apt2 beta


Reason: It is the old version and it needs to be updated to dm_richland http://www.garrysmod.org/downloads/?a=view&id=74840 (http://www.garrysmod.org/downloads/?a=view&id=74840)   
I have to object, dm_Richland had crashing and lag problems.
Title: Re: Want to remove a map? Please post why!
Post by: TehHank on July 12, 2012, 09:58:17 AM
Map name: zs_corruption_v3

reaon: I will upload a further updated version that is more optimised and more content
Title: Re: Want to remove a map? Please post why!
Post by: Cable on July 12, 2012, 10:20:07 AM
map: 1me_deathgarage_sse_v1_3

reason: There is a jeep, the ultimate, grenades, etc. if the human knows where all that is, zombies have no chance.
Title: Re: Want to remove a map? Please post why!
Post by: aerobro on July 12, 2012, 11:13:53 AM
:book:I have to object, dm_Richland had crashing and lag problems.
There is a notrap version http://www.mediafire.com/?o1ktssdnktoiuz9 (http://www.mediafire.com/?o1ktssdnktoiuz9)
Title: Re: Want to remove a map? Please post why!
Post by: Travelsonic on July 12, 2012, 12:49:23 PM
Map Name: dm_richs_apt2 beta


Reason: It is the old version....

Yeah, we went to that one for a reason - the crashing, glitching, etc- and a map w/ no traps is just no fun, the traps don't need removal they just need to be fixed.
Title: Re: Want to remove a map? Please post why!
Post by: yoshi on July 12, 2012, 12:55:58 PM
Map Name: dm_richs_apt2 beta


Reason: It is the old version and it needs to be updated to dm_richland http://www.garrysmod.org/downloads/?a=view&id=74840 (http://www.garrysmod.org/downloads/?a=view&id=74840)   

The new version looks like shit. Lighting isn't bright enough and not beautiful.
Title: Re: Want to remove a map? Please post why!
Post by: Foofoojack on July 30, 2012, 11:06:27 AM
Please remove ttt_crummycradle_a4 from the "perm" servers.

I don't want this map to get back in the overplayed loop.
Title: Re: Want to remove a map? Please post why!
Post by: Eion Kilant 739 on July 30, 2012, 11:12:00 AM
Please remove ttt_crummycradle_a4 from the "perm" servers.

I don't want this map to get back in the overplayed loop.


I have a better reason for removing it: There is an updated version available.

http://www.garrysmod.org/downloads/?a=view&id=130999 (http://www.garrysmod.org/downloads/?a=view&id=130999)

Spoiler (click to show/hide)
Title: Re: Want to remove a map? Please post why!
Post by: Foofoojack on July 30, 2012, 11:49:50 AM
Remove crazy cubes too.

It's already began to become overplayed.
Title: Re: Want to remove a map? Please post why!
Post by: yoshi on July 30, 2012, 11:54:56 AM
Remove crazy cubes too.

It's already began to become overplayed.

I prefer the old crazycube since it's less griefy.
Title: Re: Want to remove a map? Please post why!
Post by: Foofoojack on July 30, 2012, 11:57:07 AM
I prefer the old crazycube since it's less griefy.
I don't prefer any form of cradle or crazy to be in our servers.

I think our players should be exploring the new, and far better maps that the official servers have to offer.
Title: Re: Want to remove a map? Please post why!
Post by: yoshi on July 30, 2012, 05:08:06 PM
I don't prefer any form of cradle or crazy to be in our servers.

I think our players should be exploring the new, and far better maps that the official servers have to offer.

Alright then, i don't mind.
Title: Re: Want to remove a map? Please post why!
Post by: Eion Kilant 739 on July 30, 2012, 05:42:20 PM
I don't prefer any form of cradle or crazy to be in our servers.

I think our players should be exploring the new, and far better maps that the official servers have to offer.


Good point. I wouldn't mind not having crazy cubes up for a week or so just so that it encourages the players to play other maps.

While I'm at it, why don't we also make richlands, CS:S maps, and lost temple unavailable for a week? It would have its pros and cons, but it really forces players to try newer maps instead of the same old.

Of course after the planned time it really should include those maps, assuming this ever happens.

EDIT: you know this kind of thing deserves its own thread. I'm going to give it just that.

In the meantime, why don't you (the reader) go a few posts back and read about the updated crummy cradle (b1fix).
Title: Re: Want to remove a map? Please post why!
Post by: Alkaline on July 31, 2012, 10:32:54 AM
Sorry for the fragmented sentences, but I'm going to do a thorough review of zs maps that should definitely be removed.
Some of these maps are old and you can recall good memories from them, but please be honest and think about the maps I suggested gameplay-wise.

Map name: zs_feartower_final

Reason:

Humans can sit at the top floor with a health station and unlimited pistol ammo. They can also cade off the windows and restrict all zombies to go through the main entrance of the top floor.

It's a griefer's paradise because zombies and humans push off their own teammates.

Since it takes about 30 seconds as zombie to walk from the top of the first tower to the top of the second tower, a zombie basically only has 3 lives per wave.

Humans can glitch cades on the top floor of the second tower and win.

Overall, a poorly made map (no offense to the creator, FBER.) It was fun, especially the first version, but it's still frustrating for players who don't want to play it.



Map name: zs_towerv2_daytime

Reason:

Very small map.

Ammo crates and a health station.

Humans can cade and win by camping on the roof and cading the exit to the vent since no zombies spawn on the roof.

The large amounts of empty space around the building cause fps issues.



Map name: descent_v2

Reason:

Laggy as hell because of the bottomless pit.

Humans die within 1 wave because they either fall for the deathtrap or they can't cade all 3 entrances that zombies can enter.

Lower floors don't open.



Map name: zs_zincoshine_v2

Reason:

Spoiler (click to show/hide)

Very small map.

Nowhere to cade.



Map name: zs_uglyfort There is a version two but I'm not sure if it's on the server.

Reason:

Nowhere to cade.

The map looks like garbage (it's the regular fort with random props scattered around, and new doorways and holes.)
Spoiler (click to show/hide)

People fall in the pit because of the broken ladder.



Map name: zs_qunn_tunnel_v2

Reason:

Weapons room with all ammo types and two health stations. If these were removed, the map will be good.



Map name: zs_humidity

Reason:

Two cade kits, both of which are easily accessible to anyone who joins early.

Ammo crates for pistol and SMG.

There's an ultimate in the glass case under the counter, but it is inaccessible.

Map is 40MB and deters people from joining.

Poorly optimized (I didn't know what func_details were at the time.)




Map name: zs_forlorncity_v1e

Reason:

People can enter the third floor of the building in the center of the map. This area is definitely unintended by the author since the insides are nodraw'd. The people inside of this floor can go down into the second floor where zombies can't reach them unless they went the same way. If this area was at least clipped off, the map would be great.



Map name: zs_cosmiclounge_final

Reason:

Map is completely out of proportions.

Map is 50MB...

Invisible ramps in the cube room lead to a cade kit and grenade ammo crate.

Secret room with SMG ammo and difficult for zombies to enter and raid.

Total eyerape for people who don't know how to turn off HDR and color mod.

I put a big skybox around this map, so it is definitely unoptimized and causes some clients to crash.



Map name: zs_maze_v2

Reason:

People constantly cade the teleporter. This map should be removed until the creator decides to put something to prevent this.

Bitches keep camping and cading at the pistol ammo teleporter and makes it impossible for zombies to even touch them.
Title: Re: Want to remove a map? Please post why!
Post by: ๖Ϝцzsioᴎ on July 31, 2012, 12:00:37 PM
Map name ttt_crazycubes_b3

ReasonHighly overplayed, spectators can ghost explosive barrels and can kill humans, Traitor room has too long of a open door time.
__________________________________________________________________________________________________________

Map name dm_peaches_castle

ReasonTeleporter to top of the roof (cannon) does 10-30 Damage, You get stuck in grass if you're not careful (Advantage against a gun fight), One Stair to second floor going down has source map void.
Title: Re: Want to remove a map? Please post why!
Post by: Travelsonic on July 31, 2012, 12:39:33 PM
Map name dm_peaches_castle

ReasonTeleporter to top of the roof (cannon) does 10-30 Damage, You get stuck in grass if you're not careful (Advantage against a gun fight), One Stair to second floor going down has source map void.

Dunno where, but I saw a version of this map that fixes those problems - even the roof damage one.  We should be using that.
Title: Re: Want to remove a map? Please post why!
Post by: yoshi on July 31, 2012, 03:01:20 PM
ReasonTeleporter to top of the roof (cannon) does 10-30 Damage, You get stuck in grass if you're not careful (Advantage against a gun fight), One Stair to second floor going down has source map void.

You can get unstuck of the grass easily.
Title: Re: Want to remove a map? Please post why!
Post by: Fenix on August 13, 2012, 08:55:19 PM
ttt_mc_sky___ (The new minecraft map)

Some edges of cliffs you can walk on are slanted, causing easy fall death. Map is crowded with lots of shit and is so fcking easy to fall off its ridiculous. Tower is a 1x1 ladder causing people to get each other stuck and causes RDM and lots of shit slinging fests.
Title: Re: Want to remove a map? Please post why!
Post by: ๖Ϝцzsioᴎ on August 13, 2012, 11:38:32 PM
ttt_mc_sky___ (The new minecraft map)

Some edges of cliffs you can walk on are slanted, causing easy fall death. Map is crowded with lots of shit and is so fcking easy to fall off its ridiculous. Tower is a 1x1 ladder causing people to get each other stuck and causes RDM and lots of shit slinging fests.
I thought you left.
Spoiler (click to show/hide)
Title: Re: Want to remove a map? Please post why!
Post by: Fenix on August 19, 2012, 04:31:41 PM
No one reads anymoar. They see My "leave" and go OKBAIZLALALA
Title: Re: Want to remove a map? Please post why!
Post by: Deacon on August 27, 2012, 09:48:14 PM
Crazy Cubes.


Seriously. This horribly grief-causing map is nothing less than the worst pile of crap to grace the servers.
(http://cloud.steampowered.com/ugc/1136285831792183904/EDB3C497310B37BD28BC2BD3C097EFA4AAA24EED/)


I just lost 1000 karma because a dead player dropped a barrel on my head.
On top of the fact that its a bad map.

I'm too mad to form a cohesive argument about it right now. Seriously. I don't know why it is back.
Title: Re: Want to remove a map? Please post why!
Post by: Sabb on August 27, 2012, 10:11:14 PM
Crazy Cubes.


Seriously. This horribly grief-causing map is nothing less than the worst pile of crap to grace the servers.
(http://cloud.steampowered.com/ugc/1136285831792183904/EDB3C497310B37BD28BC2BD3C097EFA4AAA24EED/)


I just lost 1000 karma because a dead player dropped a barrel on my head.
On top of the fact that its a bad map.

I'm too mad to form a cohesive argument about it right now. Seriously. I don't know why it is back.
That's pretty shitty but idk. The map's really fun for most people, including me. I can kind of understand why some people would want it removed though. Especially with the amount that it's played.
Title: Re: Want to remove a map? Please post why!
Post by: Deacon on August 27, 2012, 10:15:17 PM
That's pretty shitty but idk. The map's really fun for most people, including me. I can kind of understand why some people would want it removed though. Especially with the amount that it's played.

I don't get how its fun. Every time its played while I'm there this happens to someone. Or the lax feeling of the map with shit blowing up everywhere encourages RDM rounds. Or people block the teleport exits and crowbar launch you. Or push you off intentionally and you get stuck with everyone else in a death trap. The entire map is a karma draining nightmare.
Title: Re: Want to remove a map? Please post why!
Post by: Sabb on August 27, 2012, 10:35:19 PM
I don't get how its fun. Every time its played while I'm there this happens to someone. Or the lax feeling of the map with shit blowing up everywhere encourages RDM rounds. Or people block the teleport exits and crowbar launch you. Or push you off intentionally and you get stuck with everyone else in a death trap. The entire map is a karma draining nightmare.
Not to mention the lack of traitor action that commonly occurs. So yea I'd be fine with it being removed, though I can still find it fun to play.
Title: Re: Want to remove a map? Please post why!
Post by: Juan_Ambriz on August 27, 2012, 10:41:16 PM
I agree with deacon, depending on who you play it with. It's fun but most of the time this map is terrible, I always have to lose karma from those damn barrels and at times like mentioned, the round take for fucking ever because someone decided to clear the cubes
Title: Re: Want to remove a map? Please post why!
Post by: Eion Kilant 739 on August 28, 2012, 06:20:23 AM
Yes, if you are on that map with the right people it is very fun to play. I also consistently find it extremely easy to gain karma on it.
That said, crazy cubes should be removed. The map is simply not designed for TTT and all sorts of crap always occurs on it. I have no idea who thought this would be a good TTT map when they added it to the server. With the recent influx of newbies we really should remove it because it's just about completely impossible to tell the difference between an RDMer and a Traitor on this map.
Title: Re: Want to remove a map? Please post why!
Post by: yoshi on August 28, 2012, 10:45:33 AM
I prefer the old version.
Title: Re: Want to remove a map? Please post why!
Post by: Dark Pacifist on August 29, 2012, 12:41:25 AM
ttt_crazycubes_b3

How about it gets explained as to where alot of the problems exist for it...
1: Someone missfires and it becomes an rdmfest.
2: The pit is ok, the escape is shit... how many times has half the server gotten stuck getting out of the pit.
3:If you even try to get in the T-room everyone knows that someone entered leading to them camping it. Yeah I know you can TP out or c4/radio escape but 70% of the time you die exiting or from someone seeing the TP.
4:The pit... god forbid a new guy fall in and get stuck in you (water area) he'll kill you, or if he feels like it he'll gun you down in the pit thinking it's only the 2 of you.
5.Finally the barrels... they're fair game to me it's just the high number of derps who shoot them and "accidently" kill the other players.

It's a great, fun map if people that know how to play are on but, even then there's cases where a shitfest occurs out of nowhere leaving everyone upset/confused.

And Deacon the title of worst map still goes to Krustycrab as it attracted minges and inspired rage.
Title: Re: Want to remove a map? Please post why!
Post by: Travelsonic on August 29, 2012, 10:10:56 AM
Not to mention the lack of traitor action that commonly occurs.

I'd explain why that is, though I'm hesitant because the one time I did explain it, I was RDM'd by someone [despite it being an observation anyone can make] and bitched out when I called him out on it.  Nevermind that talking about strategies, and why things happen - observations anyone can make - is not related to in game actions or lack thereof/not proof enough.

We really, on that regards need a better guide to what is KOSable, suspect-able, etc or not, the stupidity factor among regular members/players is starting to get staggering.

Anyways, I agree with cubes being a bit of a problem - though I still have fun with it.  [imagine if the map had discombobulators, the trolling that could occur since a good discombob throw can dislodge all but the uppermost 4 barrels].  I still prefer cube - with no T room, where falling kills you, easier to hide bodies, and I had better T rounds on there, but that's just me.
Title: Re: Want to remove a map? Please post why!
Post by: ursus on August 29, 2012, 10:19:00 AM
Peach's castle.

There's a million places where you can get stuck, and sometimes you can lose half your health just by going through a badly designed teleporter.
Title: Re: Want to remove a map? Please post why!
Post by: Travelsonic on August 29, 2012, 11:04:15 AM
Peach's castle.

There's a million places where you can get stuck, and sometimes you can lose half your health just by going through a badly designed teleporter.

At the very least they should update it, since there many versions made after the one we have, latest fixing many of the issues seen on the one we have now .
Title: Re: Want to remove a map? Please post why!
Post by: Sabb on August 29, 2012, 11:30:24 AM
I'd explain why that is, though I'm hesitant because the one time I did explain it, I was RDM'd by someone [despite it being an observation anyone can make] and bitched out when I called him out on it.  Nevermind that talking about strategies, and why things happen - observations anyone can make - is not related to in game actions or lack thereof/not proof enough.

We really, on that regards need a better guide to what is KOSable, suspect-able, etc or not, the stupidity factor among regular members/players is starting to get staggering.

Anyways, I agree with cubes being a bit of a problem - though I still have fun with it.  [imagine if the map had discombobulators, the trolling that could occur since a good discombob throw can dislodge all but the uppermost 4 barrels].  I still prefer cube - with no T room, where falling kills you, easier to hide bodies, and I had better T rounds on there, but that's just me.
...What? lol?
I don't see how that's relevant to my post but either way there isn't going to be a guide for that. It's simply up to the players' decisions. A guide is pretty useless imo as there are only some cases where killing someone on sight isn't allowed. Such as with claiming an area. But any situation like that is mentioned in the rules (on the forums/wiki?). And anyone can suspect anyone...
I'm assuming you're saying this because people always call out people for stupid stuff. That's normal and completely allowed. Just ignore the stupid players.
Title: Re: Want to remove a map? Please post why!
Post by: Travelsonic on August 29, 2012, 11:41:49 AM
...What? lol?
I don't see how that's relevant to my post but either way there isn't going to be a guide for that. It's simply up to the players' decisions. A guide is pretty useless imo as there are only some cases where killing someone on sight isn't allowed.

Well, I'd assume one of those cases is where the reasoning makes no sense - is based on nothing in round [no kills, no seeing suspicious things, no T weaps, no DNA, etc], and can't be justified with a sound answer.

I'm pretty sure you'd need to reach deep and far to pull a justifiable answer out of your ass as to why you killed somebody [who happened to be T] for talking about why something happens on a particular map, and nothing more, when it doesn't prove the one who got killed was a T in any reasonable sense of the word.

[By my use of 'you', I don't mean to implicate You, as you were not involved in this case.  Just thought I'd throw that out.]

[Not to keep derailing this thread]
Title: Re: Want to remove a map? Please post why!
Post by: Sabb on August 29, 2012, 12:34:11 PM
Well, I'd assume one of those cases is where the reasoning makes no sense - is based on nothing in round [no kills, no seeing suspicious things, no T weaps, no DNA, etc], and can't be justified with a sound answer.

I'm pretty sure you'd need to reach deep and far to pull a justifiable answer out of your ass as to why you killed somebody [who happened to be T] for talking about why something happens on a particular map, and nothing more, when it doesn't prove the one who got killed was a T in any reasonable sense of the word.

[By my use of 'you', I don't mean to implicate You, as you were not involved in this case.  Just thought I'd throw that out.]

[Not to keep derailing this thread]
Alright but I still don't see that it's much of a problem. If people keep killing like that it's just considered RDM obviously. Which IS allowed but only to a small extent.
Title: Re: Want to remove a map? Please post why!
Post by: Travelsonic on August 29, 2012, 12:40:10 PM
Alright but I still don't see that it's much of a problem. If people keep killing like that it's just considered RDM obviously. Which IS allowed but only to a small extent.

Lets keep this going in the rules suggestion thread, since it does bring a lively discussion of antics, how the current rules apply, whether they need to be tweaked to curb said behavior or not, etc.

Anyways, back on track:  I still say crazy_cube, while not much better than cubes, is still a lot more fun to play on.  No minging with barrels, or trap rooms, people die when they fall making it easier for Ts to hide bodies - though the ability to use corpses to break cubes is a bit annoying since it can quickly contribute to a round stagnating.
Title: Re: Want to remove a map? Please post why!
Post by: ursus on August 30, 2012, 05:28:57 PM
Airship. Anyone can enter the traitor room and kill people with no karma loss.
Title: Re: Want to remove a map? Please post why!
Post by: coolzeldad on August 30, 2012, 07:29:32 PM
Airship. Anyone can enter the traitor room and kill people with no karma loss.

good enough reason for me, removed after next map change

Edit:// also removed crummycradlez and crazycubez
Title: Re: Want to remove a map? Please post why!
Post by: yoshi on August 30, 2012, 08:03:30 PM
good enough reason for me, removed after next map change

Edit:// also removed crummycradlez and crazycubez
(http://1.bp.blogspot.com/-0jKiCkd1GAQ/Tj6r2uWqQnI/AAAAAAAABTg/umttBLQLPlY/s1600/tear%252Bof%252Bjoy.jpg)

Coolz is officially god
Title: Re: Want to remove a map? Please post why!
Post by: Deacon on August 30, 2012, 08:18:12 PM
wait why crummy? sure it was voted for alot but i liked it
Title: Re: Want to remove a map? Please post why!
Post by: coolzeldad on August 30, 2012, 08:34:11 PM
wait why crummy? sure it was voted for alot but i liked it


depending on how community response goes, I'll probably add it back with the updated version in a week or so
Title: Re: Want to remove a map? Please post why!
Post by: Juan_Ambriz on August 30, 2012, 09:12:58 PM
wait why crummy? sure it was voted for alot but i liked it

Yeah we should re-add it
Title: Re: Want to remove a map? Please post why!
Post by: Deacon on August 30, 2012, 09:18:30 PM
depending on how community response goes, I'll probably add it back with the updated version in a week or so

ok, but make sure we use http://www.garrysmod.org/downloads/?a=view&id=130999 (http://www.garrysmod.org/downloads/?a=view&id=130999)

because the standard b1 crashed all the time
Title: Re: Want to remove a map? Please post why!
Post by: memo3300 on August 31, 2012, 01:20:06 AM
when i mentioned it on the server some people said that crummy was a good map, and no one said otherwise.
Title: Re: Want to remove a map? Please post why!
Post by: Travelsonic on August 31, 2012, 08:57:32 AM
Please update a variety of the maps on the server.  I mean, many maps we love, and love to hate, are outdated - some of the maps being updated to alleviate issues that people have.  For example, there is a later version of Peach's Castle with a platform under the roof teleport so you don't get hurt coming out of it, among other fixes.
Title: Re: Want to remove a map? Please post why!
Post by: Deacon on August 31, 2012, 09:00:11 AM
Please update a variety of the maps on the server.  I mean, many maps we love, and love to hate, are outdated - some of the maps being updated to alleviate issues that people have.  For example, there is a later version of Peach's Castle with a platform under the roof teleport so you don't get hurt coming out of it, among other fixes.

I don't know if you see it but coolz is pretty busy ALL THE TIME.
Maybe if you helped him by making a list of maps that need updates, and the links to the downloads, he would be able to do that.

Otherwise, how is he supposed to know that? Go through his entire list of maps and google them?
Title: Re: Want to remove a map? Please post why!
Post by: Rocket50 on September 01, 2012, 03:43:42 PM
ttt_scarisland_b1

It's 50mb for a map the size of dm_island but 900 times more horribly optimised.
Spoiler (click to show/hide)

It drops my frame rate down to 70 when normally on a map this size it's around 200-300
Title: Re: Want to remove a map? Please post why!
Post by: Loke on September 01, 2012, 05:46:28 PM
ttt_scarisland_b1

It's 50mb for a map the size of dm_island but 900 times more horribly optimised.
Spoiler (click to show/hide)

It drops my frame rate down to 70 when normally on a map this size it's around 200-300

The fuck, is your video card on steroids or something?
Title: Re: Want to remove a map? Please post why!
Post by: yoshi on September 01, 2012, 06:28:23 PM
The fuck, is your video card on steroids or something?

Doesn't steroids make you stronger.
Title: Re: Want to remove a map? Please post why!
Post by: Rocket50 on September 01, 2012, 07:32:12 PM
Doesn't steroids make you stronger.

That's what he means
Title: Re: Want to remove a map? Please post why!
Post by: cogsandspigots on September 04, 2012, 05:28:16 PM
I'd like to see crummy re-added.
Title: Re: Want to remove a map? Please post why!
Post by: yoshi on September 04, 2012, 07:08:21 PM
I'd like to see crummy re-added.

Can we like have it off the server for a while?
Title: Re: Want to remove a map? Please post why!
Post by: Deacon on September 05, 2012, 12:16:44 AM
Can we like have it off the server for a while?

Why?
Title: Re: Want to remove a map? Please post why!
Post by: Travelsonic on September 05, 2012, 10:01:16 AM
I REALLY don't get the removal of crummy... either I missed it, or am derping harder than usual.
Title: Re: Want to remove a map? Please post why!
Post by: coolzeldad on September 05, 2012, 02:03:21 PM
ttt_crummycradle should be bax after next TTT server map changez :3
Title: Re: Want to remove a map? Please post why!
Post by: Deacon on September 05, 2012, 05:38:44 PM
ttt_crummycradle should be bax after next TTT server map changez :3

woo!

did we update though, or is it the old version
(just curious)
Title: Re: Want to remove a map? Please post why!
Post by: coolzeldad on September 05, 2012, 09:49:47 PM
woo!

did we update though, or is it the old version
(just curious)


updated onez wif teh fix
Title: Re: Want to remove a map? Please post why!
Post by: Deacon on September 06, 2012, 09:45:07 AM
updated onez wif teh fix

awesome...but

it may still be crashing. according to kahuna, anyway.
Title: Re: Want to remove a map? Please post why!
Post by: ๖Ϝцzsioᴎ on September 06, 2012, 10:49:16 AM
awesome...but

it may still be crashing. according to kahuna, anyway.
It does, crashed 2 times on the server when I was on.
Title: Re: Want to remove a map? Please post why!
Post by: Deacon on September 06, 2012, 02:40:06 PM
shit. old version or no version
Title: Re: Want to remove a map? Please post why!
Post by: coolzeldad on September 06, 2012, 03:56:09 PM
Alright den, ttt_crummycradle_a4 replacing the b1fix
Title: Re: Want to remove a map? Please post why!
Post by: Deacon on September 06, 2012, 06:56:07 PM
thanks, sorry for suggesting the update before trying it
Title: Re: Want to remove a map? Please post why!
Post by: coolzeldad on September 06, 2012, 08:03:46 PM
thanks, sorry for suggesting the update before trying it

dun worry boutz eet
Title: Re: Want to remove a map? Please post why!
Post by: Dark Pacifist on September 26, 2012, 06:04:35 PM
Please for the love of god rethink Gnome

ttt_gnome dont know revision

The whole map was just a massive deathmatch round after round, it has a broken spawn that traps players which assisted in the events... It took a pretty full server (16) down to 7 and everyones karma to around 550.
Title: Re: Want to remove a map? Please post why!
Post by: whagman on October 13, 2012, 02:41:14 PM
sh_nexus

It is way to fucking big for a stronghold server that gets max 10 players at one time. its just an awp fest of fucking and it isn't all that fun to play on, plus the new players that wanna have some stronghold fun can't because they get fucked by people using an awp.
Title: Re: Want to remove a map? Please post why!
Post by: Alkaline on October 13, 2012, 03:11:08 PM
sh_urbancrater

huge map, the glitch where people turn invisible happens almost always on this map
Title: Re: Want to remove a map? Please post why!
Post by: Travelsonic on October 23, 2012, 03:38:04 PM
sh_urbancrater

huge map, the glitch where people turn invisible happens almost always on this map

IS that the one where spawning makes people's props disappear?  IF SO, removal seconded, if not, well, that map should be removed => no reason we should have to put up with a map with suck a horrible glitch.
Title: Re: Want to remove a map? Please post why!
Post by: blαh2355 on November 29, 2012, 07:03:38 PM
ttt_erebus

I've heard complaints on how it is kinda creepy and eerie, and I agree, I don't like it as much either.
Title: Re: Want to remove a map? Please post why!
Post by: Samo on November 29, 2012, 07:34:04 PM
ttt_mc_skylands

Unless this map has been redone with a more optimized version we will loose players due to the poor frame rates that we all get from it. Sure, it's a great map but with such a huge download and all it's a problem that needs to be fixed.
Title: Re: Want to remove a map? Please post why!
Post by: TehHank on November 30, 2012, 03:18:52 AM
ttt_mc_skylands

Unless this map has been redone with a more optimized version we will loose players due to the poor frame rates that we all get from it. Sure, it's a great map but with such a huge download and all it's a problem that needs to be fixed.
Title: Re: Want to remove a map? Please post why!
Post by: HideoKojima on November 30, 2012, 09:59:09 PM
ttt_mc_skylands

Unless this map has been redone with a more optimized version we will loose players due to the poor frame rates that we all get from it. Sure, it's a great map but with such a huge download and all it's a problem that needs to be fixed.

It's also a pretty meh map.  Too big imo.
Title: Re: Want to remove a map? Please post why!
Post by: ๖Ϝцzsioᴎ on December 01, 2012, 10:28:39 AM
It's also a pretty meh map.  Too big imo.
The size and idea is perfect, the only thing is though, it needs to be optimized.
TO SHIT.
Title: Re: Want to remove a map? Please post why!
Post by: Yellow Killer on January 05, 2013, 01:21:28 PM
Since zombie survival is back, I played fear_tower_final and because of the new update, you can't climb the tower anymore. Remove fear_tower_final.
Title: Re: Want to remove a map? Please post why!
Post by: ٶȻhriʂ on January 05, 2013, 01:23:34 PM
Since zombie survival is back, I played fear_tower_final and because of the new update, you can't climb the tower anymore. Remove fear_tower_final.
This

Also please remove zs_css_havana,you spawn in walls,you spawn in an area you can't get out of,textures missing and stuff,overall poorly made.
Title: Re: Want to remove a map? Please post why!
Post by: coolzeldad on January 05, 2013, 01:55:37 PM
Since zombie survival is back, I played fear_tower_final and because of the new update, you can't climb the tower anymore. Remove fear_tower_final.
This

Also please remove zs_css_havana,you spawn in walls,you spawn in an area you can't get out of,textures missing and stuff,overall poorly made.

both removed for now, although possible to adjust fear tower in the future so people can make it to the top again
Title: Re: Want to remove a map? Please post why!
Post by: TehHank on January 05, 2013, 04:01:16 PM
Remove zs_corruption_v3 please.

Will attempt to remake.
Title: Re: Want to remove a map? Please post why!
Post by: coolzeldad on January 05, 2013, 04:16:12 PM
Remove zs_corruption_v3 please.

Will attempt to remake.

removed by request of author
Title: Re: Want to remove a map? Please post why!
Post by: Cake Faice on January 05, 2013, 07:14:55 PM
ttt_erebus

I've heard complaints on how it is kinda creepy and eerie, and I agree, I don't like it as much either.
Wuts wrong with a ttt map being creepy and eerie?
Title: Re: Want to remove a map? Please post why!
Post by: ٶȻhriʂ on January 05, 2013, 10:39:24 PM
Wuts wrong with a ttt map being creepy and eerie?
I have to agree with  this,what's wrong with a creepy TTT map?
it just adds to the tension of being an innocent or detective and maybe make it fun for T i don't know since i haven't played it
Title: Re: Want to remove a map? Please post why!
Post by: Alkaline on January 05, 2013, 10:45:21 PM
zs_cosmiclounge_final

I was probably high when I made that map, it has over proportioned rooms, and has grenades/sexret room.
Title: Re: Want to remove a map? Please post why!
Post by: Deacon on January 05, 2013, 10:52:52 PM
zs_cosmiclounge_final

I was probably high when I made that map, it has over proportioned rooms, and has grenades/sexret room.

It's fuckhuge, but I do like the architecture of it. one of my favorite maps aesthetically.
Title: Re: Want to remove a map? Please post why!
Post by: blαh2355 on January 06, 2013, 10:41:06 AM
Wuts wrong with a ttt map being creepy and eerie?
I have to agree with  this,what's wrong with a creepy TTT map?
it just adds to the tension of being an innocent or detective and maybe make it fun for T i don't know since i haven't played it
Not sure why I said that but I don't know, I was just hearing complaints in the server and the map is kinda meh. Whatever.
Title: Re: Want to remove a map? Please post why!
Post by: Alkaline on January 14, 2013, 04:10:44 PM
ttt_urban_ruins

Laggy and the playermodels broke in the big update for this map.
Title: Re: Want to remove a map? Please post why!
Post by: HideoKojima on January 14, 2013, 11:44:33 PM
ttt_urban_ruins

Laggy and the playermodels broke in the big update for this map.

This.
Title: Re: Want to remove a map? Please post why!
Post by: Samo on January 15, 2013, 02:12:12 AM
This.
Oh yes. Every player goes invisible, making the game impossible to play, especially when people always hide in the water. For some reason idiots will never rtv and everyone ends up leaving. Needs to go unless there is a new version.

Also bumping for mc_skylands. Looked like a good idea at first but went to shit with the terrible optimization. Could never even have many players on that map with its huge file size either, seriously, It's bigger than many of my RP maps.
Title: Re: Want to remove a map? Please post why!
Post by: ๖Ϝцzsioᴎ on January 15, 2013, 09:10:21 AM
Oh yes. Every player goes invisible, making the game impossible to play, especially when people always hide in the water. For some reason idiots will never rtv and everyone ends up leaving. Needs to go unless there is a new version.

Also bumping for mc_skylands. Looked like a good idea at first but went to shit with the terrible optimization. Could never even have many players on that map with its huge file size either, seriously, It's bigger than many of my RP maps.
The biggest map on RND TTT is actually ttt_casino, with around 239mbs whereas mcskyislands is only a mere 88.2mbs.
Title: Re: Want to remove a map? Please post why!
Post by: Alkaline on January 15, 2013, 01:17:56 PM
The biggest map on RND TTT is actually ttt_casino, with around 239mbs whereas mcskyislands is only a mere 88.2mbs.
Regardless, it's still a huge file size that doesn't make up for the slideshow performance I get when playing the mcsky map.
Title: Re: Want to remove a map? Please post why!
Post by: HideoKojima on January 15, 2013, 03:09:00 PM
Regardless, it's still a huge file size that doesn't make up for the slideshow performance I get when playing the mcsky map.

Yea I drop down to like 20 or 30 fps on my 670 when on that map...
Title: Re: Want to remove a map? Please post why!
Post by: ๖Ϝцzsioᴎ on January 15, 2013, 03:11:54 PM
Yea I drop down to like 20 or 30 fps on my 670 when on that map...
Bullshit, I get 20 FPS looking at the airship on a Dell 1537 LAPTOP, I highly doubt you get 20-30.
Title: Re: Want to remove a map? Please post why!
Post by: TehHank on January 15, 2013, 04:12:04 PM
i get 10 fps   ._.
Title: Re: Want to remove a map? Please post why!
Post by: coolzeldad on January 17, 2013, 01:03:56 PM
ttt_urban_ruins

Laggy and the playermodels broke in the big update for this map.

Removedz
Title: Re: Want to remove a map? Please post why!
Post by: Prox on February 10, 2013, 04:45:58 AM
ttt_gnome_a1 because
Spoiler (click to show/hide)
It's way too small, the corridors are way too narrow and it's pretty bad in general.
Title: Re: Want to remove a map? Please post why!
Post by: ๖Ϝцzsioᴎ on February 10, 2013, 05:16:02 AM
ttt_gnome_a1 because
Spoiler (click to show/hide)
It's way too small, the corridors are way too narrow and it's pretty bad in general.
This so much
Title: Re: Want to remove a map? Please post why!
Post by: Loke on March 25, 2013, 05:22:04 PM
zs_yc2transit

It's a horrible map for ZS, would be great if it were modified for TTT though. Static props everywhere, and only 2 rooms to cade in.
Title: Re: Want to remove a map? Please post why!
Post by: Yellow Killer on March 25, 2013, 06:39:11 PM
zs_yc2transit

It's a horrible map for ZS, would be great if it were modified for TTT though. Static props everywhere, and only 2 rooms to cade in.

Really? I don't really see how is this map is horrible. There aren't static props everywhere. There are props in the 2 booths. Also, I love it how you and Novias abuse the rtv when this map is chosen. Just because you and Novias hate the map doesn't mean the whole world hates it. Everyone has different opinions.
Title: Re: Want to remove a map? Please post why!
Post by: memo3300 on March 25, 2013, 07:05:56 PM
Really? I don't really see how is this map is horrible. There aren't static props everywhere. There are props in the 2 booths. Also, I love it how you and Novias abuse the rtv when this map is chosen. Just because you and Novias hate the map doesn't mean the whole world hates it. Everyone has different opinions.

I don't see it as abusing the rtv.

From my point of view, lately people have voted for it without too many players on the server wich doesn't help the map.


Title: Re: Want to remove a map? Please post why!
Post by: Yellow Killer on March 25, 2013, 07:18:01 PM
I don't see it as abusing the rtv.

From my point of view, lately people have voted for it without too many players on the server wich doesn't help the map.
When this map gets chosen, sometimes this map gets chosen and theres 8 or more people on the server, and sometimes when Novias and Loke are in the server, they connect the fastest, and they would rtv the map before anyone else connects to the map. It not only abuses the rtv system, it just censors the map to other players who haven't seen the map or have an opinion on the map.
Title: Re: Want to remove a map? Please post why!
Post by: memo3300 on March 25, 2013, 07:44:12 PM
When this map gets chosen, sometimes this map gets chosen and theres 8 or more people on the server, and sometimes when Novias and Loke are in the server, they connect the fastest, and they would rtv the map before anyone else connects to the map. It not only abuses the rtv system, it just censors the map to other players who haven't seen the map or have an opinion on the map.

I haven't seen this, and I belive coolz made it so you can't rtv for a determined time.
Title: Re: Want to remove a map? Please post why!
Post by: saivon on March 25, 2013, 07:58:36 PM
Oh Can we remove zs chambers because It does take a long time for players to actually download the map and eventually people just leave.

 
Title: Re: Want to remove a map? Please post why!
Post by: Alkaline on March 25, 2013, 10:15:17 PM
zs_cleanoffice.

It's like ascent, but we can't survive Wave 1.
Title: Re: Want to remove a map? Please post why!
Post by: Yellow Killer on March 26, 2013, 05:42:47 AM
I haven't seen this, and I belive coolz made it so you can't rtv for a determined time.
Coolz fixed it in this thread: http://forum.randomgs.com/index.php/topic,15792.0.html (http://forum.randomgs.com/index.php/topic,15792.0.html)
Title: Re: Want to remove a map? Please post why!
Post by: ٶȻhriʂ on March 26, 2013, 06:02:14 AM
zs_cleanoffice.

It's like ascent, but we can't survive Wave 1.
I second this.
Fucking Alkaline keeps voting for his map,followed by 5 others even though he admits that it sucks :I
Title: Re: Want to remove a map? Please post why!
Post by: saivon on March 26, 2013, 04:22:52 PM
zs_cleanoffice.

It's like ascent, but we can't survive Wave 1.


I disagree this map is literally amazing I love it and they can survive wave 1
Title: Re: Want to remove a map? Please post why!
Post by: Prox on March 27, 2013, 06:08:32 AM
No, don't remove clean office. While humans don't survive long, but it sure is fun to play as well as its fairly easy for zombies, which means less rage quits and more people having fun, besides the map is quite nice too. And if anything, we should focus on removing those maps on which rounds last the longest.
Title: Re: Want to remove a map? Please post why!
Post by: ٶȻhriʂ on March 30, 2013, 02:36:51 PM
zs_youreavirusinsidejoe

Please remove this,it's literally the worst map on the map list.
The map is LITERALLY impossible,that map is NOT meant to be for zs,you can't play it without breaking the rules at all and it simply looks horrible.
Title: Re: Want to remove a map? Please post why!
Post by: HideoKojima on March 30, 2013, 08:29:37 PM
Can we remove Gnome from TTT?

It's such a small map, and everyone is always blocking each other because their is only one small path, also there are very little weapons.
Title: Re: Want to remove a map? Please post why!
Post by: Cheesy Sandwich on April 05, 2013, 06:51:08 PM
 
Can we remove Gnome from TTT?

It's such a small map, and everyone is always blocking each other because their is only one small path, also there are very little weapons.

 :thumbsup:
Title: Re: Want to remove a map? Please post why!
Post by: ๖Ϝцzsioᴎ on April 05, 2013, 07:48:22 PM
I mentioned this before, but please remove dm_peaches_castle
You get stuck in the grass easily, some spawns make you stuck, the stairwell has a missing stair, and you take damage from taking the cannon.
Title: Re: Want to remove a map? Please post why!
Post by: memo3300 on April 06, 2013, 06:40:58 AM
I mentioned this before, but please remove dm_peaches_castle
You get stuck in the grass easily, some spawns make you stuck, the stairwell has a missing stair, and you take damage from taking the cannon.

-getting out of grass wasn't as easy as crouch jump?

-From what I knew, only one spawn made you stuck and you can suicide if you spawn there.

- there is other way to get out of water (if thats what you're talking.

- If you crouch before going in and uncrouch in the canon you only take 5 hp and I belive that if you time it right you can take no damage.


I remember there was a fixed version of the map tough.

zs_youreavirusinsidejoe

Please remove this,it's literally the worst map on the map list.
The map is LITERALLY impossible,that map is NOT meant to be for zs,you can't play it without breaking the rules at all and it simply looks horrible.

The map doesn't look like a zs map nor works good in zs.
Title: Re: Want to remove a map? Please post why!
Post by: coolzeldad on April 06, 2013, 08:32:01 PM
ttt_gnome_a1 because
Spoiler (click to show/hide)
It's way too small, the corridors are way too narrow and it's pretty bad in general.
zs_youreavirusinsidejoe

Please remove this,it's literally the worst map on the map list.
The map is LITERALLY impossible,that map is NOT meant to be for zs,you can't play it without breaking the rules at all and it simply looks horrible.

Removedz o-o
Title: Re: Want to remove a map? Please post why!
Post by: ٶȻhriʂ on April 07, 2013, 01:27:01 PM
zs_pacman_v3

Not much needs to be said...the name speaks for itself.
Horrible zs map,everyone hates it.
Title: Re: Want to remove a map? Please post why!
Post by: cogsandspigots on July 15, 2013, 12:33:27 PM
-getting out of grass wasn't as easy as crouch jump?

-From what I knew, only one spawn made you stuck and you can suicide if you spawn there.

- there is other way to get out of water (if thats what you're talking.

- If you crouch before going in and uncrouch in the canon you only take 5 hp and I belive that if you time it right you can take no damage.


Ok, if you have to do all that shit just to play on that huge, confusing, and ugly map, I don't think that the players should have to go through that much trouble to play.

Not even a year long break has dampened my hatred for Peach's Castle.
Title: Re: Want to remove a map? Please post why!
Post by: Supertoaster on July 15, 2013, 04:56:52 PM
Ok, if you have to do all that shit just to play on that huge, confusing, and ugly map, I don't think that the players should have to go through that much trouble to play.

Not even a year long break has dampened my hatred for Peach's Castle.
I agree. I hate that map. It's ugly and confusing.
Title: Re: Want to remove a map? Please post why!
Post by: ๖Ϝцzsioᴎ on July 15, 2013, 05:25:26 PM
Ok, if you have to do all that shit just to play on that huge, confusing, and ugly map, I don't think that the players should have to go through that much trouble to play.

Not even a year long break has dampened my hatred for Peach's Castle.
Good god YES.
I hope the map burns in a pit of dry ice.
Who needs fire when dry ice is more painful?
Title: Re: Want to remove a map? Please post why!
Post by: Samo on July 15, 2013, 11:49:58 PM
Ok, if you have to do all that shit just to play on that huge, confusing, and ugly map, I don't think that the players should have to go through that much trouble to play.

Not even a year long break has dampened my hatred for Peach's Castle.
It's only there for nostalgiafags now, and I don't think it's ever even played anymore, and everyone loves when there's a new player on the map who can't find their way out of a room or runs into walls because he depends on his radar.
Title: Re: Want to remove a map? Please post why!
Post by: Bomb Squad on August 11, 2013, 08:20:07 PM
ttt_ruins.
Horrible map, bad design, errors everywhere, missing textures, glitchy, everyone leaves when the map is randomly selected.
Title: Re: Want to remove a map? Please post why!
Post by: ٶȻhriʂ on August 11, 2013, 08:37:34 PM
ttt_ruins.
Horrible map, bad design, errors everywhere, missing textures, glitchy, everyone leaves when the map is randomly selected.
I'll have to go with this.
Title: Re: Want to remove a map? Please post why!
Post by: Sabb on September 10, 2013, 12:25:33 PM
Might want to remove cs_assault from Fretta (prophunt).
Can't kill anything by shooting it if you go behind 2 of the dumpsters on the map. Can only kill with a grenade but no way of knowing they're there.
Can also literally just walk under fence at CT spawn as a bottle and go entirely out of the map out of reach of grenades even.
And the usually spot on the roof which you can't be seen at.
Title: Re: Want to remove a map? Please post why!
Post by: ٶȻhriʂ on September 10, 2013, 12:28:02 PM
Might want to remove cs_assault from Fretta (prophunt).
Can't kill anything by shooting it if you go behind 2 of the dumpsters on the map. Can only kill with a grenade but no way of knowing they're there.
Can also literally just walk under fence at CT spawn as a bottle and go entirely out of the map out of reach of grenades even.
And the usually spot on the roof which you can't be seen at.
As much as I,and everyone else loves assault,this is true and sadly you can't even edit the map...
Title: Re: Want to remove a map? Please post why!
Post by: Sabb on September 10, 2013, 12:33:34 PM
It's my favourite map too unfortunately.
(http://cloud.steampowered.com/ugc/615028871294804514/AA8EBF4CB70E8EB5703F548D0E495700459F574D/1024x576.resizedimage)
Title: Re: Want to remove a map? Please post why!
Post by: Sabb on September 10, 2013, 02:41:22 PM
It also seems the Team Fortress maps or at least Harvest I think doesn't work well for chimera hunt since the chimera spawns with everyone else.
Actually I think it's because there's no spawns for the chimera idk if it's possible to add. It seems you spawn where ever you last were as a ghost.
Title: Re: Want to remove a map? Please post why!
Post by: ٶȻhriʂ on September 10, 2013, 02:52:32 PM
It also seems the Team Fortress maps or at least Harvest I think doesn't work well for chimera hunt since the chimera spawns with everyone else.
Actually I think it's because there's no spawns for the chimera idk if it's possible to add. It seems you spawn where ever you last were as a ghost.
No Team Fortress map supported by Chimera Hunt so you will always spawn as a Chimera on the spot you PREVIOUSLY were as a ghost/pigmask.I do believe there is some Chimera Hunt maps out there and the TF2 maps aren't that good for this gamemode in my opinion.
Title: Re: Want to remove a map? Please post why!
Post by: ٶȻhriʂ on November 02, 2013, 01:15:05 PM
deathrun_deathstreet_v2


One trap near the start if activated incorrectly just makes it literally impossible to pass.
Title: Re: Want to remove a map? Please post why!
Post by: ٶȻhriʂ on November 07, 2013, 12:16:41 PM
aaaaaaaaaaaaaa quadriple post ;-;

Deathrun_injuring_final


The map author SERIOUSLY exaggerated with the breaking floors, there's a breaking floor every damn corner with NO way of knowing there's one there and no one even wins that map, people can just rage quit.


It's just how i view it
Title: Re: Want to remove a map? Please post why!
Post by: ○ Μαρία ○ on December 17, 2013, 08:13:27 PM
I am making a request that we remove deathrun_cats_v2, when we reach the car blending part the server lags to the point of consistently crashing and disconnecting people.
Title: Re: Want to remove a map? Please post why!
Post by: coolzeldad on December 17, 2013, 09:49:41 PM
ttt_ruins.
Horrible map, bad design, errors everywhere, missing textures, glitchy, everyone leaves when the map is randomly selected.
Might want to remove cs_assault from Fretta (prophunt).
Can't kill anything by shooting it if you go behind 2 of the dumpsters on the map. Can only kill with a grenade but no way of knowing they're there.
Can also literally just walk under fence at CT spawn as a bottle and go entirely out of the map out of reach of grenades even.
And the usually spot on the roof which you can't be seen at.
It also seems the Team Fortress maps or at least Harvest I think doesn't work well for chimera hunt since the chimera spawns with everyone else.
Actually I think it's because there's no spawns for the chimera idk if it's possible to add. It seems you spawn where ever you last were as a ghost.
It also seems the Team Fortress maps or at least Harvest I think doesn't work well for chimera hunt since the chimera spawns with everyone else.
Actually I think it's because there's no spawns for the chimera idk if it's possible to add. It seems you spawn where ever you last were as a ghost.
deathrun_deathstreet_v2


One trap near the start if activated incorrectly just makes it literally impossible to pass.
aaaaaaaaaaaaaa quadriple post ;-;

Deathrun_injuring_final


The map author SERIOUSLY exaggerated with the breaking floors, there's a breaking floor every damn corner with NO way of knowing there's one there and no one even wins that map, people can just rage quit.


It's just how i view it
I am making a request that we remove deathrun_cats_v2, when we reach the car blending part the server lags to the point of consistently crashing and disconnecting people.

Okay, all of the maps should be either removed or unavailable for voting/choosing! thanks
Title: Re: Want to remove a map? Please post why!
Post by: Travelsonic on December 18, 2013, 08:54:24 AM
Remember this post I made earlier in this thread, some time ago?

Anyways, I agree with cubes being a bit of a problem - though I still have fun with it.  [imagine if the map had discombobulators, the trolling that could occur since a good discombob throw can dislodge all but the uppermost 4 barrels].  I still prefer cube - with no T room, where falling kills you, easier to hide bodies, and I had better T rounds on there, but that's just me.

Welp, I have since then been admin on 2 servers with Crazy Cubes [erm, rather, was on one before it went down for the 2nd time, and am one presently on another w/ a lot of the same people], both giving discombobulators to players on said map, and.... hehehe... I am right, this map is 1,000 times worse with discombobulators so far as barrel migning goes.  :D :D
Title: Re: Want to remove a map? Please post why!
Post by: HideoKojima on August 01, 2014, 06:57:43 PM
Remove TTT Richs Apartment (or whatever it's called)

With how inactive the server is, we don't need crashes contributing to that the few times people actually go on it.