Slug rounds?wat
wat(http://t3.gstatic.com/images?q=tbn:wOiXV9EJEKWXEM:http://images.outdoorinteractive.net/mgen/284955_d.jpg&t=1)
Animations should be fixed before we add any extras imo.So much this.
Shotguns can use either slug rounds or buckshot rounds.but they do pack one hell of a punch
Buckshot rounds are the traditional rounds that are filled with pellets, and expelled from the gun via a controlled explosion (gunpowder)
Slug rounds are more like a traditional bullet, firing only a single shot. They are much less accurate than a rifle, however, because the shotgun does not have a rifled barrel.
Peace-Maker Winchester
(Winchester Model 94)
Model link (http://www.fpsbanana.com/skins/6751)
Accuracy: 8/10
Damage: 150
Clip: 1 slug
Kill Rewarded: 50 Kills (Or wut ever the flamethrower is at)
Recoil: Alot
Pro's: Good damage and accuracy
Con's: Low clip, hella long time to load, high kill level, alot of recoil
Weapon name: WTFBANG
Weapon real life name: Buffalo rifle
Damage: 250 per shot, 1 round
Accuracy: Exempt
Other: Recoil is huge, Buffalo rifle is extremely powerful, only 1 shot in a clip & reload takes like 10 seconds :x
(http://www.cherrys.com/pedpics/S774b.jpg)
Not that it matters to me really, but whats the point of huge recoil when you only have one shot per clip and it takes 10 seconds to reload.
Weapon Name: 'Fat Man' Nuke
(http://upload.wikimedia.org/wikipedia/commons/c/c2/Fat_man.jpg)
Real Life Name: Atomic Bomb
Damage: Kills everything but person that caused it, results in human win.
Kills to Get it: 150 kills
You're thinking of the "the Little Boy", the 2nd nuke that hit near Nagasaki.
i swear its "the big boy" o_o
You're thinking of the "the Little Boy", the 2nd nuke that hit near Nagasaki.^ :abuse:
/us history
'Cadaver Carver' AWP -- Krasherit dun say that
Pros: High Damage, Long Range Cons: Heavy-Normal, Shotgun accuracy
I noticed that this is counter-acting itself. How is it suppose to be long range and have shotgun accuracy?
I also noticed that most guns you have are heavy but do a lot of damage, which means you basicly have a lot of one thing, plus the same con over and over....
I think you should add more pistols to help people reach these uber guns and make more lightweight fast fire guns that aren't as powerful kinda stuff. Balance the guns more.
I suggest Devies de-sexing stick. It will make you temporarily invulnerable to zombie rape attacks.
I suggest Devies de-sexing stick. It will make you temporarily invulnerable to zombie rape attacks.Noted
I'm pretty sure the weapons are fine as they are, no need to make humans overly powerful.inorite it will make the game unfair and the zombies will rage quit
inorite it will make the game unfair and the zombies will rage quitadding zombie classes.
and the humans are already to powerful what is adding a minigun a whatever else your adding going to accomplish other than making the zombies rage quit
and the mini gun is going to be abused because they will spawn camp with it again making the zombies leave
unless your adding something else to the zombies like double health or regen health
so basically if you add the new weapons but don't help the zombies ZS will slowly become lifeless
because there will be NO ZOMBIES!!!
adding zombie classes.
did you think I was going to leave them out?
This package is for humans
Imma make up some other corny name for the zombie pack.
adding zombie classes.orly
did you think I was going to leave them out?
This package is for humans
Imma make up some other corny name for the zombie pack.
adding zombie classes.
did you think I was going to leave them out?
This package is for humans
Imma make up some other corny name for the zombie pack.
ZOMBINE
Left Click: Slash (40 dmg)
Right Click: (maybe) Grenade after wave 8? Before wave 8, zombine sounds
Speed: A bit slower than regular zombie, but faster than poison zombie)
ughughugh
Zombine - wave 9
Last Resort fuck in the ass super zombie
Right Click is grenade, slight speed boost, less hp. grenade will drop and it will be live on death.
Must charge, meaning you run in one direction.
Chem bonus - HP boost to all zombies, HP gain from chem
Now chems are moving explosive dispensers LUL.
Zombine + Cade = Bad day
Chem + Cade = Not so good day
ughughugh
Zombine - wave 9
Last Resort fuck in the ass super zombie
Right Click is grenade, slight speed boost, less hp. grenade will drop and it will be live on death.
Must charge, meaning you run in one direction.
Chem bonus - HP boost to all zombies, HP gain from chem
Now chems are moving explosive dispensers LUL.
Zombine + Cade = Bad day
Chem + Cade = Not so good day
No
I like my version of zombine better.Realism
I DO like how you take out the grenade and charge in one direction, but I'd prefer you hold the grenade while charging instead of dropping it like martyrdom.
The nade should also have the range and damage of a chem attack.
Realism
I pull the grenade pin
I charge with it
I get killed
?What happens to the grenade it just goes into a different space time continuum?
I kinda lul'd, but you drop the grenade when you die.
I thought you had meant that you'd do nothing with the grenade, but it'd drop as soon as you died.
new wep sdjnbgjskdng
Weapon name: 'Tank Poker' sniper rifle
Weapon real life name: M109
Damage: 1 shot, hits everything behind, with lower damage :o
Accuracy: 100%
Other: http://www.globalsecurity.org/military/systems/ground/images/m109-pic161.jpg (http://www.globalsecurity.org/military/systems/ground/images/m109-pic161.jpg)
25mm rounds gonna FUCK YOU UP
:o
Barrett .50 Cal?
School this week.
I will not continue work until my ban is lifted.
Kthxinformation
School this week.
I will not continue work until my ban is lifted.
Kthxinformation
I ROFL'DThis.
Quote from: » Magic « link=topic=110.msg4612#msg4612 date=I ROFL'D
This.
A lot.
omfg lololol
I look like a whiny bitch
I meant to say I not continue untilmy work has lifted.
ok w/e.
700 NITRO!!!
damage: 300
recoil: a freaking ton
acuracy: 70%
ammo:1 round per clip, 30 shots extra
The bullet:
(http://www.haluze.cz/fotky/big/kanon-2.jpg1.980747.jpg)
The gun:
(http://i.ytimg.com/vi/3BYnG4vrb-U/0.jpg)
An idea, thatyou can reject is that there is a healing power that you get with something like 100 kills that you must then earn ammo for helping others and finaly redeem a zombie, like a phsycic ability, this can be a view of the fists or possibly a new view i found like this: "http://my.opera.com/JagsTreehouse/blog/the-psychic-fair" , no idea why its that site but the picture is good. this weapon could have either the ability i mentioned earlier or could just aid the zombie by giving them 2 redeem points or whatever. it should have 100% acuracy and 1 ammo. aid redeem or full reddem. ope ya like it.