.:`=-~rANdOm~`-=:. Game Servers

.:`=-~rANdOm~`-=:. Game Servers (Read Only) => Projects => Topic started by: Кrаsher on August 06, 2010, 12:20:20 PM

Title: The Care Package
Post by: Кrаsher on August 06, 2010, 12:20:20 PM
I am trying to get finished with this as fast as I can. Please give me ideas!

Make suggestions!

Current:

'Gib Shredder' AK-47 -- Majora

Pros: High damage, Accuracy

Cons: Heavy, Higher kill level to reach, Stationary style weapon

'Blazer' Flame-thrower -- Krasher

Pros: Fire

Cons: Can lolpwn cades, HEAVY

'Life-Ender' Mini-Gun -- Krasher

Pros: ^

Cons: HEEEEEEEAVY, As accurate as something really inaccurate lol

'Face-Melter' SPAS -- Krasher

Pros: High Damage, Semi-Auto(?)

Cons: Heavy-Normal, Shotgun accuracy


'Franks Right Hand' Benelli M1 Super 90 -- Frank
Pros: High Damage, Mid Range
Cons: Heavy-Normal


'Cadaver Carver' AWP -- Krasher
Pros: High Damage, Long Range
Cons: Heavy

To Suggest!:
Weapon name:
Weapon real life name:
Damage:
Accuracy:
Other:
I am going to finish this later tonight or by tomorrow. Let's get it done!
As for zombie animations you can just wait about a weeks time. Might not even take me that long lol.
Title: Re: Zombie Survival Weapon Pack
Post by: Frank on August 06, 2010, 12:48:15 PM
"Frank's Right Hand" Benelli M1 Super 90

Benelli M1 Super 90

Damage: High.


Accuracy: Mid.

Other: Pretty handy. Semi-automatic.

>Skin: http://www.fpsbanana.com/skins/75960 (http://www.fpsbanana.com/skins/75960)
Title: Re: Zombie Survival Weapon Pack
Post by: Кrаsher on August 06, 2010, 01:05:27 PM
Slug rounds?
Title: Re: Zombie Survival Weapon Pack
Post by: SMasters on August 06, 2010, 01:20:25 PM
Animations should be fixed before we add any extras imo.
Title: Re: Zombie Survival Weapon Pack
Post by: Frank on August 06, 2010, 01:41:35 PM
Slug rounds?
wat
Title: Re: Zombie Survival Weapon Pack
Post by: Кrаsher on August 06, 2010, 02:00:49 PM
wat
(http://t3.gstatic.com/images?q=tbn:wOiXV9EJEKWXEM:http://images.outdoorinteractive.net/mgen/284955_d.jpg&t=1)
Title: Re: Zombie Survival Weapon Pack
Post by: Frank on August 06, 2010, 02:17:06 PM
What with it?
Title: Re: Zombie Survival Weapon Pack
Post by: ItchyDani3l on August 06, 2010, 03:03:19 PM
Shotguns can use either slug rounds or buckshot rounds.
Buckshot rounds are the traditional rounds that are filled with pellets, and expelled from the gun via a controlled explosion (gunpowder)
Slug rounds are more like a traditional bullet, firing only a single shot. They are much less accurate than a rifle, however, because the shotgun does not have a rifled barrel.
Title: Re: Zombie Survival Weapon Pack
Post by: Don on August 06, 2010, 03:35:19 PM
Animations should be fixed before we add any extras imo.
So much this.
Before fixing something that isn't broken, fix the stuff that IS broken.
Title: Re: Zombie Survival Weapon Pack
Post by: Cake Faice on August 06, 2010, 04:03:34 PM
Peace-Maker Winchester

(Winchester Model 94)

Model link (http://www.fpsbanana.com/skins/6751)

Accuracy: 8/10
Damage: 150
Clip: 1 slug
Kill Rewarded: 50 Kills (Or wut ever the flamethrower is at)
Recoil: Alot

Pro's: Good damage and accuracy
Con's: Low clip, hella long time to load, high kill level, alot of recoil
Title: Re: Zombie Survival Weapon Pack
Post by: Кrаsher on August 06, 2010, 04:14:26 PM
Shotguns can use either slug rounds or buckshot rounds.
Buckshot rounds are the traditional rounds that are filled with pellets, and expelled from the gun via a controlled explosion (gunpowder)
Slug rounds are more like a traditional bullet, firing only a single shot. They are much less accurate than a rifle, however, because the shotgun does not have a rifled barrel.
but they do pack one hell of a punch
Title: Re: Zombie Survival Weapon Pack
Post by: Waffle on August 06, 2010, 09:01:47 PM
The Lunatic Princess.
Based off of the QBZ-95 rifle series (used in China)
Damage: 6/10
Accuracy: 8/10 (single), 5/10 (automatic)
Rate of fire: 8/10 (automatic), 4/10 (single shot)
Recoil (single): Little
Recoil (automatic): High
Kills needed: 40
Can be used for single shot or full automatic (high automatic rate of fire) and is accurate and powerful. Can be used in any conditions, however when used in full automatic the recoil is very high. Fairly light (8 lbs).
Pros: Light, accurate, mid-power
Cons: Automatic is very risky, and single shot is bad for swarming.
Title: Re: Zombie Survival Weapon Pack
Post by: Tomcat on August 06, 2010, 09:03:35 PM
Peace-Maker Winchester

(Winchester Model 94)

Model link (http://www.fpsbanana.com/skins/6751)

Accuracy: 8/10
Damage: 150
Clip: 1 slug
Kill Rewarded: 50 Kills (Or wut ever the flamethrower is at)
Recoil: Alot

Pro's: Good damage and accuracy
Con's: Low clip, hella long time to load, high kill level, alot of recoil


LOL THAT IS A SKIN NOT MODEL
Title: Re: Zombie Survival Weapon Pack
Post by: SMasters on August 07, 2010, 02:14:20 AM
Why don't you know, actually learn how to fix the animations first? instead of adding new stuff fix whats broken.
Title: Re: Zombie Survival Weapon Pack
Post by: Mr. Franklin on August 07, 2010, 12:57:32 PM
Weapon name: 'The Killer'
Weapon real life name: Tactical AK47
Damage: 4 damage per bullet
Accuracy: 30%
Other: http://www.fpsbanana.com/skins/97467 (http://www.fpsbanana.com/skins/97467)
Title: Re: Zombie Survival Weapon Pack
Post by: ItchyDani3l on August 07, 2010, 01:03:23 PM
I think if you get like over 9000 kills your model should change grigori and you get the Annabelle.

 8)
Title: Re: Zombie Survival Weapon Pack
Post by: SKRUZO on August 07, 2010, 06:50:43 PM
An idea, thatyou can reject is that there is a healing power that you get with something like 100 kills that you must then earn ammo for helping others and finaly redeem a zombie, like a phsycic ability, this can be a view of the fists or possibly a new view i found like this: "http://my.opera.com/JagsTreehouse/blog/the-psychic-fair" , no idea why its that site but the picture is good. this weapon could have either the ability i mentioned earlier or could just aid the zombie by giving them 2 redeem points or whatever. it should have 100% acuracy and 1 ammo. aid redeem or full reddem. ope ya like it.
Title: Re: Zombie Survival Weapon Pack
Post by: » Magic « on August 08, 2010, 05:07:36 AM
Weapon name: WTFBANG
Weapon real life name: Buffalo rifle
Damage: 250 per shot, 1 round
Accuracy: Exempt
Other: Recoil is huge, Buffalo rifle is extremely powerful, only 1 shot in a clip & reload takes like 10 seconds :x



(http://www.cherrys.com/pedpics/S774b.jpg)
Title: Re: Zombie Survival Weapon Pack
Post by: Bovicide on August 08, 2010, 05:26:24 AM
Weapon name: WTFBANG
Weapon real life name: Buffalo rifle
Damage: 250 per shot, 1 round
Accuracy: Exempt
Other: Recoil is huge, Buffalo rifle is extremely powerful, only 1 shot in a clip & reload takes like 10 seconds :x



(http://www.cherrys.com/pedpics/S774b.jpg)

Not that it matters to me really, but whats the point of huge recoil when you only have one shot per clip and it takes 10 seconds to reload.
Title: Re: Zombie Survival Weapon Pack
Post by: » Magic « on August 08, 2010, 06:00:52 AM
Not that it matters to me really, but whats the point of huge recoil when you only have one shot per clip and it takes 10 seconds to reload.


idk ask mr winchester lol
Title: Re: Zombie Survival Weapon Pack
Post by: Кrаsher on August 08, 2010, 08:49:34 AM
like
BOOOOOOOOOOOOOOOOOOM
OH NOES
RELOAD
aasdkjwehwmenasdnadsd
By that time  :abuse: :abuse: :abuse:
 :idk:
Being added
Title: Re: The Care Package
Post by: Tiger Guy on August 08, 2010, 11:00:22 AM
Weapon Name: 'Fat Man' Nuke
(http://upload.wikimedia.org/wikipedia/commons/c/c2/Fat_man.jpg)
Real Life Name: Atomic Bomb
Damage: Kills everything but person that caused it, results in human win.
Kills to Get it: 150 kills

Title: Re: The Care Package
Post by: » Magic « on August 08, 2010, 01:38:23 PM
Weapon Name: 'Fat Man' Nuke
(http://upload.wikimedia.org/wikipedia/commons/c/c2/Fat_man.jpg)
Real Life Name: Atomic Bomb
Damage: Kills everything but person that caused it, results in human win.
Kills to Get it: 150 kills






i swear its "the big boy" o_o
Title: Re: The Care Package
Post by: Waffle on August 08, 2010, 03:19:25 PM


i swear its "the big boy" o_o
You're thinking of the "the Little Boy", the 2nd nuke that hit near Nagasaki.
/us history
Title: Re: The Care Package
Post by: Peetah on August 08, 2010, 06:14:22 PM
You're thinking of the "the Little Boy", the 2nd nuke that hit near Nagasaki.
/us history
^  :abuse:
Title: Re: The Care Package
Post by: Doubleedge. on August 09, 2010, 12:17:37 PM
Yeah, animation fixes would be great instead of adding more weapons, to be honest the game doesn't really need much more weapons as barely anymore gets 45 kills being so raped by the zombies.
Title: Re: The Care Package
Post by: Banana Hat on August 09, 2010, 08:26:07 PM
I suggest Devies de-sexing stick. It will make you temporarily invulnerable to zombie rape attacks.
Title: Re: The Care Package
Post by: UberLord on August 09, 2010, 10:11:04 PM
'Cadaver Carver' AWP -- Krasher
Pros: High Damage, Long Range Cons: Heavy-Normal, Shotgun accuracy
I noticed that this is counter-acting itself. How is it suppose to be long range and have shotgun accuracy?
I also noticed that most guns you have are heavy but do a lot of damage, which means you basicly have a lot of one thing, plus the same con over and over....
I think you should add more pistols to help people reach these uber guns and make more lightweight fast fire guns that aren't as powerful kinda stuff. Balance the guns more.
Title: Re: The Care Package
Post by: Кrаsher on August 09, 2010, 10:22:11 PM
'Cadaver Carver' AWP -- Krasher
Pros: High Damage, Long Range Cons: Heavy-Normal, Shotgun accuracy
I noticed that this is counter-acting itself. How is it suppose to be long range and have shotgun accuracy?
I also noticed that most guns you have are heavy but do a lot of damage, which means you basicly have a lot of one thing, plus the same con over and over....
I think you should add more pistols to help people reach these uber guns and make more lightweight fast fire guns that aren't as powerful kinda stuff. Balance the guns more.
it dun say that
Title: Re: The Care Package
Post by: UberLord on August 09, 2010, 10:50:22 PM
Nice edit. :P
Title: Re: The Care Package
Post by: » Magic « on August 10, 2010, 03:19:39 AM
I suggest Devies de-sexing stick. It will make you temporarily invulnerable to zombie rape attacks.

^xd
Title: Re: The Care Package
Post by: Кrаsher on August 10, 2010, 02:49:25 PM
I suggest Devies de-sexing stick. It will make you temporarily invulnerable to zombie rape attacks.
Noted
Title: Re: The Care Package
Post by: Loke on August 10, 2010, 05:08:00 PM
'Zombie Discriminator Deagles'
'RW: Dual Deagles'
Accuracy: 5/10
Damage: 6/10
instant kill of a zombie if headshot. Received At 5 kills.
skin:http://www.fpsbanana.com/skins/97607
Title: Re: The Care Package
Post by: Frank on August 10, 2010, 05:09:47 PM
>Deagle
>6/10
>6
>Deagle
>.50
>Deagle
>6/10

gtfo


It's like a tiny rifle.
Title: Re: The Care Package
Post by: Кrаsher on August 10, 2010, 06:27:11 PM
Ability to Akimbo Pistols and Some SMG's noted.
Title: Re: The Care Package
Post by: Peetah on August 10, 2010, 06:41:44 PM
I flamethrower always comes in handy >:/
Title: Re: The Care Package
Post by: Кrаsher on August 10, 2010, 07:20:40 PM
Already added.


Note: When I tested the C-4, zombies didn't blow up. They just start burning after a large portion of HP is taken (Zombies under 100 HP will die.)
Title: Re: The Care Package
Post by: UberLord on August 12, 2010, 09:52:20 PM
'Cadaver Carver' AWP -- Krasher
Pros: High Damage, Long Range
Cons: Heavy
I think you should add high reload too. It would make it more balanced because it really isn't as heavy as say, the mini-gun.
Sorry I'm picking on this wep, but it seems flawed...
Title: Re: The Care Package
Post by: Seb on August 12, 2010, 11:02:37 PM
I'm pretty sure the weapons are fine as they are, no need to make humans overly powerful.
Title: Re: The Care Package
Post by: UnkownKiller on August 12, 2010, 11:29:06 PM
I'm pretty sure the weapons are fine as they are, no need to make humans overly powerful.
inorite it will make the game unfair and the zombies will rage quit
and the humans are already to powerful what is adding a minigun a whatever else your adding going to accomplish other than making the zombies rage quit
and the mini gun is going to be abused because they will spawn camp with it again making the zombies leave
unless your adding something else to the zombies like double health or regen health
so basically if you add the new weapons but don't help the zombies ZS will slowly become lifeless
because there will be NO ZOMBIES!!!
Title: Re: The Care Package
Post by: Кrаsher on August 13, 2010, 04:25:00 AM
inorite it will make the game unfair and the zombies will rage quit
and the humans are already to powerful what is adding a minigun a whatever else your adding going to accomplish other than making the zombies rage quit
and the mini gun is going to be abused because they will spawn camp with it again making the zombies leave
unless your adding something else to the zombies like double health or regen health
so basically if you add the new weapons but don't help the zombies ZS will slowly become lifeless
because there will be NO ZOMBIES!!!
adding zombie classes.


did you think I was going to leave them out?


This package is for humans
Imma make up some other corny name for the zombie pack.
Title: Re: The Care Package
Post by: » Magic « on August 13, 2010, 04:58:08 AM
adding zombie classes.


did you think I was going to leave them out?


This package is for humans
Imma make up some other corny name for the zombie pack.


Give it extremely low ammo and no regen
Title: Re: The Care Package
Post by: UnkownKiller on August 13, 2010, 10:25:56 AM
adding zombie classes.


did you think I was going to leave them out?


This package is for humans
Imma make up some other corny name for the zombie pack.
orly
Title: Re: The Care Package
Post by: Seb on August 13, 2010, 01:52:03 PM
adding zombie classes.


did you think I was going to leave them out?


This package is for humans
Imma make up some other corny name for the zombie pack.

ZOMBINE

Left Click: Slash (40 dmg)
Right Click: (maybe) Grenade after wave 8? Before wave 8, zombine sounds

Speed: A bit slower than regular zombie, but faster than poison zombie)

Unlocked: Wave 3 - 5
Title: Re: The Care Package
Post by: » Magic « on August 13, 2010, 02:10:47 PM
ZOMBINE

Left Click: Slash (40 dmg)
Right Click: (maybe) Grenade after wave 8? Before wave 8, zombine sounds

Speed: A bit slower than regular zombie, but faster than poison zombie)


Unlocked at wave 8 maybe?
Title: Re: The Care Package
Post by: Кrаsher on August 13, 2010, 04:33:11 PM
ughughugh


Zombine - wave 9


Last Resort fuck in the ass super zombie


Right Click is grenade, slight speed boost, less hp. grenade will drop and it will be live on death.
Must charge, meaning you run in one direction.




Chem bonus - HP boost to all zombies, HP gain from chem


Now chems are moving explosive dispensers LUL.


Zombine + Cade = Bad day
Chem + Cade = Not so good day
Title: Re: The Care Package
Post by: » Magic « on August 13, 2010, 05:39:34 PM
ughughugh


Zombine - wave 9


Last Resort fuck in the ass super zombie


Right Click is grenade, slight speed boost, less hp. grenade will drop and it will be live on death.
Must charge, meaning you run in one direction.




Chem bonus - HP boost to all zombies, HP gain from chem


Now chems are moving explosive dispensers LUL.


Zombine + Cade = Bad day
Chem + Cade = Not so good day


Fuck yeah


I smell a :troll:

:gtfo:
Title: Re: The Care Package
Post by: Tomcat on August 13, 2010, 10:05:30 PM
ughughugh


Zombine - wave 9


Last Resort fuck in the ass super zombie


Right Click is grenade, slight speed boost, less hp. grenade will drop and it will be live on death.
Must charge, meaning you run in one direction.




Chem bonus - HP boost to all zombies, HP gain from chem


Now chems are moving explosive dispensers LUL.


Zombine + Cade = Bad day
Chem + Cade = Not so good day


No
Title: Re: The Care Package
Post by: Seb on August 13, 2010, 10:52:23 PM
I like my version of zombine better.

I DO like how you take out the grenade and charge in one direction, but I'd prefer you hold the grenade while charging instead of dropping it like martyrdom.

The nade should also have the range and damage of a chem attack.
Title: Re: The Care Package
Post by: » Magic « on August 14, 2010, 08:26:40 AM

No


Why not? ;o
Title: Re: The Care Package
Post by: Seb on August 14, 2010, 08:33:44 AM
Also, I suggested this to Tomcat, but a new niggercrab animation should make it look like it's fapping when it does the poison spit (AKA cumshot).

Because it's walk sounds like really fast fapping, so why not?
Title: Re: The Care Package
Post by: Dr. Insano on August 14, 2010, 09:55:02 AM
Make the weapon reward system damage based, and not Kills based.
kthxbai
Title: Re: The Care Package
Post by: Кrаsher on August 14, 2010, 12:08:21 PM
I like my version of zombine better.

I DO like how you take out the grenade and charge in one direction, but I'd prefer you hold the grenade while charging instead of dropping it like martyrdom.

The nade should also have the range and damage of a chem attack.
Realism
I pull the grenade pin
I charge with it
I get killed
?What happens to the grenade it just goes into a different space time continuum?


v Face Palm Below v
Title: Re: The Care Package
Post by: Seb on August 14, 2010, 12:19:17 PM
Realism
I pull the grenade pin
I charge with it
I get killed
?What happens to the grenade it just goes into a different space time continuum?

I kinda lul'd, but you drop the grenade when you die.

I thought you had meant that you'd do nothing with the grenade, but it'd drop as soon as you died.
Title: Re: The Care Package
Post by: » Magic « on August 14, 2010, 12:51:35 PM
I kinda lul'd, but you drop the grenade when you die.

I thought you had meant that you'd do nothing with the grenade, but it'd drop as soon as you died.

(http://www.facepalm.org/images/38.jpg)
Title: Re: The Care Package
Post by: Cake Faice on August 14, 2010, 06:32:33 PM
 

book: Im still on the coolz pingaz of approval bandwagon.

On topic:

As long as kills are damaged base and not by the last hit, and we get a few new weapons/a new zombie class or 2 (pray let there be zombine). It seems good.
Title: Re: The Care Package
Post by: Osme on August 20, 2010, 10:12:08 AM
new wep sdjnbgjskdng
Weapon name: 'Tank Poker' sniper rifle
Weapon real life name: M109
Damage: 1 shot, hits everything behind, with lower damage :o
Accuracy: 100%
Other: http://www.globalsecurity.org/military/systems/ground/images/m109-pic161.jpg (http://www.globalsecurity.org/military/systems/ground/images/m109-pic161.jpg)

25mm rounds gonna FUCK YOU UP
:o
Title: Re: The Care Package
Post by: » Magic « on August 20, 2010, 11:25:38 AM
new wep sdjnbgjskdng
Weapon name: 'Tank Poker' sniper rifle
Weapon real life name: M109
Damage: 1 shot, hits everything behind, with lower damage :o
Accuracy: 100%
Other: http://www.globalsecurity.org/military/systems/ground/images/m109-pic161.jpg (http://www.globalsecurity.org/military/systems/ground/images/m109-pic161.jpg)

25mm rounds gonna FUCK YOU UP
:o


Barrett .50 Cal?
Title: Re: The Care Package
Post by: Osme on August 20, 2010, 12:15:05 PM

Barrett .50 Cal?

.50 is 12.7mm
did i say 12.7mm? no
i said 25mm
:)
Title: Re: The Care Package
Post by: Кrаsher on August 20, 2010, 03:15:56 PM
School this week.

Sentence I failed on:
I will not continue work until my ban is lifted.

^ Butthurt Butthurt Butthurt Butthurt ^


Proper Sentence:
Since I have been banned I am going to use this time to get some of my school work finished. I am taking all honors courses and I don't want to fuck up my future. ;p


Kthxinformation
Title: Re: The Care Package
Post by: Frank on August 20, 2010, 03:33:54 PM
School this week.


I will not continue work until my ban is lifted.


Kthxinformation

Omg I lol'd so much.

nigga,umad
Title: Re: The Care Package
Post by: Кrаsher on August 20, 2010, 03:36:38 PM
Read the first line.
omfg lulululululu

lemme rephrase this.
Title: Re: The Care Package
Post by: » Magic « on August 21, 2010, 06:31:10 AM
School this week.


I will not continue work until my ban is lifted.


Kthxinformation


I ROFL'D
Title: Re: The Care Package
Post by: Don on August 21, 2010, 07:01:42 AM
Quote from: » Magic « link=topic=110.msg4612#msg4612 date=
I ROFL'D
This.
A lot.
Title: Re: The Care Package
Post by: Frank on August 21, 2010, 08:07:31 AM
Quote from: » Magic « link=topic=110.msg4612#msg4612 date=
I ROFL'D

This.
A lot.


omg failz0rz0rz

Also, testing Ubuntu.
Title: Re: The Care Package
Post by: Кrаsher on August 21, 2010, 08:58:26 AM
omfg lololol


I look like a whiny bitch


I meant to say I not continue untilmy work has lifted.


ok w/e.
Title: Re: The Care Package
Post by: » Magic « on August 21, 2010, 09:15:21 AM
omfg lololol


I look like a whiny bitch


I meant to say I not continue untilmy work has lifted.


ok w/e.


2 days left I think lolol
Title: Re: The Care Package
Post by: Asuna Yuuki on August 25, 2010, 02:15:01 PM
Weapon name:Double Eye Uzi
Weapon real life name:Mini-Uzi
Damage:20 each
Accuracy:40
Other:Easy to carry,Found by SAS-Fake
Title: Re: The Care Package
Post by: SKRUZO on September 01, 2010, 05:38:55 PM
700 NITRO!!!
damage: 300
recoil: a freaking ton
acuracy: 70%
ammo:1 round per clip, 30 shots extra
The bullet:
(http://www.haluze.cz/fotky/big/kanon-2.jpg1.980747.jpg)
The gun:
(http://i.ytimg.com/vi/3BYnG4vrb-U/0.jpg)
Title: Re: The Care Package
Post by: Osme on September 06, 2010, 01:43:46 PM
700 NITRO!!!
damage: 300
recoil: a freaking ton
acuracy: 70%
ammo:1 round per clip, 30 shots extra
The bullet:
(http://www.haluze.cz/fotky/big/kanon-2.jpg1.980747.jpg)
The gun:
(http://i.ytimg.com/vi/3BYnG4vrb-U/0.jpg)

m109 is bigger
woot :D
Title: Re: Zombie Survival Weapon Pack
Post by: StartedBullet on September 06, 2010, 07:05:09 PM
An idea, thatyou can reject is that there is a healing power that you get with something like 100 kills that you must then earn ammo for helping others and finaly redeem a zombie, like a phsycic ability, this can be a view of the fists or possibly a new view i found like this: "http://my.opera.com/JagsTreehouse/blog/the-psychic-fair" , no idea why its that site but the picture is good. this weapon could have either the ability i mentioned earlier or could just aid the zombie by giving them 2 redeem points or whatever. it should have 100% acuracy and 1 ammo. aid redeem or full reddem. ope ya like it.

This should be the monty python Holy Hand Grenade: Monty Python-Holy Hand Grenade (http://www.youtube.com/watch?v=xOrgLj9lOwk#)
It would kill zombs but add 2 redeem points, or maybe just kill all the zombies.
Title: Re: The Care Package
Post by: Goat on April 20, 2011, 08:36:48 AM
Please before you get all hatred on me, I read this for about 10 minutes and even though this guy got banned he had a decent idea. If and I mean IF anyone wants to start posting on this again because it was in fact a good idea. If not a admin can lock this now.