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Support (Read Only) => Help => Topic started by: [Valor]iPounce on December 12, 2011, 05:15:46 AM
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Since this music of Dope inspires me of making a montage. I need to ask this question.
Should I record through Demo or Through in-game, and yes I'm using fraps at recording.
I need a non-lag killing like Headshots with deagle but no delay of killing.
Like for example I shot somebody in the head and they didn't die for few seconds.
If you want to know what music I'm going to use:
Dope - Die, Boom, Bang, Burn, Fuck with lyrics (http://www.youtube.com/watch?v=4a4ZHm0PLJg#)
^^^^ yes, this has a shitty quality but I'll use a modified one in my cellphone.
I'll explain it. This video has a title of Die, Boom, Bang, Burn, and Fuck
so I'm going to make a montage of it
Die - Killing people with random weapons
Boom - Possibly shotgun or deagle
Bang - Deagle
Burn - Killing them while burning
Fuck - Since this song has a Police on it, It'll be a killing detectives montage.
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Recording a demo in-game does not screw with fps. Take a demo first. Play the demo, record with fraps.
P.S.
I love how you promised you'll pay me back from selling you episode 2 and not fulfilling it. :)
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Recording a demo in-game does not screw with fps. Take a demo first. Play the demo, record with fraps.
P.S.
I love how you promised you'll pay me back from selling you episode 2 and not fulfilling it. :)
I'm not talking about the fps, I'm talking about the delay of killing.
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What do you mean? Like every kill must be sync'd with a beat or something like that?
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What do you mean? Like every kill must be sync'd with a beat or something like that?
The millisecond delay when you killed somebody.
Like for example again. You shotgun him in the head and for like few millisecond he didn't die and die.
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The millisecond delay when you killed somebody.
Like for example again. You shotgun him in the head and for like few millisecond he didn't die and die.
oh, thats your lag compensation
Try playing on servers located close to you to see if that changes it